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Medusa

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About Medusa

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Command & Conquer Profile

  • C&C:Online
    Medusa, DetoNato
  1. Medusa

    Timeless War

    After a long time with no update, there are news about Timeless War: it is now a standalone game based on the unity engine. That means the mod is cancelled and its XML code is open source for all modders around here that still work for C&C3. I thank you for everything over all those years of my mod project and hope you will like the standalone version. Stay tuned on ModDB http://www.moddb.com/games/timeless-war Best Regards, marry Christmas and a happy new year.
  2. Medusa

    Timeless War

    News post on moddb released with some new stuff. News: Change of Plans
  3. Medusa

    Timeless War

    << WIP Update April 2012 >> Again a new WIP update after a long non-transmission period. The announced mega update will reciece more delay because of my current mammoth project: Asgard. The giant and mighty fortress of the Asen within the same-named world. The current plan of this fortress allows us to build 3 dozen 4-player maps on specific locations. The whole area of it might be enough to fill the same number of 8-player maps, probably even more. Why so insane huge you might ask? Not that we only need the model for new maps, but also for cutscenes, screenshots or artworks and even for the case that we switch the engine (e.g. to CCG2). Last reason is just an open door for us if we find a engine which allows us to go new ways in map size and gameplay. But thats just a possibility. The primary use of this model is to create a unusual setting for C&C3 maps to raise it to design to an epic level. Just imagine you would fight a battle in the courtyard of Thors palace, one of the possible places in Asgard, where you can look from up the mountain down to the valley or you will even see additional parts of Asgard itself. Just a marginal note: I plan a similar camera system the Omega group is using, means that you will be able to have an almost horizontal view once you scrolled near the ground. The possibilities are endless and not only for the map design. Enough swarmed about it. Im still at the very beginning yet 'cause alot of planning was required. The following pictures will show you some of the current progress. Small note: the Blade Breaker model is just to give the Asgard the right size. Of course there are some smaller side projects which I do in the time where I need a break from modelling Asgard. One of those projects are character models like that of Asjudemi. She has overlong red Marukai and counts as one of the Asen generals in the storyline. It is not decided yet if she will become a playable general for the regular gameplay since I already have 5 Asen characters that are planned to be generals in skirmish ect. But she will have an entrance in missions later. For the following screenshots in Milkshape3D I made a temporary skybox to cover the ugly blue background. At long last I have another side project: the official website for Timeless War, called Timeless War Central, in its current state. For some of the images I need the part of Asgard Im just building, so Im killing 2 birds with one stone. So thats all for the current state and I hope you like it. Timeless War Moddb-Profile
  4. Medusa

    Timeless War

    << WIP Update December 2011 >> Certainly you already noticed that there was no update to my mod for a long time, besides some screenshots on Moddb. That's because of the really big update I am currently preparing: I am planning to show you in the upcoming mega-update 1 Generals Power including proper units, 2 new units (1 of them is a hero unit) and some background story to 2 characters of the mod. Saidly I will not be able to release that update in time of the MOTY2011 event, but to show you at least some progress I made a WIP video for you. In this video I introduce you two units I am currently still working on: Thor and the Elementalist. Both units use thunderbolts and lightning storms and the will support each other for some really nasty combos. Further I worked on my test map which will become the prototype for maps in Asgard. The world of the Asen will get a light bizzare touch since this world sometimes has its own physical rules. http://www.youtube.com/watch?v=HkgNzSBxevM I hope you enjoyed this tiny update! Please don't forget to vote for Timeless War to the Mod Of The Year 2011. Timeless War Moddb-Profile
  5. Medusa

