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Bfranx

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About Bfranx

  • Rank
    Recruit
  • Birthday 27/12/1994

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  • Location
    Oklahoma, United States

Command & Conquer Profile

  • C&C:Online
    Bfranx
  1. Bfranx

    Tiberian Dawn: The First Strike

    Here are some updated renders.
  2. Bfranx

    Tiberian Dawn: The First Strike

    This is the textured render of the OSV-96. Let me know what you guys think about it.
  3. Bfranx

    Tiberian Dawn: The First Strike

    Here's the new version. The older one looked like concrete.
  4. Bfranx

    Tiberian Dawn: The First Strike

    Here's a textured render of the C-4. Let me know what you guys think.
  5. Bfranx

    Tiberian Dawn: The First Strike

    This is an odd request, but I'd like someone to remove C&C from the title of this thread. I just think it's redundant because Tiberian Dawn is already in the title.
  6. Bfranx

    Tiberian Dawn: The First Strike

    We've just released our character concept art, if you have the time go check it out! http://www.indiedb.com/games/tiberian-dawn-the-first-strike
  7. Bfranx

    Tiberian Dawn: The First Strike

    Here are the concepts for the Engineer, Minigunner, Technician, and Commando. Let me know what you guys think. http://www.bluehellproductions.com/forum/uploads/monthly_01_2015/post-6766-0-60193900-1421479845_thumb.jpg http://oi59.tinypic.com/2cxjpdd.jpg https://secure.w3dhub.com/forum/uploads/monthly_02_2015/post-6766-0-54562300-1423768197_thumb.jpg https://secure.w3dhub.com/forum/uploads/monthly_02_2015/post-6766-0-46934400-1423155151_thumb.jpg https://secure.w3dhub.com/forum/uploads/monthly_02_2015/post-6766-0-92391000-1423971407_thumb.jpg The Commando has two versions because there is a B&W reference picture that depicts him wearing a T-shirt while the sprite has a sleeveless shirt. We're still trying to decide which one to use. We may change the color of the Technician's bag/pouches to a dark brown.
  8. Bfranx

    Is this Paris apartment real or unreal?

    It looks great! The only problems I can see are with the lighting effects and reflective surfaces. They seem just a tad unrealistic to me.
  9. Bfranx

    Tiberian Dawn: The First Strike

    Here are the updated versions of the previous three concepts.
  10. Bfranx

    Tiberian Dawn: The First Strike

    Is there anything specific about it that you don't like? Or just the logo entirely?
  11. Bfranx

    Tiberian Dawn: The First Strike

    Well one of our ideas for a game mode is a RTS/FPS hybrid, in addition to the usual C&C mode. I would love to be able to import the maps, I honestly didn't know it was possible. We were going to just make maps based off of what the original maps looked like. I'll have to check out this Homeworld mod you speak of, it sounds like a cool idea. Thanks for the support! Here are the current concepts for the Nod Rocket Soldier, Chem. Warrior, and Flamethrower. Let me know what you guys think about them.
  12. Tiberian Dawn: The First Strike is a free, standalone, first and third-person shooter based on Westwood Studios' classic real-time strategy, Command & Conquer. Control one of the many units from the original game, and defeat your enemies in an epic base-oriented combat environment built on the beautiful Unreal Engine 4. You can view our page here: http://www.indiedb.com/games/tiberian-dawn-the-first-strike Logo Designer We are looking for individuals who are capable of creating logos for our game, our company, and our website. 3D Artist, Unwrapper We are looking for individuals who are capable of creating 3D models and/or preparing 3D models for texturing and/or animation. Programmer We are looking for individuals who can help create the backbone of our game. The game is going to be on Unreal Engine 4 so experience with C++ is required. Texture Artist We are looking for someone who can texture models that have been unwrapped and/or unwrap them if they are not already. Concept Artist We are looking for individuals who can take references from the original Command & Conquer and make them into concepts that can be more easily used by our 3D artists. Please keep in mind that we are not accepting freelance applications. This is an excellent opportunity to improve your overall skill and expand your portfolio for use in future applications. You will be appropriately credited for any of your works that we use. If your application is accepted then you will be given all the time that you deem necessary to complete your project, but a weekly check in is required unless an acceptable reason is given. Help make our dream and reality and bring a true Tiberian Dawn experience to the FPS world! Thank you for your consideration, and we look forward to working with you! Sincerely, Bfranx and the Firestorm Productions Team
  13. Hey everyone, I'm Bfranx and I thought it would be a good idea to hang out on more C&C-related forums than I have been in order to get some advice for TFS and just do C&C stuff in general.
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