12 posts in this topic
By Hecthor doomhammer
Greetings ladies and gentlemen. My name is Hecthor Doomhammer and welcome to the second edition of the Hecthor Doomhammer Red Alert 1vs1 Tournament (tm) in OpenRA.
Seeing as how last year’s tournament went in terms of organisation and execution, I am happy be hosting another edition of this kind of tournament.
Starting Saturday July 1st at 10:00 AM GMT / 12:00 PM GMT 16 of you will be waging a 2 weekend war to decide who take the honor, glory and the prize money on Sunday July 9th
Hosted and livestreamed from my channel on Twitch and joined by SoScared, FiveAces and Jazz_KCS as tournament officials. All matches will be streamed live and later edited and uploaded to my Youtube channel.
In this topic on Sleipnir's Forum you can see all the information necessary as well as sign up if you wish to have a shot at the prize pool, currently sitting at a solid €160.
Hope to see you all then!
Over a month ago, the team at GVMERS, who had previously covered the fate of the cancelled FPS Tiberium, created a video on the entire C&C franchise. What you are looking at above is the corrected, definitive version - certain facts about things that happened behind the scenes in Westwood Studios, EA Pacific, EA Los Angeles and Victory Games have been proofread, and each game is now presented in higher detail, in order to better describe what made Command & Conquer what it is, in both its good and bad times. The video is now 10 minutes longer in total, so be sure to check it out!
Back in February, GVMERS posted a video that looked at what happened to the cancelled Tiberium FPS. Today, they have new Command & Conquer video that dives into the entire franchise. The Command & Conquer franchise helped shape the identity of RTS games during the 1990's and would influence the designs of countless similar strategy titles in later years. Even though the franchise ended with a whimper instead of a bang, it managed to create an indelible impact on the history of videogames. Join the team from GVMERS as they take a look at the rise and fall of Command & Conquer.
Its a bit later than usual, but here's this week's pick for C&C Music Monday. Its back to the Red Alert soundtrack with "Journey". A slow and atmospheric track that wasn't originally part of game in the early days. Another great track from Frank Klepacki. Don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
All replays for the league are uploaded to Jazz_KCS' file server. File server status thread. The tables are updated shortly after the end of each round.
Also see: Season 3, The Rulebook and Public Registration (closed for Season 3)
Live updated Fixtures and Results, Season 3
Recruit Division Alpha
Recruit Division Beta
Post-Season Feedback and Discussion thread for Season 2
All inquiries and official league business are conducted through firstname.lastname@example.org, currently mananged by Jazz_KCS and SoScared.
X-posted from: https://forums.cncnet.org/index.php?topic=7453.0
The RAGL has grown significantly since, with full divisions and over $800 worth of prize money for Season 2 alone. This season represents OpenRA's most dedicated players, scaled in skill level across 4 divisions with the upper two divisions looking scary good after a few seasons of promotions and relegations.
All matches are easily accessible through our file server at http://64h.mine.nu:5534/mIRROR/ora_replays/ to which if you've installed OpenRA, the replay file will launch the client automatically!
The RA Global League runs two event each year, one in spring and one in the fall. Beyond Season 3 (this spring) the competitive event is looking to promote itself thoroughly now that the format is stabilizing and has proven it will run smooth regardless of the number of participants and overall scope of the league setup.
To get a glimpse of what some of these high competitive matches look like, look no further than the RA Global League's two-times Champion FiveAces' own YouTube shoutcast channel: https://www.youtube.com/user/CovertFlobert
We're looking to raise awareness of this competition and will welcome any discussion, feedback and criticism from the CNCNZ community which above all else value the core of what represents Command & Conquer.