TaxOwlbear

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Everything posted by TaxOwlbear

  1. Small update: I played with the victory scripts and changed the victory conditions (e.g from "all factories destroyed" to "more than three buildings destroed"), but I can't get the victory screen to trigger. I'll try this with other generals later. EDIT: Mirror matches are winnable with the Air Force, Superweapon, and Nuke General too. However, neither the Superweapon nor the Laser General use their Particle Weapons.
  2. As per title: I would like to add the general I'm playing as to the Challenge e.g. when I play as the Air Force General, I'll fight myself at one point. Is that possible? Of course it doesn't make any sense from a story point of view, but I think it would be interesting to play the Challenge with mirror matches.
  3. I tried this again, and didn't manage to change the victory conditions. The condition is simply that all factories of AIOpponent1 and 2 have been destroyed, but that somehow doesn't work. However, I did try the same with the Laser General, and winning a mirror match against him is possible for some reason.
  4. Wargaming also directly used the DMCA system to threaten Youtubers, claiming "defamation" - which is not what the DMCA system is for. Even the Digital Homicide brothers at least pretended it was about copyright, even though it obviously wasn't. Youtube should have a reverse DMCA system - if you abuse the system too many times, your ability to issue claims and strikes gets removed, and you have to settle the case in court directly. I doubt that anyone would do that (especially salty small developers).
  5. AA can be quite demanding. Since the difference between high levels of AA (e.g. 8x vs. 16x) is noticeable but not as critical as, say, shadows, console games are more likely to have low AA.
  6. I think I never introduced myself here. I'm TaxOwlbear, C&C enthusiast.
  7. VR is a gimmick. I have yet to play a game where I feel more immersed while playing it in VR. Of course it doesn't help that most VR games seems to be tech demos thinly veiled as "horror experiences".
  8. I don't care about the MOAB, I want a giant pink laser beam!
  9. Some of the older Paradox games had pretty bad launches. Hearts of Iron III was an unplayable, slow, buggy, crashing mess and it took days to make it mostly playable.
  10. To be honest, that Mac screenshot looks like someone just took the DOS version, enlarged the image and put an aqua colour filter over it.
  11. It's a Java-based mobile game, so it can be played on an emulator. I recommend Kemulator, which is probably the best Java mobile game emulator. The game itself can be found on various websites. Be aware that the game has different versions for different resolutions and phone OSs e.g. if you want to play it in 360x240 on a (emulated) Nokia, you need the game version with those settings. Most site will have multiple version because of this. Just run the game files through antivirus software after you download it (I like to run them through Virustotal.com).
  12. It has some issues due to technical limitations, but I'd say its better in some regards. Units are purchased, not just built (except for the AI, which just spawns them). Support powers work more like they do in the traditional C&C games. The missions are mostly shorter with smaller maps and actually have some variety. It's way better than Tiberium Wars Mobile, and with some refinement could have made for an interesting spin-off title.
  13. It does have skirmish and MP, but the SP is apparently way more popular. I don't have a source, but someone on r/realtimestrategy liked to an interview with one of the devs once where they said that.
  14. I love everything Dune (except for the non-Frank Herbert novels), so colour me psyched.
  15. Just to back this up, IIRC a developer of Homeworld: Deserts of Kharak said that 75%+ of the players never touch the multiplayer component of the game. Generally spoken, there's a lot of games that work well as SP only e.g. who actually played Spec Ops: The Line on MP?
  16. I don't know where this guys got his number from, but he didn't do any proper research. Just do a blank search in the Steam Store, sort the games by user reviews and go to the last page. There's 1,000 with lower scores, mostly zero-effort indie games with Unity Store assets and Steam Greenlight garbage. There's a whole bunch of games with 0% positive reviews. No, C&C4 is neither a masterpiece nor is it a popular game. But one of the top five lowest rated games on Steam? It's nowhere CLOSE to that.
  17. I definitely didn't miss any of the buildings. I've played this map before and placed stealth detection units everywhere to make sure I didn't miss anything.
  18. Command & Conquer 4: Tiberian Twilight Mobile. For the greater good.
  19. Letterboxing refers to the black bars on a video that is run in a 16:9 windows (in case of Youtube) but doesn't have that aspect ratio. Pillarboxing is the same, except the black bars are on the sides. The footage should have neither and make use of the entire 16:9 window.
  20. And why is the video letter- and pillowboxed? This won't sell the mod. Nevertheless, colour me interested - but not based on this trailer.
  21. Today's gamers? That's how people bought games before information was easily accessible online.
  22. As per title: I'm looking for a batch converter to convert .snd files (used for the FMV audio in C&C4) to a more common audio format like .mp3 or .wav - or anything format that is accepted by video editors. Any suggestions? I tried a number, but .snd is either not supported or the converter is a commerical one (and I would prefer a free one, since I'm only going to sue it this once).
  23. But in this case, it just seems to be the latter. I don't think there's a general issue with that.
  24. And what if, say, a modder create a new tank model for their favourite RTS? Or the developers commissions a third party to create a new tank model for their RTS? There's not much difference here. Selling a mod that used to be free, maybe, but just hiring guys to do work? "Not created by the original developer" is a broad statement. Many, many studios don't have people or manpowers for everything and commission art, animations, model, music, and other stuff all the time. E.g. Eugen (the developers of AoA and War Game) doesn't do any art in-house. Or - since this is a C&C forums - Counterstrike for RA1, which IIRC was made by a British studio, not by Westwood.