Alex06 39 Posted November 30, 2013 The long wait is finally over, the public beta version of the Mental Omega 3.0 mod for Yuri's Revenge is now available. Mental Omega mod is an unofficial expansion pack for Red Alert 2: Yuri's Revenge that has been enhanced with the Ares Expansion DLL, featuring all-new campaigns, units, buildings and much more. Version 3.0 of Mental Omega can be downloaded here (182mb). Additionally, the in-game soundtrack, which replaces Red Alert 2 and Yuri's Revenge audio tracks, is available as a separate download (480mb - Full track listing available here), but is not required for either off-line or online play, at which point the soundtrack will default to Red Alert 2 and Yuri's Revenge music. Mental Omega 3.0 requires a working installation of Red Alert 2 & Yuri's Revenge to be played. All releases (original 2001 release, The First Decade, The Ultimate Collection etc.) are compatible with it. This Public Beta features: 9 new subfactions with their own unique sets of units 36 new singleplayer missions, including a campaign for Yuri 18 new cooperative maps for 2 players new skirmish/multiplayer maps new skirmish/multiplayer game modes updated visuals & audio new soundtrack (separate download) Visit the Mental Omega website for more information. You can read the complete news update on Mental Omega's 3.0 public beta release over here. The news post includes some minor troubleshooting, such as a step-by-step guide for installing the mod and playing online. 1 Share this post Link to post
PurpleGaga27 37 Posted November 30, 2013 (edited) Using Frank Klepacki's other tracks that are not C&C related are rare to be put into a C&C mod. Great for Mental Omega. Edited November 30, 2013 by zocom7 Share this post Link to post
Existor 15 Posted November 30, 2013 I think, the story-briefing must be on loading screen, which will wait for your key-press to continue when loading is finished. Right now not everyone will read the story briefing Share this post Link to post
Iran 12 Posted November 30, 2013 Awesome! Can't wait till I have time to start playing it. Share this post Link to post
PurpleGaga27 37 Posted December 2, 2013 Two issues of this mod and devs already knew it: 1) Can't save in-game during missions/skirmishes -- mentioned in the FAQ from their original mod website, and they promised to re-enable it back in future versions of the mod. 2) MIX files cannot be opened or be edited -- they obviously used a new tool to do this to prevent modders from modifying this YR mod. So much for calling it an epic public beta of this mod, even with Ares 0.4........... Share this post Link to post
Speeder 2 Posted December 3, 2013 (edited) I don't see how any of those two points relate to the quality of the mod itself. 1) It's been known for long time that Ares DLL has saving and loading disabled and we as modders can't do anything about it. 2) Blame the rippers. Edited December 3, 2013 by Speeder Share this post Link to post
Plok 319 Posted December 3, 2013 So much for calling it an epic public beta of this mod, even with Ares 0.4...........And why the freakin' heck wouldn't it be? Why would everything have to be super-HD-lensflare-latestnonexistingversion-Battlefield/CoD-expensive-insertrandom****here to be good? I played builds that weren't even finished, and if the mod was released even then when it didn't have at least a quarter of the art and features it does now, it would've been, as you say... epic. Share this post Link to post
Nmenth 289 Posted December 3, 2013 To some people, there are only two standards, Epic and Fail. Perhaps what those individuals deserve most is pity, or perhaps a belt up alongside their skull in an attempt to jump start their brain, I will not be the one to judge which. Share this post Link to post