FlamingAPC
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Reenabling Epic Unit Glitch in 64 bit KW Global Conquest
FlamingAPC replied to FlamingAPC's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Thanks! You are right about the 64-bit version not existing. I just ran my 1.00 game in XP SP3 compatibility mode on my 64-bit computer and it started working. I wonder if mods will work with it.... Unrelated: My two 1.0 metadata.big files seem to be the same size, the 1.0 only maps.big file is 1.3GB while the Origin 1.0 maps.big file is 575MB. I also have the 1.1 patch1.big and 1.2 patch2.big. -
Reenabling Epic Unit Glitch in 64 bit KW Global Conquest
FlamingAPC posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
I used to enjoy playing 1.00 Global Conquest with the Tier 4 unit garrison where Epic Units in unupgraded strike forces would retain and stack garrison upgrades made to the vehicle from each conflict that the unit participated in. I think others would enjoy it as well. Unfortunately, 1.00 is not compatible with my 64 bit system. How feasible would it be for me to reenable this behavior in my 64 bit Kane's Wrath through a modification? I have the 64 bit files, the 1.00 32 bit files, and I know that unupgraded strike forces had the behavior while upgraded strike forces did not (a hook perhaps). I do not have the patches that remove this behavior, but I think I can find them. Would it be better to use WrathEd 1.08 Gamma, or 1.07 version? Where should I start looking? Would it be practical for me to look through the code in the patches, or is it illegible? Thanks!