So have a read of this article before EA e-mails me to complain, because they know when the competition is really on. This whole article I wrote may be a bias towards Universe at War, but it was cut short, because I ran out of time writing about so many kick-ass features! And after all EA don't like a bit of harsh criticism, do they?
CNCNZ Article: Developing A Better Future
#1
Posted Monday, 2 July 2007 - 01:59 AM
So have a read of this article before EA e-mails me to complain, because they know when the competition is really on. This whole article I wrote may be a bias towards Universe at War, but it was cut short, because I ran out of time writing about so many kick-ass features! And after all EA don't like a bit of harsh criticism, do they?
#2
Posted Monday, 2 July 2007 - 02:20 AM
What is it we want? For some long I've wondered that and I've came up with my decision. I want what can be pulled off good. It's up to developer to me now, as I don't know what I want, but I want something different, new, and fresh. Something UaW seems that it will give.
Innovation with great success will be like the Wii.... Very few complain, many embrace.
#3
Posted Monday, 2 July 2007 - 03:04 AM
#4
Posted Monday, 2 July 2007 - 04:39 AM
Spore will be great, yes. But sadly I doubt it will pull many casual users. Only people who like Roger's games will probably buy or like the idea of an evolving game. The average kid and gamer will be look at it as a slow-moving non-action game I think and it won't appeal to them.
It will probably be one of the greatest games in a long time, yes, but sadly I don't see it pulling "omg wtf" sales records. I could be wrong though.
#5
Posted Monday, 2 July 2007 - 04:47 AM
#6
Posted Monday, 2 July 2007 - 04:50 AM
#7
Posted Monday, 2 July 2007 - 04:54 AM
#8
Posted Monday, 2 July 2007 - 04:59 AM
#9
Posted Monday, 2 July 2007 - 06:22 AM
Well despite a reoccurence of the IE formatting problems with previous articles, I would say this is more of a UAW plug than a balanced article... and more rant than something that would spark a debate.
My personal bias is to the SP side of games rather than MP. So I'm not necessarily looking for innovation - I'm looking for satisifaction. eg. RA2 was not innovative - but it was a great package.
A pencil and a white piece of paper has surely a limited scope for innovation - but there's no reason to say that new works of art cannot be produced with these old tools. COH seems to fall into this category - although I have not played it.
Personally... innovation is usually a pot of gold at the end of the rainbow. Something that everyone aspires too but rarely achieves. It too often makes something innaccissible for the general public, until people become familiar with it.
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IMHO, being the *most* critical is not something worth bragging about either. I plan to buy UAW, and to enjoy it, and I'm happy for you to plug it. But why trash C&C & EA over here? Can't you just do a great big plug for UAW here - or keep the flames over there?
I mean c'mon, it's hardly polite.
-gben

#10
Posted Monday, 2 July 2007 - 07:58 AM
Anyway, again i totally agree with the article and great job on it.
#11
Posted Monday, 2 July 2007 - 10:12 AM
#12
Posted Monday, 2 July 2007 - 10:25 AM
#13
Posted Monday, 2 July 2007 - 02:04 PM
But we both know you won't because we (the original CNCNZ.com staffers) are now putting a bad spin on C&C 3.
Don't get me wrong though, there parts of the game I like but the novelty has worn off and I've moved on. C&C 3 kept me interested longer than Generals ever did so I guess that's a positive right there.
All will say is this. EALA had better pull off a bloody miracle with the expansion pack because it might be the first C&C game I consider not bothering with.
Fixed the IE formatting problem. Displays fine now.
Oh yeah, my only problem with the article was the use of the "F" word. I will not allow it on the main site.... CNCNZ.com is not Planet C&C where they blatantly use it all over their main page.
Sonic - Webmaster/Founder
"Liberty or death, what we so proudly hail....Once you provoke her, rattling of her tail"
#14
Posted Monday, 2 July 2007 - 06:04 PM
You are being a bit cruel. Then again, Apoc has used character assassination on me after my Mod SDK article (through a very low comment on CNCDen). I guess I really should stay out of this discussion, before it heats up further.
#15
Posted Monday, 2 July 2007 - 06:34 PM
#16
Posted Monday, 2 July 2007 - 08:15 PM
In reality my approached to UaW is a rather hopeful but mellow one. I'm not going all UaW fanboy on this game until I've played it solidly for quite some time. I will be giving an honest preview/review of this game, and even if it is bad, it can't be any worse than C&C 3
#17
Posted Tuesday, 3 July 2007 - 07:56 AM
#18
Posted Tuesday, 3 July 2007 - 01:41 PM
And I love that oh so wonderful throw-away comment about Starcraft 2. You're just pissy about it because it's a bigger announcement than your precious UAW. It'll knock your ****in' socks off... and you just can't handle it.
#19
Posted Wednesday, 4 July 2007 - 02:24 AM
Also, I'm not much fan of blindly biased articles. There isn't much info on UAW leaked so far, and as far as we can read about it, it's too early to take any conclusions about the game, even if the game is looking interesting, except for the population cap they'll place on it.

Command & Conquer: Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!
#20
Posted Wednesday, 4 July 2007 - 05:11 AM
Sonic - Webmaster/Founder
"Liberty or death, what we so proudly hail....Once you provoke her, rattling of her tail"
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