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Worldbuilder Foreign Language Fix

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This is a workaround fix for foreign language versions in case you run in to this error when using the Worldbuilder. EALA are looking in to an official fix but the workaround should work just fine for now.

In your RA3 install directory, locate and open ra3_language_1.0.SkuDef (where language is the language that your game is installed in, english for English, german for German, etc.). Locate the 3 lines which look like the following:
add-big Data\English.big
add-big Data\EnglishAudio.big
add-big Data\EnglishMovieAudio.big
Where English is replaced with the language you installed the game. Copy those lines, and then replace the same lines above in the file RA3_wb_1.0.cfg (located in the data folder) with the lines you copied. This should allow you to successfully launch the Red Alert 3 Worldbuilder.

An example, if you are using the German language version of Red Alert 3, the RA3_wb_1.0.cfg file should look like this:
set-search-path big:;.
add-big MapsCampaign.big
add-big MapsMultiplayer.big
add-big MapsTutorial.big
add-big German.big
add-big GermanAudio.big
add-big GermanMovieAudio.big
add-big Apt.big
add-big Terrain.big
add-big StaticStream.big
add-big GlobalStream.big
add-big Libraries.big
add-big Shaders.big
add-big Misc.big
add-big WBData.big

Originally posted here http://forums.commandandconquer.com/jforum...3324.page#44421.

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I made a small typo in the intial posting. The example config file should look like this:

set-search-path big:;.
add-big MapsCampaign.big
add-big MapsMultiplayer.big
add-big MapsTutorial.big
add-big German.big
add-big GermanAudio.big
add-big GermanMovieAudio.big
add-big Apt.big
add-big Terrain.big
add-big StaticStream.big
add-big GlobalStream.big
add-big Libraries.big
add-big Shaders.big
add-big Misc.big
add-big WBData.big

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