It took me weeks to extract and modify the w3x files for all KW units and structures and determining which textures should go to either weapon, unit or structure. All of the segmented w3x files belonging to that main segment have been merged. Unit, structure and weapon model textures as well as portrait icons are also included in the pack. I have tested most of the KW units and some structures working into C&C3. So far I have not tested the Mechapede, the epic units, the Tiberium Suits upgrade (for Riflemen Squad, Missile Squad and Grenadier Squad), the GDI special structures and the Scrin special structures ingame despite those animation and texture files have been extracted and modified. This package is final, despite that it does not contain all of the other structure and weapon art assets and sounds to use. All texture files (except portrait icons) are in "dds" format.
KW art pack: http://www.gamefront...KW Art Pack.rar
KW sound pack: http://www.gamefront..._Sound_Pack_rar
KW Art and Sound Pack: http://www.gamefront...ndSoundPack.rar
W3X Importer (modified by Lauren and Bibber): http://bibber.bplace...n...nload&id=22
W3X Scaler (modified by Bibber): http://bibber.bplace...n...nload&id=21
Special thanks to Stygs (through Apoc) for releasing the Slingshot, Confessor Cabal and Tiberium Suit art files.
Also special thanks to Bibber for releasing one of the best C&C tools ever, the C&C Asset Extractor.
Edited by zocom7, Tuesday, 27 September 2011 - 10:35 PM.