Plokite_Wolf

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About Plokite_Wolf

  • Rank
    File hoarder
  • Birthday 05/05/1995

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  • Gender
  • Location
    Split, Croatia
  • Interests
    Gaming, modding, drawing, being lazy as hell

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  • Website URL
    http://patrol.revora.net
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Command & Conquer Profile

  • C&C: Online
    PlokiteWolf
  • XWIS
    plokite95
  • Renegade X
    [GR]Plokite_Wolf
  • Favourite C&C
    Kanes Wrath

Recent Profile Visitors

72,471 profile views
  1. You don't see a Reply To This Thread box below the last post in each news thread, or is it just the reply button on the top missing?
  2. That's unnecessary (as are remasters in general), but if you really really really want RA1 but shinier, download The Red Alert mod.
  3. The main website at http://starcraft.com and the trailer leave out the most important parts of it all (because of course it does) - it will be compatible with the standard StarCraft/Brood War, and both will receive patches simultaneously. The old version will be free as of Thursday, 30th of March, when patch 1.18a rolls out (which is why StarCraft Anthology currently reads as "sold out" on Blizzard's store). Only the Remastered version will be purchasable. As soon as I read this was official and not some fanboy rambling, I immediately had a red flag waving in my head, and had to look on all places except the main website to get the full picture and welcome it instead.
  4. Exactly ten years ago, on the 26th of March 2007, Command & Conquer 3: Tiberium Wars was released on PC in North America. Built upon the SAGE engine used in Generals and refined through the Battle for Middle-earth series, Tiberium Wars returned Command & Conquer to its roots with a long and exciting singleplayer mode with all three campaigns taking place simultaneously rather than only one being canon, the debut of the Scrin after a hint at their existence in Tiberian Sun, a great multiplayer mode that was oriented towards the eSports audience for the first time (let's not forget how the game was featured at WCG 2007), and lots of cool units and weapons at the players' disposal. Even some concepts from Westwood's C&C 3 project were reused! The game was released in Europe three days later, and was ported to Xbox 360 in May and Macintosh in August of the same year. What are your favourite memories playing Tiberium Wars? What do you think of it ten years after its release? Let us know in the replies. Finally, if you're feeling nostalgic for the multiplayer, the C&C:Online server awaits you.
  5. Like I said...
  6. Download each file and put it in the game's directory (from the patch12 and patch16 directories). But if you check each of their changelogs (1.1 | 1.2 | 1.3 | 1.4 | 1.5 | 1.6), you'll see they were only focusing on fixing bugs and rebalancing. The only major technical addition was replay support in 1.5.
  7. The closest thing that exists at this point is the second beta, with its patches available here. The units were more or less finalized by then. Good luck getting any use out of it other than file extraction, though.
  8. You pretty much are, but you've only got yourself to blame.
  9. We're aware of the Favourite C&C bug (caused by an extra blank entry), but gender is new and probably shows the migration screwed all the drop-down options in the same way. Thanks for reporting.
  10. The only thing I've seen on it (not particularly interested in Mass Effect atm) are the unusually poor animations, which tells of the integrity BioWare has nowadays.
  11. The last thing I will say on this matter: You seem entirely unable to speak in concrete language, everything you say is vague and filled with artificial hype. The last time I saw a rhetoric similar to yours, I was watching videos on toxic Steam Greenlight abusers.
  12. No, it doesn't. It changes literally nothing. A mod is a mod. Some active and productive portfolio, of which nobody ever saw the result of... Don't delude yourself, you are doing the exact same thing as they are, just in a, shall we say... different... way. You mean, you want to get the same treatment as Forgotten Empires LLC did from Microsoft? Well, the key difference between you and them is that they made a highly popular and quality-made product (the Forgotten Empires mod which got over 1 million downloads since it was released) without pretending to be professional. Only then did Microsoft and SkyBox call them to maintain Age of Empires II HD and Age of Mythology Extended.
  13. The recently released Mass Effect: Andromeda by BioWare appears to make use of assets held by EA that were not part of the series. Above you see the Movie Night sidequest scene, which plays the "Light Infantry" music track from C&C 3: Tiberium Wars. This is not the first time the Tiberium Wars soundtrack was used in media not associated with the Command & Conquer series, as different tracks were heard in Survivor, Top Gear, and Mongrels television shows.
  14. Pff. Do I ever. I don't think there's been a day that I didn't have background music in my brain, be it "domestic" music, foreign, soundtracks or even soundbites like intros/outros from certain YouTube channels (I think I have a problem). Released yesterday, don't want it to leave my head yet.
  15. Watched it yesterday, it was pretty enjoyable. If Sybert was still active, it would've been even better (and longer).