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Nyerguds

Command & Patch
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Everything posted by Nyerguds

  1. All your images died, Kamuix... stop using photobucket. They are greedy money grubbing bastards
  2. Here's my soundtracks collection. Most of them are FLAC. Includes C&C and some other stuff. https://www.mediafire.com/folder/m4ln0nnw1s7rw/Game_music
  3. Nyerguds

    Blade Runner 2049

    I really liked the soundtrack when I went to see the movie. It had very clear homages to Vangelis, but also did its own thing, mixing in more modern-sounding electronic influences. Overall, it worked very well. Oh, and, I really enjoyed the movie. I'm glad the trailer barely shows anything of what is actually going on, and in fact Harrison Ford doesn't really show up until all the way at the end of the movie, giving us plenty of focus on the real main character, where, honestly, it belongs [edit] lawl. I open that playlist and get an ad before the first vid... of the Blade Runner 2049 movie xD
  4. Well as I said... I'd need to know what your original native resolutions are... Also, are you sure you put it on Nearest? Because that sounds like Center (letterboxing) behaviour.
  5. So... why haven't you just tried the exact half then? 2560x1440 divided by 2 is 1280x720. So just use that as game resolution. The original intended resolution of the game is technically its original DOS resolution though; 320x200. I don't advise trying to approach that in the Win95 version though. I once played TS on something like 400x300. It was very strange, lol. Though I'm fairly sure C&C95 has its minimum resolution locked on 640x400. Note that I recently noticed that the game seems to have trouble with widths that are not divisible by four. I think it's a cnc-ddraw bug, but I'm not sure... As for the "weird artifacts", they're covered in the manual. They're an unavoidable side effect of the first missions being smaller than the screen, and they can be cleared quite easily by opening the game's main menu. It still baffles me that people manage to open that main menu to exit the game without noticing that that solves the problem.
  6. I found myself a CD version of the C&C1 demo (from Ebay), which has 3 GDI and 3 Nod missions, and about 200 mb of videos and music. Now, since I collect unique official data and programs, this is really neat for me. Odd detail: I tested the sell-stop cheat ingame, and it didn't work, meaning the demo, hiding behind version number "DEMO 1.2" is actually game version 1.22 Download: http://www.mediafire.com/file/tls2evseplzec65/C%26C+DOS+Demo+CD.rar (144.98 MiB; unpacked iso is 208 MiB) archive.org mirror: https://archive.org/details/ccdemocd/ Now, the part which is even more neat: to my surprise, it has an installer which (unlike that of the original DOS C&C) functions perfectly on WinXP, and which is 99% identical to that of the original game (it has the scary outro, but doesn't copy the \AUD1 folder from the CD). Having this, I couldn't resist going a little further. It wasn't hard to change a few strings with my hex editor, to make the default suggested folder C:\C&C again instead of C:\C&Cdemo, and making its settings write to CONQUER.INI instead of DEMOVER.INI. I went even further than just making a DOS C&C that installs on XP though. In combination with the Covert Ops hack I mentioned in the other thread, I got myself 2 DOS C&C ISOs that not only work on XP, but also completely contain the Covert Ops, including music and videos. And they're both smaller than 600 mb. I never realized that the CO media would fully fit on the original game CDs And unlike the original installer, it now installs from any CD drive. That was extra hacking on my part though... the installer seems to be full of checks that basically say "if current drive letter is not the same as the first detected CDROM drive letter, act as configuration tool instead of installer." I removed all of these checks. The program which is copied to hard disk as configuration tool is the one in the INSTALL/ folder anyway, so they don't reuse the actual installer exe for that. I also added a little hack to remove the code that prevented people from launching _setup.exe directly. Apparently, it just needed the parameter "-QUESHU" to make it run. The DOS version of the game itself is still only able to use the first detected CDROM on the system though. But I can't fix that, short of using the -cd parameter. It's one of the things they fixed in C&C95, anyway. The demo itself is uploaded here: westwood.cncsector.net/cc1/previews/demobig/ [edit: dead link, use the iso] (to play, use DOSBox.) This is not an ISO though. Just the demo, in about the same format the original demo was distributed in (2 packs, the demo and its media). The _setup.exe in that demo is the 100% unmodified version of the same one I've been rambling about in the wall of text above though On a related note, Rich, if you read this, could you get me the _setup.exe from your 1.22 install? I want to see if it's different...
  7. Nyerguds

    Crash research

    The required compatibility modes differ widely depending on the system, but I never got an accurate list of which modes work best on which systems, so yes, it is entirely possible there are still errors in what is activated by the tool / patch. Thank you for this new information. Could you test what works best in general, to both get the game running and not get any graphics freezes in the map animations and in-game menu? I don't have a Win8.1 PC.
  8. Oh, wow, GamesCom 2013... that brings back memories. RIP Generals 2... And, oh man, Planet C&C... that place was my home on the internet for so many years. And now its forums are simply gone...
  9. Nyerguds

    Donate to CNCNZ.com

    Yea, it's not like all rare versions of C&C1 I bought from the donation money I got for the 1.06 patch immediately got uploaded as ISOs for the community, and/or used to improve the patch. Oh wait. They were
  10. Nyerguds

    Donate to CNCNZ.com

    Eh. Have you seen my C&C collection? I've spent money on sillier things than this
  11. Nyerguds

    Donate to CNCNZ.com

    This should keep you afloat for another year then.
  12. Try installing the CnCNet installer for YR online play. It has a bunch of automatic compatibility fixes.
  13. Oh, that's sad... but understandable. Well, it's been great. Thank you for everything.
  14. Hehe. Glad to (still) be of service.
  15. Nyerguds

    1.06c development topic

    It's a setting in ddraw.ini. You can just edit it in there. I set it to 60 fps because that's the advertised frame rate on the game box. I guess I could make it a setting in the tool, but I kept it as one simple option for simplicity's sake.
  16. Unfortunately I was using it to convert to bbcode, not from, lol.
  17. Woah. Sleek! It's a shame that the bbcode editor is gone though. I like bbcode; it's reliable and doesn't ever mess up in weird ways like WYSIWYG rich text editors tend to do. (Also the legacy mode actually made this site into a handy way to convert large amounts of rich text to BBCode, something I (ab)used for content on a storywriting website I'm on ) I kind of wonder why they bother with a preview function, though.... by definition, WYSIWYG means your final result is the same as the editing mode.
  18. Nyerguds

    Goodbye Firefox, Hello Chrome

    jeffnz: the new Opera is just a Chromium derivative. Since theyjust started over from the Chromium engine, the new Opera has none of the things that made Opera 12 a great browser.
  19. Have you tried disabling display scaling globally in Windows?
  20. Nyerguds

    Logan (Wolverine 3) 2017

    Saw it on Wednesday. Great movie.
  21. Nyerguds

    TFD 1.04 Dev Update (12/05/2012)

    Nope. The list above still applies. Except that DDWrapper is apparently included in the CnCNet YR package, and just an option in the config now.
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