1 post in this topic
Right on time this week, its another edition of C&C Music Monday. And this week's pick is from the C&C Generals soundtrack. It's one of the Chinese themes, "Mother of All Weapons". Composed by Bill Brown. Don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
Back in February, GVMERS posted a video that looked at what happened to the cancelled Tiberium FPS. Today, they have new Command & Conquer video that dives into the entire franchise. The Command & Conquer franchise helped shape the identity of RTS games during the 1990's and would influence the designs of countless similar strategy titles in later years. Even though the franchise ended with a whimper instead of a bang, it managed to create an indelible impact on the history of videogames. Join the team from GVMERS as they take a look at the rise and fall of Command & Conquer.
Hello hello, if anyone is still remaining in this dying community.
I've decided to return and change some things with my old 2v2 scripted map, by not only adding a few new things but also implementing AI.
The first difficulty I've encountered is that despite having assigned AIs some prebuilt buildings, the buildings always appear to be given to Neutral instead. This issue does not appear with players, however, for when there are 4 players they all start with their assigned buildings. This is the same for units, they are all neutral as well.
The second difficulty I encountered was when adding a new structure, a TechReinforcementPad that gives the science "Sneak attack" to the owner. However if you capture this structure as USA or China then you will not be able to use this unless you have a GLA command center, is there a workaround for this? There's also the AnthraxFacility the GLA gets to use in their base that should give both GLA players the Anthrax bomb science, but since you always start as China I can't really test if this is working or not.
I'm also open if anyone has any critique to the map in case of balancing issues, textures, scripts etc.
Thanks for the help! Map attached below.
Operation Radioactive Snow dev test3.rar
In this week's Throwback Thursday, we look back at the one instance where the player was not briefed directly in any mission, but got status updates from the field from obviously biased news reports, in C&C: Generals - Zero Hour. The reporters, Omar Bin Ghazali (GLA's ARC), James Seabury (USA's BNN) and Sun Meiying (China's BCTV) were also apparently reading from prompters if you look closely, hinting at the apparent intention to portray these news reports as mere propaganda from all sides, as is most often the case in wars we have in the real world. The reporters were played by Mike Saad, Julian Stone, and Catherinne Dao, respectively. Julian Stone would later lend his voice in Battle for Middle-earth II and Rise of the Witch-king, as well as play Dr. Alphonse Giraud in C&C 3: Tiberium Wars.
Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.