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> C&C 4 Unit Profile - Nod Flame Tank
Sonic
post Saturday 5th December 2009 2:08 AM
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The second Command & Conquer 4 unit profile for Nod has been posted on the Official C&C Site. And this one gives us a look at the Flame Tank. Its great to see the in game appearance of the Flame Tank has been improved since we first saw it. And as always this profile features a short in game video, concept art and extra information. Here is a sample....


QUOTE
"The construction site was shut down for the night, but we heard rumbling. We thought maybe Jenkins was doing some late night maintenance, but then everything just... everything.... We were surrounded by fire, swirling around us, incinerating the equipment, burning people alive, engulfing the entire camp, and in the center of it was this black monster, this devil belching inferno everywhere... I was sure I was in hell." - Henry Liu, TCN Construction Worker, Sole Survivor

GDI has always had reservations about the questionable and "inhumane" use of flamethrowers in combat, but the Brotherhood of Nod has held no such compunctions. The "Devil's Tongue" Flame Tank is rightfully feared for its ability to immolate entire infantry divisions and raze complete structures in a matter of seconds. GDI's inability to provide cost-effective infantry protection against flame weapons has made the vehicle a key weapon in Nod's arsenal for nearly a century, and, despite some minor tweaks, the Flame Tank has remained largely unchanged throughout.

Click here for the full Nod Flame Tank profile.


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Nmenth
post Saturday 5th December 2009 3:18 AM
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I'm glad they changed its design, unfortunately, I'm not so sure the new design is actually an improvement... It looks too vulnerable and squished.

Also, this unit would be a better choice for the name Salamander.


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Luk3us
post Saturday 5th December 2009 3:27 AM
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They need to stop throwing around buzz words like they mean something, tis most annoying. I don't really like this redesign either, but its too late now, guess this is the end product.


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Malevolence
post Saturday 5th December 2009 4:54 AM
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No doubt the design isn't perfect, but the new capabilities such as the trail of fire looks good.


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Silverthorn
post Saturday 5th December 2009 5:26 AM
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Although not perfect, but at least it's way better than the boxy flame tank last time.

Anyway, I hope the QA department fix the other model problems like the still awaited Avatar & the Nod engineer.


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Trukem
post Saturday 5th December 2009 10:00 AM
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QUOTE (Sonic @ Saturday 5th December 2009 6:08 AM) *
Its great to see the in game appearance of the Flame Tank has been improved since we first saw it.

Too bad it still looks like ****.

This post has been edited by Sonic: Saturday 5th December 2009 11:46 AM
Reason for edit: Don't attempt to circumvent the bad words filter


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ORCaLoVeR
post Saturday 5th December 2009 11:16 AM
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i dont understand this. As up to now, every GDI unit looks fantastic (exept that Orca rocket tank thing)

Yet everytime we see a Nod unit..............

Only the salamander and centurion looks good imo


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Sonic
post Saturday 5th December 2009 11:50 AM
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QUOTE (Nmenth @ Saturday 5th December 2009 4:18 PM) *
Also, this unit would be a better choice for the name Salamander.

The Flame Tank is a traditional Nod unit, why would they call it the Salamander? Please explain.

QUOTE (Malevolence @ Saturday 5th December 2009 5:54 PM) *
new capabilities such as the trail of fire looks good.

I felt that was the best part in the little video actually.

QUOTE (Silverthorn @ Saturday 5th December 2009 6:26 PM) *
Anyway, I hope the QA department fix the other model problems like the still awaited Avatar & the Nod engineer.

As we posted in the news previously the Avatar could be getting a redesign. Nothing is changing with the Engineer though.


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Crusader1
post Saturday 5th December 2009 2:52 PM
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From what I have seen of all the C&C4 units are not well designed, just 1 or 2 may be ok but the rest are not well designed, they look like they been rushed in to the game.
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ORCaLoVeR
post Saturday 5th December 2009 3:09 PM
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QUOTE (Crusader1 @ Saturday 5th December 2009 3:52 PM) *
From what I have seen of all the C&C4 units are not well designed, just 1 or 2 may be ok but the rest are not well designed, they look like they been rushed in to the game.

The GDI designs have been very good for me atm. Only the orca and rocket orca tank thing needs a redesign imo.

But the Nod Unit designs so far....

The guys developing needs to understand that this aint Ra3. Tiberian universe always had serious looking unit designs. Most Nod units looks like they are straight from Ra3, cartoonish and unreal.

