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Nmenth

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Everything posted by Nmenth

  1. Nmenth

    Hola, Everybody!

    You're late this time, you should have made your pronouncement in 2023. Your love for C&C may be dwindling. 2007 2011 2015 2019
  2. Nmenth

    26 Years And Counting

    I don't think official C&C will come back in any acceptable capacity. C&C only lives on in its community now, but Kane lives.
  3. Due to the forums's file limitations, I have to post it here as a zip rather than a raw audio file. gunitpra.zip
  4. The Cartoon and Conquer archives usually only get updates on the anniversaries of the strip, May 10th, but, while there is nothing particularly special about today, I have added a new page of content to Cartoon and Conquer. This new page features all of the non-canon strips I ever created that were related to Cartoon and Conquer. It seems a shame to have these hidden in various alcoves across the internet where they were relevant at their time, but now they are all collected into the archives where they belong. Follow the link to view all of the Cartoon and Conquer non-canon strips: https://cncnz.com/hosted-projects/cartoon-and-conquer/cartoon-and-conquer-non-canon-strips/
  5. Nmenth

    25 Years Online

    I think the future of C&C fansites is ultimately tied to the future of C&C, and I don't see much future in that, unfortunately. While some people still care, you can't keep a community alive with a number of people that can be counted on your fingers. I think fansites like this one will just become archives of information for modders and an occasional troubleshooting inquiry. Unless EA does something worthwhile with the franchise - which is not likely, the days of a thriving community and active discussions is over and there is nothing any of us who remain can do about that.
  6. According to an anonymous person with no source to back it up, Joe Kucan confirmed that as an inspiration back in 2009 (they also misspelled his name).
  7. My first C&C was the original C&C. Still not interested in playing Sole Survivor.
  8. This is one of those strange dichotomy things where I really like that it is happening... but have no interest in using it myself.
  9. You can't kill the CNCNZ.com.
  10. Don't hijack a nine year-old thread to ask an unrelated question, start your own topic.
  11. Future Nmenth's Research Lab articles will contain multiple technologies to basically "wrap up" whatever I haven't covered yet until I run out of ideas. The following is a list of all the article ideas I have remaining. Some of these I am certain I will be covering eventually, others may be rejected even on the second pass. Kirovs Bio Reactor Cloning Combat animals (dolphin, dog, bear, squid) Gatling guns Orbital weapons Siege Choppers Vacuum Imploder Stratospheric Transport SHRINK Beam Particle Cannon Cybernetics Stealth Genetic manipulation If there is any technology I have not yet covered, is not on the list, and you think should be covered, offer your suggestions. I will add them all to list unless there is a specific reason they can't be covered.
  12. He should though. He'd probably bring some life back here.
  13. Text is managed in ra2.csf. Find and download RA2StrEdit to edit it and add new strings. These new strings will not be stored with the map file, so if you transfer the map to anyone else, they will also need the .csf file to see your custom text.
  14. Nmenth

    What comes next

    In approximately 30 hours from now, I will be releasing the 99th episode and semi-conclusion to the tiberium universe (the 101st will be the true final episode). So what comes next? Since Zee's departure announcement and cancellation of the RPG project come fairly close to the end of Cartoon and Conquer, it feels like the C&C spirit may finally be dying out (or maybe some of you still have faith for which you should be lauded). So I will tell you all that while I am done with Cartoon and Conquer, I am not going anywhere. I have plans floating around of a new comic series, one with a more serious setting and strict story progression. I started doodling C&C cartoons many years ago, and they were originally far more serious. While I do like writing comedy, I prefer writing somewhat darker stories (ok, realistically speaking, too dark for C&C, but I can hold back). This is only an idea right now, so I can't promise anything or give any timeframe. However, as I said, I'm not going anywhere, so given enough time, I will start something new. Until then, have patience, something anyone who is still a C&C fan must surely possess...
  15. Cartoon and Conquer #87: Next on 29th of August.
  16. Nmenth

