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dw053408

RA 2 editing problem

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i have run into an issue while using tibed, i had edited several items with no problem until the allied level where you are tasked with defending the pentagon and retaking dc. specifically i had made the navy seals available to train in single player, i had no problem till the level mentioned above, and can no longer train the seals. i can still train them in skirmish mode as the allies. after completing the pentagon level the problem persists into further levels

 

seal details-

 

[GHOST]

UIName=Name:GHOST

Name=SEAL

Image=SEAL

Category=Soldier

Prerequisite=GAPILE

Primary=MP5

Secondary=Sapper

NavalTargeting=4

LeadershipRating=8

AlternateArcticArt=yes ; ie SEALA for arctic maps

C4=yes

Assaulter=no ; I clear out UC buildings

CrushSound=InfantrySquish

Crushable=yes

TiberiumProof=yes

Strength=125

Armor=flak

TechLevel=2

Pip=red

Sight=8

Speed=5

Owner=British,French,Germans,Americans,Alliance

AllowedToStartInMultiplayer=no

Cost=1000

Soylent=1000;1500

Points=50

IsSelectableCombatant=yes

VoiceSelect=SealSelect

VoiceMove=SealMove

VoiceAttack=SealAttackCommand

VoiceFeedback=

VoiceSpecialAttack=SealSpecialAttack

DieSound=SealDie

EnterWaterSound=TanyaEntersWater

LeaveWaterSound=TanyaLeavesWater

Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}

PhysicalSize=1

SpeedType=Amphibious

MovementZone=AmphibiousDestroyer ; I am the only one with this zone, because it is now tied with being an infantry (part of seal stuck on tree bug)

ThreatPosed=25 ; This value MUST be 0 for all building addons

SpecialThreatValue=1

ImmuneToVeins=yes

VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,SCATTER,FASTER

EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF,FASTER

Size=1

DetectDisguise=no

ElitePrimary=MP5E

IFVMode=4

 

SelfHealing=yes

Occupier=yes

 

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Some levels contain changes inside to explicitly disable certain units - your changes do not override changes inside levels themselves.

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Some levels contain changes inside to explicitly disable certain units - your changes do not override changes inside levels themselves.

thats too bad, although it seems strange that they would have disabled a unit that you would ordinarily be unable to produce in the first place. by any chance did you have a chance to check out the details that i included regarding the seals? any other ideas?

 

thanks for the reply

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