Take the juggernaut. Its whole design make sense(Yes the short barrels have a purpose)

But then they stick a a huge pot on it wich fires some sort of mortar? The idea of the mortar is ok, but make it look realistic then

This post has been edited by ORCaLoVeR: Saturday 5th December 2009 3:16 PM


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Trukem
post Saturday 5th December 2009 6:00 PM
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QUOTE (Crusader1 @ Saturday 5th December 2009 5:52 PM) *
From what I have seen of all the C&C4 units are not well designed, just 1 or 2 may be ok but the rest are not well designed, they look like they been rushed in to the game.

qft


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Nmenth
post Saturday 5th December 2009 6:32 PM
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QUOTE (Sonic @ Saturday 5th December 2009 11:50 AM) *
The Flame Tank is a traditional Nod unit, why would they call it the Salamander? Please explain.

I have no problem with them just calling it a Flame Tank (although TS called it the Devil's Tongue), my point is not that this unit should be called the Salamander, but that the Salamander should not. There are lots of flying mythological creatures that represent fire, naming a flying machine after a mythological creature that does not fly makes no sense. So if they liked the name Salamander and really wanted to use it, this tank would have been more suitable to bear it.


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Apoc
post Sunday 6th December 2009 1:18 AM
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It might just be my eyes, but how in the hell does the Flame Tank look anything like a Salamander? =) I'm seriously questioning some of the art direction opinions lauded around here, lol.

Yes, I am being serious. Have you ever looked at real Salamander? If Salamanders looked like Tanks, i'd be collecting them daily.

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VampireA05
post Sunday 6th December 2009 1:31 AM
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to me, its look primitive than Devil's Tongue. like Kane's high school project.


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Nmenth
post Sunday 6th December 2009 2:18 AM
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QUOTE (EA Apoc @ Sunday 6th December 2009 1:18 AM) *
It might just be my eyes, but how in the hell does the Flame Tank look anything like a Salamander?

Yes, I am being serious. Have you ever looked at real Salamander? If Salamanders looked like Tanks, i'd be collecting them daily.

Are you saying the flying machine was so named because it looks like a salamander? I don't think so...

There are two different creatures called "salamanders", little amphibious critters that crawl around, eat bugs, and like water. This doesn't sound like a flame tank other than crawling on the ground, or a flying machine... The other salamander is a mythological animal that resembled real salamanders or lizards, but bathed in perpetual fire. Fire? Now we're getting somewhere; the Nod ship can discharge waves of fire, but it neither crawls on the ground nor bathes in its inferno. The Flame Tank? Why, it crawls on the ground and can lay down a trail of fire.

Now which one fits the description of a salamander better?

There are a lot of mythological choices out there for a flying creature of fire, why not call it a Dragon, Phoenix, Firebird, Corposant, Vulcan, or Wyvern? There are probably a few more good names I can't think of right now that would be more fitting than salamander.


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gben
post Sunday 6th December 2009 4:52 AM
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I don't like the wide, landscape orientation of this flamer. But that's my opinion APOC.
Watching the video, I thought the trail of fire was cool... but made no sense.
As a 'melee' unit, for the lack of a better word, why would it leave damage behind it as it charges toward the enemy fortification???
It's shown fleeing enemy tanks, I would expect a frontal assault would do more damage than a trail of liquid along a fixed position...

At least reading the text explains it's similiar to the RA3 Kirov effect.
But does it damage friendly units??? Are other flamers immune to the effects?

.
.
.
I have no idea what a salamander looks like, but I agree with Nmenth's comments about it not suiting Nod's AIRSHIP since it's a land based animal.
Still... many a WW2 plane had "shark' motifs and other non-flying animal connections.


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VampireA05
post Sunday 6th December 2009 5:06 AM
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how about Kodiak...


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Nmenth
post Sunday 6th December 2009 5:21 AM
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QUOTE (gben @ Sunday 6th December 2009 4:52 AM) *
I have no idea what a salamander looks like


A real salamander.


Mythological.

Does that better represent a firebomb-dropping airship or flame tank?


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Silverthorn
post Sunday 6th December 2009 10:26 AM
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I still have a doubt about that, Sonic. If the engineer is left unchanged, fans will still remain angry of why the crappy design, it's not Red Alert! Moreover, even with story backgrounds why the scorpion tail design and that, sometimes it's more of an excuse to cover their biggest mistake.


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Sonic
post Sunday 6th December 2009 12:10 PM
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Nmenth, by your logic the Orca should be renamed as well. An Orca is a Whale and as we all know Whales can't fly.


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