

SFV]Xerxes
Members-
Content count
10 -
Joined
-
Last visited
Community Reputation
0 NeutralAbout SFV]Xerxes
-
Rank
Recruit
Profile Information
-
Location
New Zealand
-
so what are the tips and strategy for Infantry general
SFV]Xerxes replied to a topic in Generals / Zero Hour
Anything in the air is owned by inf.Theres nothing more satisfying than bringing down Alpha auroras.Even tho they make it in,they dont make it home.Bringing down four on the trot is eight grand and some serious build time.Meanwhile im also getting general points for my carpet and artillary.In the time it takes for SW gen to build his strategy center airport and Auroras,infantry have built migs and two helix's.Two migs you put on Anti air guard,two on guarding the ground,both in your base.Two helix's,2 mini gunners & 6 tankhunters in one.2 mini gunners,5 tankhunters,and 1lotus in the other,standing by in your base. Use artillary and carpet bombs on power(leave strategy center, patriots,etc,they eat power)Power down?Take helixs in,drop lotus early,take out anti air threats in the enemys base first,missile defenders,avengers if any,drop mini gunners outside their barracks door.Your priorities should be,remaining power(destroy it)dozers making power(kill them)war factories(goodbye)barracks(keep some minigunners on the door,have one take the barracks over.)About now the thought of giving up has crossed his mind,use the other minigunners to take CC and let your helixs go loose.(leave the patriots)...gg.. -
yeah i guess so...a clan war or not?PM me might be better.
-
The price of fame,Vanity.Game looks great,wonder if we get to clan war?
-
Anything involving a superweapon cant be considered a rush now can it?!! There are a large variety of rushes,each with variations,for each army. A rush is a quick attack who's mission is to either 1)destroy the enemy 2)Destroy dangerous targets/buildings,cripple their economy or 3)cripple their economy. You hope for number one,but settle for nothing less than number 3.
-
"Serious Error" in Zero Hour (but not in Generals)
SFV]Xerxes replied to a topic in Generals / Zero Hour
Its the drivers.If you use the lastest drivers the game has problems(serious error).Since i changed back to the older drivers,no more serious errors,its been a year now. We use a Gforce4 64meg card,she runs like a dream. Oh and of course it wont run bigger games,read the manual regarding 3v3s and 4v4s. -
Hi Guys,Yes SFV]Smithy was kicked from the clan.We do not put up with cheats,abusive people,or any dishonorable activities while wearing our SFV] Tag. Thank you for reporting this and saving further damage to our name.
-
so what are the tips and strategy for Infantry general
SFV]Xerxes replied to a topic in Generals / Zero Hour
I totally agree.Both Air Force and Infantry generals are considered "overpowered",but thats more a concern playing clanwars. -
China Infantry for me.Mini-gunners rule.They shred air,and rip stinger sites.throw them in a outpost,and they hunt snipers. I fight for china!
-
I think that the air force general is a bloody cheater......
SFV]Xerxes replied to a topic in Generals / Zero Hour
AF>Toxin,Toxin>Inf,Inf>AF. Someone said it earlier,Fast double war factory,sell C.C,eat those commanches/Attack Chinooks with double quads.If you do drop the chinooks,thats alot of his cash going down in flames.Stinger or two,couple of tunnels for repair purposes,and you can pop up a palace.Battle bus time! -
And it has alot of big names too.You'll see alot of Clan war games,tournament finals,etc.Download the replays and watch the Pro's do their stuff. Hi to you all,just dropped into have a peek.You'll find me online in zh with this nick.Im from New Zealand.