Madin 10 Posted April 17, 2015 (edited) I have done some test on coding a 'teleport' (Shock trooper Blink pack) version of the GDI commando's jump jet C4 charge. This simply means that I have swapped out any place where the jump jet was in the commando's code, and replaced it with the blink pack. The issue that I am having is that the special ability refuses to recharge if you use the 'teleport C4' ability, this means that it is possible to quickly reuse the ability and teleport around destroying structures with no cool down! The standard teleport to a location on the map works fine, and correctly has to recharge after use. Any ideas what could be wrong? I am assuming that it has something to do with the 'TeleportSpecialAbilityUpdate' module, being used for the teleport C4 in place of the 'WeaponFireSpecialAbilityUpdate' that is used for the jump jet C4 (the jump jet uses the 'WeaponFireSpecialAbilityUpdate' for movement to a location also). Edited April 17, 2015 by Madin Share this post Link to post