    Timeless War

    << Update October 2011 - Hairy business >> In the last update I promised to amplify the Marukai - and thats what I going to do in this update. But first of all I wanted to draw some attention to the German-speaking interview with TMOA, admin of CnC-Maps.de. If you understand German you will reveal some interesting infos about the project Timeless War - and even if you don't understand German I hope you at least enjoy the 2 exclusive screenshots I took from the Asen airforce You will find the interview HERE! Marukai (Asen hair) are probably the bizarrest of the Asen. Basicly they are thin tentacles, about 6 to 10 times as thick as human hair, which are made of stuff that is made of Mystridium by 80% on average. This stuff covers a thin nerv tract like. You could compare it to the Na'vi from Avatar, if thats easier to imagine. But unlike in the movie the Asen can use the Marukai in addition as tools, resource to use in the Mysteria Forge to create weapons and armaments but also to reinforce their structures, neural networking and communicating with their environment, super sensible sensory organs, but also as weapons and to create erngy or magnetic fields as well. Everything that look like magic is in actual fact created by the fine and highly complex structure they form with the marukai, like the pentagrams. Well, enough bored with details: now lets take a look at the Marukai Guardian. The Marukai Guardian is a T3 defensive building or just base defense to put it simple. Here is where the Asen bring the big guns in since this building deals lethal heavy damage even to heavy ground units if you just throw them against it and it can take some damage before it crumbles - more than the equals of GDI, Nod and Scrin. Thick Marukais are wandering underground without drawing attention until they reach their target to start the suprise attack. While the Tree Fortress of the Asen cannot detect cloaked units - unless you put some units into it which can decloak enemies - the Marukai Guardian can detect cloaked enemies. But what makes it to something really special are its upgrades. By upgrading it it can do additional area damage - this upgrade is called "Hell Thorns" - to weaken groups of infantry and light vehicles or you can choose the upgrade "Gaya Force" to create an ally healing grasland and to disable a small group of enemy vehicles to strike the intruders down with your other units or base defense much easier. Both upgrades have the disadvantage that they lower the rate of attacks the Marukai Guardian can do by a few seconds. So it is up to you to decide if you want to do more damage, stun your enemies and heal your own units or just faster attack rates (no upgrades in use). It is basicly a way to adjust your tactic to your opponent to get advantage in defensive battles. Anyway, keep in mind that you need quite a bit more free room to place it unlike its counterparts and it costs a bit more. For those who want to turtle in late game you have no choice but to build a couple of those bulwarks to fortify your base. So repair it because heavy constant fire is always a threat for a strong base defense. I hope you enjoyed this "small" update and you hopefully got a better picture of my mythical creatures. Please forgive me my mistakes in spelling and grammar - just let me know so I can improve. In the next update I maybe show you the new Generals Power of the Asen. Until the next time! Timeless War Moddb-Profile
  6. Medusa

    Big Timeless War July Update

    Thanks for the news post.
  7. Hello folks, I am Medusa, also know as DetoNato on some other forums, and I am the creator of Timeless War. Maybe you already saw some of my update in the CNCNZ news before, but if not feel free to checkout the mods Moddb profile. For now I just say, enjoy my latest update. I hope you like it. ****************************************************************************** << Update July 2011 - The Blade Breaker >> I was on vacation for a while, but now I'm rolling with full steam again. In this update I want to show you the first animations of the Mysteria Forge and I show you one of the strongest Asen units, the Blade Breaker. So this time I show you 2 videos. The Blade Breaker is a T3 unit, means you can build her after you build the Asen "tech center". But her gameplay is quite different than her counterpart from GDI, Nod and Scrins. Shes much faster and has deals a lot more damage and she's even able to do horrible damage to T4 units - know as epic units - as well. Even a fully upgraded Avatar is unable to hold a candle to her. Also she is too fast for inert units so they have problems hit her and do less damage. The dragotaur - an asen race which the Blade Breaker belongs to - is armed with a several tons heavy axe. In addition you can unlock 2 special abilities for her through upgrades to give her new offensive and defensive roles. The axe shot is her offensive ability that makes the melee unit to an artillery unit. You need to purchase the upgrade "Axe shot traning" and a built Mysteria Forge to unlock it. If the forge gets destroyed, the ability is unavailable until you have a new one. Over longrange distance she can take down an Avatar, Mammoth, Tripod ect. with just one blow if the target don't dodge the attack. But the axe shot is really good to weaken your enemies base defense since buildings can hardly dodge at all. In addition the Blade Braker can not just run away after she used this ability. She have to open a small portal to Asgard and grap a new axe which takes about 10 seconds and makes her highly vulnerable to counterstrikes. Also the axe shot has a cooldown of 30 seconds. The second ability is the shield hardener which can be unlocked with the "Protecting shields" upgrade of the Mysteria Forge. If you use this, she wriggles her marukai (the hair of asen) into the ground and forms a pentagram which glows in rhythmical intervals. It doubles the armor of neaby allies include herself. But while she is in this reinforcing mode she can't move or attack so she must be defended. But you can deactivate and reactivate this ability any time. With the shield hardener you can fortify outposts or protect very important units or structures. This effect does not work on aircrafts. The Blade Breaker has many advantages, but also some really important disadvantages you need to know. Her rate of attacks is really slow, means she is vulnerable to light units and she has a bit less HP than her counterparts. Her greatest weakness are enemy aircrafts so you have to protect her against this threat with anti air weapons. Also with 4000$ the Blade Breaker is the most expensive T3 unit of all. An asen player who use her wisly and support with other units can unfold her full destructive potential. The Mysteria or Mystridium Forge is the hub for all asen weapons. Through upgrades you can unlock new weapons and special abilities, but you can also improve weapons and armor. For some abilities like the axe shot of the Blade Breaker you need the forge as additional prerequisite. Mystridium, or Mysteria in the asen language, is a extremly hard to produce alloy. Only the asen can produce and manufacture it since they are in one's blood. The bodies of these mysterious creatures create it to harden their bones which explains their resistance. But you can find the highest concentration of Mystridium in their Marukai, the asens hair, which is in the end their primary source of this metal. Details about the Marukai will follow in a update later. Timeless War Moddb-Profile
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