    Alliances

    Yeah so, we might as well mention our alliances or something. I created the Nuclear Dragons alliance myself. Anyone that either is a dragon with a nuclear stockpile, or any lesser being that wishes they were, may join the alliance. Edit: Never mind, I disbanded my alliance and quit. Maybe I'll try this game again when it's out of beta, but it no longer holds any interest to me.
  17. After finishing the original Cartoon and Conquer series, I had planned to write a new series set in the Generals universe. This project was called Cartoon and Conquer: Pathfinder. There were several differences between it and the first series: it was much more dark and serious instead of being comedic, each strip was a direct continuation of a single storyline, it was heavily researched for game and real world accuracy, and it had a much higher quality art style. Unfortunately, the artwork is what doomed the project. Each panel in Pathfinder took as long to draw as an entire issue of the first series. The simplistic art style of the original was an intentional choice to reduce the amount of time it required to draw, but it was often an embarrassment for me to look at, knowing that I could draw far better than that. Pathfinder was planned to take 20 pages to finish its story, but it quickly proved to be far too time consuming before I finished even one page. With about 6 panels per page, the 20-page story would have taken as long to draw as 120 issues of Cartoon and Conquer. Here is what was completed on Cartoon and Conquer: Pathfinder before I ceased work on it: This is actually intended to be the second page, but I started on page 2 instead of page 1 because page 1 was meant to be a preview of what was yet to come and I wanted to draw it in chronological order instead of story-telling order. The story was going to follow Sergeant Edmund, a USA special forces sniper (or Pathfinder) who was sent to assist China in the beginning of the GLA conflict before the USA officially entered the war. The exact timeline was during the fifth Chinese mission, Scorched Earth, but in different locations. Here is the Pathfinder storyline, it was not fully scripted yet, but the story for each page was pre-planned. Page 1: Opens with Edmund stranded alone in a spruce forest in the Tian Shan Mountains in Kyrgyzstan where he would contemplate how it all came to that, which would lead to the next several pages being a flashback. Page 2: (above) Was how everything started with him being assigned the mission by Captain Bergstrom in the Pentagon. Page 3: Edmund meets the rest of his team, Sergeant Alex was another sniper and corporals Theodor and Henri were their spotters. They would meet Captain William, who would fly them to South Korea then cross China from the East to reach the Aksu Wensu airbase near the hot zone on the western border in a small Shaanxi Y-8F-600 so the GLA wouldn't know they were coming. Page 4: The GLA shoot them down anyway. Edmund's companion sniper team, Alex and Henri are killed, but William, Edmund, and Theodor survive. Page 5: William, Edmund, and Theodor have to head to their Chinese liaison by foot. William would be frustrated as to why the GLA would have been set up that deeply into China and bother shooting down a small cargo plane. Page 6: They meet Colonel Burton and a CIA agent who tell them that their Chinese contact, Lin Zhong, who was supposed to coordinate their mission, was abducted by the GLA and they would need to rescue her first. Page 7: All of them meet Black Lotus and another hacker who join them to attack the GLA base that is supposed to be holding Lin Zhong captive. Page 8: Burton, Edmund, and Theodor assault the GLA base, but the attack goes horribly wrong as the GLA seem to be expecting them and Theodor is killed. Page 9: Burton is also wounded, and there was no sign of Lin Zhong at all, so they quickly decide the mission is a complete failure and retreat. Page 10: They return to Black Lotus and Burton decides Edmund should continue the mission without Lin Zhong. The GLA are mining uranium in the Tian Shan Mountains and must be stopped before they can use it to build dirty bombs, or possibly even nuclear weapons. Page 11: Black Lotus helps Edmund and William steal a GLA cargo plane to fly into Aldastan so the GLA won't shoot them down again. Page 12: It is revealed that the CIA agent was working for the GLA and told them about the Shaanxi Y-8F-600, lied about Lin Zhong's capture to lead the team into