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About TaxOwlbear

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    First Sergeant

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Command & Conquer Profile

  • Favourite C&C
    Command & Conquer
  1. I suppose you mean the final mission of the base game: It's mostly random. If you are lucky, the demon doesn't go for you when you are not ready. If he does, you're done. Save every five minutes, lest the game will crash and you will lose all your progress, which happened five or six times for me when I played this. On topic: I like the idea and I like that there's apparently a single-player campaign. I'll keep and eye on this.
  2. The names can be restored with the unofficial 1.002 patch. See here.
  3. My favourite part about this is that C&C actually acknowledged the issue by allowing commandos to blow up walkers in C&C3.
  4. The Saturn version of C&C1 has higher-quality tracks for sure. The PSX version of RA1 could have better quality to. Frank Klepaki has some tracks on his website, not sure about their quality. You could also get the soundtrack CDs for the older games, which should have better quality too. The C&C1 OST CD also comes with a second disc with remixes from various artists.
  5. Red Alert 3

    I played it yesterday. It's pretty sweet, and the modders put quite some work into it. China has its own style, feel, and themes (e.g. antimatter tech and orbital drops). It feels overpowered, but that could just be an AI issue.
  6. I'm asking this more out of curiosity: Do healing effects stack? E.g. if I have a triple-promoted Redeemer with two Saboteurs in it within the repair aura of an Arms Factory, do all those healing effects stack?
  7. A normal, scripted interview?
  8. I tried that, but had issues with mouse speed and sound. I'll try it again later, cheers!
  9. What's your DOSBox setup? Just running the rungame.exe?
  10. Rise from your grave, oh thread! I'm having some trouble accessing the Nod missions of this demo. I'm running the demo (via rungame.exe) ina Windows 98 virtual machine, but all I can access are the GDI mission:
  11. Probably speed. There just seem to be too many programs that can't exploit all those cores properly. However, the only tasks I do that are really CPU-intensive are video rendering and DVD ripping, and that utilises pretty much the entire CPU.

    CNCNZ lives in death!
  13. Hmmm... maybe something similar to the bases in Battle for Middle-earth? Where the layout is fixed, but the kind of buildings can be picked by the player?
  14. That one is a pain with the patches and on the highest difficulty. The Scrin send so much stuff at you; the only way to cope with that (for me) was sit there for a while and spam a silly amount of AA.