
- Singleplayer Experience
- Frostbite 2 in action
- Multiplayer game modes
- Overall multiplayer experience
- A new high quality C&C game
Posted Tuesday, 17 April 2012 - 09:47 PM

Sonic - Webmaster/Founder
"Liberty or death, what we so proudly hail....Once you provoke her, rattling of her tail"
Posted Wednesday, 18 April 2012 - 05:06 AM

Patrol Comics Co-Founder | CNCNZ.com News Updater | EVA Database System Operator | C3N Creator | Mental Omega 3.0 Beta Tester
"My children, today we make one giant step closer in our revolution. A sentence which doesn't make sense." --Kane
Posted Wednesday, 18 April 2012 - 05:41 AM
Posted Wednesday, 18 April 2012 - 07:15 AM
Posted Wednesday, 18 April 2012 - 02:20 PM
Posted Wednesday, 18 April 2012 - 04:27 PM
Posted Thursday, 19 April 2012 - 06:15 AM
Posted Thursday, 19 April 2012 - 04:10 PM
Posted Thursday, 19 April 2012 - 07:20 PM
Engines do not dictate gameplay.A high quality C&C game was already given using the Frostbite 2 engine. What more can it expect?

Patrol Comics Co-Founder | CNCNZ.com News Updater | EVA Database System Operator | C3N Creator | Mental Omega 3.0 Beta Tester
"My children, today we make one giant step closer in our revolution. A sentence which doesn't make sense." --Kane
Posted Thursday, 19 April 2012 - 07:22 PM
Posted Thursday, 19 April 2012 - 10:08 PM
How would this in any way, shape or form feed their ego's? Please, elaborate.Ugh, people shouldn't be voting for the single player option. Bioware has been really bad at story telling for a long time now, and this is just feeding their ego's.
Posted Thursday, 19 April 2012 - 10:16 PM
Edited by BigJoe, Thursday, 19 April 2012 - 11:53 PM.
Posted Thursday, 19 April 2012 - 10:24 PM
Congratulations, I think the reputation system of these forums is a waste of time, and yet this statement has encouraged me to award you the first down vote I've ever cast.Bioware actually thinks that game developement is a legitimate form of art.
Posted Thursday, 19 April 2012 - 10:30 PM
Edited by BigJoe, Thursday, 19 April 2012 - 11:54 PM.
Posted Friday, 20 April 2012 - 12:20 AM
****, can you blame people after C&C 4? Steering away from multiplayer seems important to avoid them trying that again anytime soon. I think people still have that in mind, and are voting that way.Interesting poll results. Almost up to 2000 votes for single player, people want a story. While multiplayer hasn't even cracked 200 votes.

Posted Friday, 20 April 2012 - 01:34 AM
Having thought this over more, I'm ready to give an elaboration instead of a rant.How would this in any way, shape or form feed their ego's? Please, elaborate.
Edited by BigJoe, Friday, 20 April 2012 - 01:56 AM.
Posted Friday, 20 April 2012 - 08:18 AM
Posted Friday, 20 April 2012 - 09:09 AM
I do very much agree with you that the whole concept of making choices could be very much more elaborate. However, the whole concept of influencing how the game plays out, even when in practice just being given a limited number of choices, is still very intriguing. In regards to your statement about sexual fetishes, I'd say it's about time that games explored the possibility of sexual content. Prudishness should not get into the way of telling a part of the story, of whatever minor importance it is.Basically, in my opinion, Bioware is not a good company. Ever since Baldur's Gate II their overall quality has fallen, especially in their writing, which they tout as their strongsuit. Their recent success with games like the Mass Effect franchise and Dragon Age 2 appears to have gone to their head. Mass Effect 2 and onward has shown that Bioware's writing has rapidly declined into fan-fiction territory, complete with awkward, fanbase desired character pairings and exploration into sexual fetishes like trans-sexuality and BDSM. Not only content wise is their writing poor, but structure overall is really bad. They're intent on creating clear cut "good and bad" choices and disguising them as "free choice" or "morally grey area", giving the illusion that you're making your own story, but you're really following an on-rails game with no real sense of character developement except becoming either the nicest person ever, biggest asshole in the world or a boring Mr. Nobody, with nothing inbetween. To top it all off, most of what they write is extremely forgettable and relies heavily on cliched story devices. All of their fame and fortune that they have been recieving makes them feel as if they are the pinnacle of game developement and have actually caused them to think that they are now at the forefront of making video games a new form of artistic expression.
I'm not entirely sure how a company is capable of having a big ego. I even more so fail to see how adressing the importance of the singeplayer aspect of Generals 2 will will "add fuel to the fire", as you say, let alone negatively impact the final product.Bioware has been decieved into thinking that they are actually a good game company by their followers and, in turn, so have their fans. Having people vote for a good quality single player story in Generals 2 will only add fuel to the fire and bloat Bioware's ego even more. It's going to make them think that they are somehow gracing C&C with their "divine artistic presence" when, in reality, they are putting a long standing franchise at risk of having "Dr. Thrax + General Granger = I'd ship dat" style relationships in a game where it doesn't fit. I agree with Chronojam that the people voting cannot be blamed after the disaster that was C&C 4, but Bioware is not going to be the saving grace for any stories in any C&C game. It's just another high risk danger that will very likely result in laughably embarrasing results.
Yeah, that sounded like a generic option to me as well. They should be asking what the fans find the most important, so they know what aspect of the game they should focus their time on the most. This list was a bit meager, as far as I'm concerned.edit: If anybody should be voting on anything on that poll it should be "Another high quality C&C game". Although I really don't understand why they even need to ask that though. I mean, can't they compare and contrast C&C3 and RA3 with C&C 4 and see what they did wrong and go from there? They could make their jobs easier if they could just take what made the first Generals successful and what made C&C3 and RA3 successful and mash it all up and you'd probably have a really good C&C game.
Even though I would prefer to refrain from getting all personal on this, that is kind of what it looks like."hurf durf gee fellas we should really ask the fans want they want in a C&C game that would show 'em that we really care!!!!"
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