an ambush (in reality, Lin Zhong is coordinating Scorched Earth), and now betrays Black Lotus to inform the GLA about the stolen cargo plane as well. Page 13: Edmund and William are shot down over the Tian Shan Mountains. Both survive, but Edmund will need to complete his mission alone while William tries to make his way back to China to arrange new transport to get Edmund out. Page 14: The GLA know Edmund is in the Tian Shan Mountains now and Jarmen Kell, who is present at the secret uranium mine, heads out to kill him. Page 15: Edmund is able to find the uranium mine, which is protected by a full GLA military base, including Scorpion Tanks. Page 16: Edmund infiltrates the mine and sabotages it, but is found by Jarmen Kell and the two shoot at each other. Page 17: Edmund escapes from Jarmen Kell as the GLA soldiers begin chasing him with Technicals and Scorpion Tanks. Page 18: A Chinese Helix, along with a USA Comanche, arrive. Captain William is piloting the Comanche and begins raining missiles down on the GLA vehicles. Colonel Burton mans a minigun from the side of the Helix and shoots the GLA soldiers. Black Lotus is also on board. Page 19: As the Helix picks Edmund up, Black Lotus informs him that they brought something special from General Tsing Shi Tao. The Helix drops a nuclear bomb on the uranium mining base. From the distance, Jarmen Kell quietly watches the rising mushroom cloud. Page 20: The GLA are angry that their uranium mining operation has been destroyed and blame the CIA agent for not giving them enough information. Since Black Lotus knows he was the one leaking intelligence to the GLA, he is no longer useful and they murder him.
  18. That's the intended result. You clone a building by copy/pasting the factory's code, then you add TechLevel=-1 to the clone so that the player doesn't get two identical factories in their building tab.
  19. Due to a repetition of people questioning why their Red Alert 2 or Yuri's Revenge is not working properly, I have decided a pinned topic regarding this is necessary. First of all, if you are attempting to run an illegal, cracked, torrented game, that is almost guaranteed to be your problem right there. Buy a legal copy, it is against the forum rules to discuss illegal copies so don't even bother asking if you can't even bring yourself to pay for a real version. If we find out you are using an illegal copy, your posts/topics will be closed/deleted and we will not help you. I will not get into specific errors here, but if you have a legal copy, here are a couple thing to try before starting a new topic. Set compatibility. Manually set the game compatibility by right-clicking the EXE and setting it there or run the Compatibility Wizard. Set compatibility mode to run as Windows 98 and to run as administrator. Just having an Administrator’s account isn't good enough. Download the RA2/YR Clean Up tool. If you have done any modding or have used any mods before, stray files can cause problems, this program can remove all additions to your RA2 directory. Reinstall. A nuisance perhaps, but sometimes this is exactly what needs to be done. If you have a legal copy and tried everything on the above list, then tell us your specific problem and we will go from there.
  20. Nmenth

    Old Commander reporting for duty

    Yeah, Sonic lowered the requirement for veteran status from 2500 posts to 1500 posts a few years ago.
  21. Hmm... didn't see any Mammoth Mk IIs...
  22. Nmenth

    Changes from TW1.09 to KW1.00 Info Dump

    Those are secrets for players to discover. Like hidden achievements, got to discover them all.
  23. Nmenth

    BREAKING: KANE RETURNS

    So long as he has hair dye for his beard anyway.
  24. I'll wait to see the full animated sequence before passing judgement. I see some puffs of dust ahead of the shockwave for some reason, and if the fireball is already this big while still bright white, it might be a bit oversized for the low-yield tactical nuke they should be using in a battlefield setting. A nuke of that scale will certainly reach the cannon that fired it. That lump on the right side looks like the beginning of a secondary fireball, which is common in animated mushroom clouds, but very rare in real ones. I don't really have a problem with that though, as double fireball nukes look more impressive and a realistic depiction of a low-yield tactical nuclear explosion would probably be underwhelming.
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