Jump to content

gammyleg

Retired Staff
  • Content count

    277
  • Joined

  • Last visited

Everything posted by gammyleg

  1. gammyleg

    RA1 Mod

    Yeah, Ive gone through and tried the triggers quickly, but alas, no luck whatsoever. So yeah, factions it is for multiplay units. (any suggestions for names of the countries/subfactions - need 3 for GDI, 2 for Nod.) I think the way I will do it is to have the rules.ini balanced for multiplay and any singleplayer adjustments will be made in this missions themselves.
  2. gammyleg

    Nato Ranks

    I was having a look through the NATO equivilents for rank structure, particularly US and UK. http://en.wikipedia.org/wiki/Ranks_and_ins...Armies_Enlisted How do they figure that the equivilant of a PFC is a LCpl? My understanding is a PFC is a private soldier who isn't a numbnuts, and can be obtained between 6-12 months. LCpls generally require at least 3 years of service, and is a Non-Commissioned Officers, in charge of 5 man firegroups - roughly the equivilant to a Senior E4 Corporal or E5 Sergeant.
  3. gammyleg

    Pic of the Day

    Gentlemen! If we could refrain from flaming. Dont go hassling peoples beliefs, and dont go calling people deadbeats for not sharing your beliefs. Mir i tolerancija. And more bloody pics! Im making a Red Alert 1 mod in the vast amount of spare time I have at the moment.
  4. gammyleg

    Now Playing - Music

    Mudvayne - Know Forever
  5. gammyleg

    TRAILER!!!

    :lol:
  6. gammyleg

    RA1 Mod

    The boxes on the cameos is the 'clock.shp' - the progress bar. It actually looks kinda cool ingame, though it may change. The rules.ini will just be a guide. For missions that require deviations for the standard rules, ill put the exceptions in the mission file (easy enough to do). For multiplayer, to get the balancing right, Ill either 1) Make DoubleOwned=true for everything (which is only applicable to multiplayer, and has to be balanced, because everyone has everything), or 2) Have supported multiplayer maps, which have extra information hardcoded into the maps (will use the scm****.ini format), which will sort out the balancing. As for getting country specific structures, Im thinking about doing a similar thing. With the supported multiplayer maps, using country specific triggers (building exists -> add special weapon), I can probably have country specific supers. That being said, I havent tested any multiplayer stuff yet. Itll be interesting to see if triggers work there, I know you can place units and structures in multiplayer, not sure about triggers.
  7. gammyleg

    Now Playing - Music

    in flames - egonomic
  8. gammyleg

    TRAILER!!!

    I agree Maybe Kane knows that chicks dig scars... :wink:
  9. which game do you want to mod? if you are just beginning, id say that red alert 1 is the easiest game to modify. no voxels to worry about, easy as pie rules.ini, and a comprehensive singleplayer scenario editor for when you get a bit more advanced.
  10. gammyleg

    The Stage is Being Set for Vista!

    Lucky duck. What connections do you have? 40gig?!? Man, thats like an average computers entire HD.
  11. gammyleg

    TownieScum

    Yeah, Ill have a go. Im a little rusty on the rules, but Ill no doubt figure it out when I get killed
  12. Have you got a rought idea of how you want it to look? Sketch up like a draft of your idea, and someone with 'teh l337 mad ph0t0sh0p ski11z' will probably give you a hand.
  13. gammyleg

    RA1 Mod

    Harpy icon taken note of, thanks =) Ill cross the hosting bridge when I get to it, for now Im just happy plodding along, killing time with it. What do you mean by premise Beowulf? Its going to mainly be a campaign game - linear ~8 missions each side. Im toying with the idea of having Campaign Mode and Mission Mode - Campaign is linear, or you can play the mission seperatly using the cs/am menu. Skirmish/Multiplayer will probably be supported, but for balancing, Im probably going to have to make some radical changes - Im considering every one being able to build everything. Maybe different countries in Skirmish have different superweapon or unit? Not sure yet. Rough storyline is that the 1st Tib War is over, and GDI is cleaning up Nod factions who have been active recently over the discovery of Blue Tiberium near the river Tiber. Most of the activity will take place around the balkans and italy, it seems to be the area where all the interesting C&C stuff happens (Temple of Nod in Sarajevo, whats-his-face the Serbian wolf, Tiber river just over the water in Italy etc). Also, I spent a bit of time in the area, so I have a bit of background knowledge.
  14. Yeah, sun.ini and all of the normal files are there, shouldnt have too many problems.
  15. gammyleg

    RA1 Mod

    Newer icons Im still not happy with SAM Site, Mammoth Tank, Light Tank and Engineer icons yet. Any recommendations on other ones that dont look up to scratch? Also, here is what the sidebar is going to look like, nothing flash, but different. Note that the logo isnt set yet, and the updown arrows are going to change. Any suggestions on names for the mod?
  16. gammyleg

    RA1 Mod

    I do like the sound of that, Ill do some thinking, and see about putting on in, itd certainly be great in some missions. Might as well do a bit of an update. i have improved alot of the icons, some came out looking pretty crap ingame. All of the units structures and weapons (except for the repair bot, i have it, but its graphics are substandard at the moment) have been ported over, almost seamlessly. the ts units (wolverine, aa/ap/at tower etc) are done and working One problem I am having is changing the cursor file (want to change the parabomb cursor to nuke, and the nuke to ion cannon), its a .shp but apparently of the dune 2 variety, anyone have any insight? apart from the units and structures (including icons), ive written 3 gdi missions, and customised the entire sidebar. its looking to be the most ambitious total converstion for ra1 i think. ill post some screenshots at some stage, hopefully before my leave finishes
  17. gammyleg

    The Next CNCNZ.com - Code Name Remix

    I think a pleasant mix of Magenta, Fluorescent Yellow and Cyan, with plenty of flashing .gifs Are you using Tables or CSS? CSS seems to be the future-proof thing to do, but to be honest, its balls-aching trying to get it right cross-browser, even my beloved Firefox manages to spit out the occasional error or two (with hairy code of course).
  18. gammyleg

    Nato Ranks

    Ha, thats really cool about Wiki vs. Brit. For the most part, Id use Wiki as the first port of call to learn about something, but if it matters, Id probably go ahead and get second opinion somewhere. Unfortunately Wiki has this mesmerising ability to suck you in and before you know it you've clicked a thousand links and start pondering irrelevant things. Freakin' sweet being a Cpl after 6 months, who was that with? Is that anything like the Netherlands (among others) where you can join as a Private, NCO or Officer, depending on grading?
  19. gammyleg

    Pic of the Day

    sweet pics. i read some book called 'a brief history of pretty much everything' (or a name similar, i forget now), which also referenced how far apart the planets are, and its really quite rediculous in scale how far out pluto is.
  20. gammyleg

    Bull**** or not?

    :lol: Better you than I. =D Bloody close. Name of my subunit.
  21. gammyleg

    Bull**** or not?

    For some reason, it immediately reminded me of the time-machine that they bought on Napoleon Dynamite. Yeah! 161 posts. (1000 points to anyone who understands the reference - hint in my sig)
  22. gammyleg

    nobody here but us trees

    Ha, click, funny.
  23. gammyleg

    TRAILER!!!

    </subtle storyline hint>
  24. You should make your GDI/Nod sig with it then. :wink: Holy Epilepsy Baron
  25. gammyleg

    Great Questions + Crazy facts

    :lol: Sharpening a pencil with a knife makes you feel really manly. Haha - we used to take the piss out of anyone girly enough to use a sharpener.
×