-
Content count
11 -
Joined
-
Last visited
Posts posted by GEN.ZOOL
-
-
So why is RA3Uprising not seeing any of the maps?
Only default (out-the-box) maps... -
I would like to download this as a font, but can't find the link to actually download it.
-
Any way to get a tertiary weapon (in the form of a C4-Pack for a unit)
I know the weapon set has 'SAPPER' as the C4 weapon
Though I have noticed my Sniper unit (deployable) is able to use C4 (C4=yes) without secondary equalling 'SAPPER'
Any ideas, LOL?
-
Looking for the file, anyone got a copy of it?
-
MediaFire is BLOCKED to my system, could you post to MODdb please...
-
Another Command & Conquer, well, they couldn't do worse than Red Alert 3, right?
Red Alert 3, bad all round, totally inaccurate.
Game-play, simply put: VX/Twinblade SPAM, takes the P###
Cutscenes, again, simply put in one word: WRONG
Even the menus were S###, they didn't even get that much right.
And why is it that it was 6 players instead of 8, even though it came after Tiberium Wars?
Tiberian Twilight, I don't know, worse maybe, but the ending was the worst part of it.
Game-play, one comment: WHAT THE F###!
Cutscenes, again, one comment: F###ING WHY!
The only thing they got right was the menus.
As for the achievements section, I am yet to work out how you was meant to do that honestly...
I got all of them on one profile, but that was with specialist maps and so on, I am trying to do it without the fancy maps on my other profile, not getting very far.
So if they do make a new Command & Conquer, I'm sure it will be better than what has gone of the most recent stuff.
-
I think I could suggest an edit for you, to make it look like something from WWI.
Make the main Section a box (8 gun ports or something)
Then the Treads go round it, make them spiky
Then (as an upgrade) add a bit on top, like a flame thrower
I know this makes it a different unit, but it is the closest you'll get without Copy-Right collision.
-
Any idea on reducing LAG in Network/Online games of CnC3?
I get a lot of LAG in Online, I don't mind slow, just not Block-Like.
-
I am looking for video tutorials for modifying Command & Conquer 3 for my MOD.
1)
The first thing I would like, adding unit abilities.
For some unknown reason, I don't seem to be able to add abilities.
I've checked all spelling within documents, and I've checked paths of documents, and no errors are coming back in CMD.
I want to add the Ability 'Charge Advanced Defences' to the Obelisk.
It is a clone of the normal 'Charge Defences' from the Beam Cannon.
My Advanced Obelisk is working fine though.
2)
The second thing is regarding OCL.
I have the issue of the OCL not linking up to the structure it corresponds to.
Structure: MutantTiberiumSilo
Unit for OCL: MutantHorde
Note: I did ask about using content of the Forgotten MOD prior to usage, and the agreed units will not be added (as requested).
3)
Next, the UI files.
I want to add three new factions: CCS, Forgotten and UN
How do add the UI's for these new factions without removing the Original files for the Original Factions.
Further requests will be added soon.
-
I want to add new UI screens for my new Factions, but want to keep the old GDI/NOD/Scrin UI's as well. How do I go about that, or am I safe to Copy/Paste/Make Version 2 like I did for the Tiberium Textures (LOL).
Advanced GUI Editing: Custom HUD's for new added forces
in Tiberium Wars / Kane's Wrath
Posted
I am intending to add new forces to my MOD.
These include: CCS, Forgotten, UN
I have made new HUD items for all three, and they have been added (kind of).
Now I need to align them to each force, correctly.