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We've fallen a bit behind on the news in the C&C community, so it's time to catch up.
C&C Communications Center has relaunched on Sunday with a completely new look and a vast archive of data and images from Westwood's RTS titles currently spanning from the venerable Dune II to Tiberian Sun and Firestorm. Much of the material you can see there hasn't been seen publicly in many years, and some of it... ever! Over the past week, the Twisted Insurrection team introduced new tracks for the upcoming version of the mod: Radioactivity (including some lyrics from Kraftwerk's song of the same name), W.I.R.E.S., Tungsten Souls, and The Surveyors. The first three tracks were composed by Swirekster, while The Surveyors is by OmegaBolt. OpenRA was updated to stable version 20170527, which fixes a few graphical issues and adds the "Fast" game speed. The Generals 2 mod for Red Alert 3 is showing further progress with the new APA tank models and textures. Red Alert: A Path Beyond was patched to version 188.8.131.52, introducing lots of balance changes, map tweaks, touched-up graphics for the Mammoth Tank, new Strela-2 model for the Grenadier and more.
By Hecthor doomhammer
Greetings ladies and gentlemen. My name is Hecthor Doomhammer and welcome to the second edition of the Hecthor Doomhammer Red Alert 1vs1 Tournament (tm) in OpenRA.
Seeing as how last year’s tournament went in terms of organisation and execution, I am happy be hosting another edition of this kind of tournament.
Starting Saturday July 1st at 10:00 AM GMT / 12:00 PM GMT 16 of you will be waging a 2 weekend war to decide who take the honor, glory and the prize money on Sunday July 9th
Hosted and livestreamed from my channel on Twitch and joined by SoScared, FiveAces and Jazz_KCS as tournament officials. All matches will be streamed live and later edited and uploaded to my Youtube channel.
In this topic on Sleipnir's Forum you can see all the information necessary as well as sign up if you wish to have a shot at the prize pool, currently sitting at a solid €160.
Hope to see you all then!
The latest release of OpenRA has just release and it's available for download now. This is the most recent stable release, almost half a year has gone by since the stable version. As usual, this new release brings with it changes to the balance of both the Red Alert and Tiberian Dawn mods, as well as a huge number of new and overhauled multiplayer maps. In addition, it contains the following major fixes and features:
HiDPI font rendering for players with high resolution displays. Fixes for several multiplayer bugs that could stall or crash games when a player disconnects. The Red Alert “shell map” background is now muted. New behaviour for the Red Alert Gap Generator and Tiberian Dawn Obelisk. Fixes for asset installation on 32 bit operating systems and from the original RA95 CDs. Visit the OpenRA site now for the download.
The modding scene in the C&C community stretches far and wide, there are many mods out there and it can be difficult to cover them all. But every now and then something unique comes along that stands out above the rest. Introducing Nomad Galaxy. A space mod built on the OpenRA engine, the project has two goals in mind, the first is to create a game that has not been seen in OpenRA before, and second, to create a game that is independent from any franchise. The gameplay itself is a merge between Homeworld and Command and Conquer, your bases are now fleets which are no longer static, the buildings have been replaced with civilian ships that cover the basic needs of a fleet, like sensors, resourcing, production and tech, and you also have military ships that you have to use to defeat your opponent, these ships come on four sizes, similar to Homeworld (Fighters, Corvettes, Frigates and Capital ships). The game offers a simple rock paper scissors logic that has been always seen in these kinds of games. The maps themselves don’t have any barriers, but they are meant to be filled with anomalies or hazards, whether it’s asteroid traffic, nebulae, planets, unstable objects, it’s the player who must know where to place their forces to make sure he gets the maximum advantage from the environment. Nomad Galaxy is currently a work in progress but could be something to keep an eye on if you like Sci-Fi themed games.
All replays for the league are uploaded to Jazz_KCS' file server. File server status thread. The tables are updated shortly after the end of each round.
Also see: Season 3, The Rulebook and Public Registration (closed for Season 3)
Live updated Fixtures and Results, Season 3
Recruit Division Alpha
Recruit Division Beta
Post-Season Feedback and Discussion thread for Season 2
All inquiries and official league business are conducted through firstname.lastname@example.org, currently mananged by Jazz_KCS and SoScared.
X-posted from: https://forums.cncnet.org/index.php?topic=7453.0
The RAGL has grown significantly since, with full divisions and over $800 worth of prize money for Season 2 alone. This season represents OpenRA's most dedicated players, scaled in skill level across 4 divisions with the upper two divisions looking scary good after a few seasons of promotions and relegations.
All matches are easily accessible through our file server at http://64h.mine.nu:5534/mIRROR/ora_replays/ to which if you've installed OpenRA, the replay file will launch the client automatically!
The RA Global League runs two event each year, one in spring and one in the fall. Beyond Season 3 (this spring) the competitive event is looking to promote itself thoroughly now that the format is stabilizing and has proven it will run smooth regardless of the number of participants and overall scope of the league setup.
To get a glimpse of what some of these high competitive matches look like, look no further than the RA Global League's two-times Champion FiveAces' own YouTube shoutcast channel: https://www.youtube.com/user/CovertFlobert
We're looking to raise awareness of this competition and will welcome any discussion, feedback and criticism from the CNCNZ community which above all else value the core of what represents Command & Conquer.