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About jeffnz

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  1. I'm listening to a sound track from the game right now. I don't remember this tune from when I was eight years old. If anything, it reminds me of cheesy music from Runescape!
  2. I watched 1/4 of this on Youtube before it was taken down due to copyright, then I discovered that TVNZ has the interviews available in their "on-demand" section. Although there wasn't much new for me to learn, it was worth watching most of the interviews. Putin laughs frequently and makes many jokes, this seems to be why the American media hated it so much: "too friendly". Of course just because the US media hates it, that doesn't mean Oliver Stone did a bad job. The Putin Interviews is an excellent project that will be cited throughout the rest of this century! People today use World War II as the yardstick for everything, and Hitler is usually the yardstick for authoritarianism ... 65 years on. In the 22nd century I predict that more precedents will be set, be they military or political. Future wars will be judged based upon precedents set in World War II and newer precedents set in the early 21st century. For example, what is or isn't an act of war, and how much proxy war can be executed by a nation, without consequences. The third hour of interviews was mainly about Ukraine and the fourth hour was about the hacking allegations. In the third hour, Putin shows his situation room where he talks to his staff via video link. Somewhere in the first or second hour he is asked about what the United States really intends for Russia, and Putin says something like: "I will answer this question in great detail and in a candid manner ... after I have retired". It is a slow moving documentary/interview but there is an appeal to it, not because of Russia's role in the world, but because you can see Putin in a normal situation. Usually if Putin is on TV he is telling the US to stop lecturing Russia on democracy or he is accusing the US of interfering in Syria. In Oliver Stone's interview you see the normal Putin where he talks about the career choices of his daughters, saying he is proud because they are in science and education - not politics or corporate business! I'm not sure if the TVNZ link works for people outside New Zealand. I have never used TVNZ on-demand until now so I know very little about it. My dad always says that Putin is dodgy and "like a villain from a Bond film"
  3. I just loaded the videos thread and to my surprise it actually loaded without crashing. Embedding does create a bit of latency and extra scrolling. 1 embed is useful but 8+ embeds on a single page becomes a nuisance. From a marketing perspective a lot of embeds makes it feel like I'm reading Daily Mail. Lots of images but not much layout or focus.
  4. I never liked embedded videos. They add little value, and performance is lost. It's easier to make a hyperlink and have the user add his/her own description which says what the video is about.
  5. Oh, it's that easy?! I've used planning mode before but only to stack attack and movement commands, not to issue orders all over the map for simultaneous execution. Totally worth cheating I reckon, what a chaotic mission - as soon as you capture one construction yard (or alien equivalent) then you have to protect it from the opposing army, as well as protecting from attacks within the base you capture. TaxOwlbear describes "Kane's Tower" as an infamous mission. I managed to beat the final GDI mission with a bit of luck and it's definitely easier than the final NOD mission. I always play on normal difficulty. I may have beat Kane's Tower once on normal, then again, I can't really remember.
  6. I used to win this mission by capturing the GDI base in the south-west corner but then I had to rush to save the GDI base in the north-west corner, and victory took about 2 hours because of the veteran tripods - instead of building a good base and army, I'm rushing to save the northern construction yard. This time I'm going to capture the Scrin air base and see if I can use Dis-integrators and air craft to repel GDI. Is the mission easier if you get the Scrin bases first? I'd like an opinion from anyone who has played Operation Stiletto in the past 12 months. I have the game on Steam so that means I have the 'balance' patches which unbalance the campaign.
  7. That sounds like every strategy game these days. I learned last week that CnC 3 is all about rushing to the middle of the map and building 10 harvesters. 8-bit has a similar issue when the initial resources are depleted - the player has no choice but to attempt controlling half of the map to gather the spread-out resources. Generals did it well I reckon: USA can pinch supplies with helicopters, GLA has kill bounty and black market, and China gets hackers. None of those methods require territory expansion (bounty requires attacks but nothing serious). Having extra resources wouldn't be a bad thing if they were easy to control - if they were near, then players could save up and launch a huge attack. I don't like how RTS has become rush-oriented, where harassing the enemy at every opportunity is encouraged. All my happy RTS memories involve base building for ages, followed by The One Big Attack. Extra resources should never be the whole point of the game because it leads to absurd amounts of skirmishing. Generals had it right with a few oil structures placed around the map, it created some benefit without tipping the game completely in one person's favour. The idea of oil as a third resource sounds absurd, why not also have a quarry for gathering stone, and gazelles to hunt? LMAO
  8. Please elaborate because I'm unsure of what you mean. How was it different from Generals, for example?
  9. Yeah so officially it was cancelled because of "community feedback" but really it could have been a great game. There was a hiss about free-to-play but then it was decided that there would be a single player campaign. Maybe EA Games takes message boards and complaints too seriously? At least Petroglyph released their game. That's something EA could re-learn one day in the near future. EA must have spent at least a million dollars on Generals 2 but they don't even release it because some people complained, then game was thrown into the "too hard basket".
  10. Directional artillery strikes and 3d animated generals, way cool. Multiple independent weapons on a unit sounds like it was stolen from 8-bit Why they don't just hire some temps to finish this, I'll never know.
  11. As it appears on Steam Store: A back story about how I discovered RocketWerks: I discovered RocketWerks while searching online for "game developers". I'd restrict the search by region or by *.nz domains only and I found articles about Dean Hall. The best part for me was reading about his battles with the immigration department and slow internet. I petitioned against Telecom's monopoly back in early 2006 so when I hear of someone criticising internet speeds in New Zealand, the person's name always stays in mind! If anyone here (who isn't a New Zealander) has heard of RocketWerks then it's probably because of Day Z. Stationeers development / a bitch and a whinge about my PC Stationeers is currently in Early Release and I'd be following it very closely, if it weren't for my PC being a piece of junk. For 'Stationeers' it is recommended to have a NVIDIA GTX 980. I look that up and the GeForce web site says "The GeForce GTX 980 is the world’s most advanced GPU" ... um ya, maybe in a few years I'll upgrade. I never expected to run Windows on my PC and then beyond that, I never expected to run games. I thought stuff that's made by smaller companies would run on cheaper hardware but I find that I can barely run 8-bit Armies even on modest settings. Eventually I'm going to upgrade to a larger place, then I can have 2 desks and 2 PCs set up, one desktop PC for Linux and another for Windows 10 and high spec. Anyway, I haven't got a clue how this Stationeers thing plays, but it's made by a studio in Dunedin and the studio began with plenty of experienced programmers from other countries. See Dunedin on the attached map, at the bottom of the South Island Reminder to self: watch this half-hour video presentation this weekend
  12. Thanks. There's a few different terms like anti-aliasing which are commonly used in PC games. I've never had a proper gaming PC so I don't know the basics - I've always had consoles.
  13. I don't know anything about the technical side of graphics cards and rendering technology :'( This only seems to happen with character models when I'm close to them. I don't think it should look like this, even on the lowest settings.
  14. I bought Half Life 2 and it runs just fine on my AMD A-10. I've got one of those awful $50 USD graphics cards - only because it supports 1440p resolution. Anyway, even that does the trick. Old games FTW.
  15. Pretty much. VR is good but not if you're an earlier adopter of the technology. PS4 has a racing game called Drive Club which supports VR; but at the cost of its nice graphics. Plus if you get queasy it's really bad, though good developers will do things to ease that problem.