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Everything posted by Nmenth
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Remasters C&C Remastered - Mod Support, Open Source and LAN
Nmenth replied to Plok's topic in Command & Conquer News
I'll wait to see the full animated sequence before passing judgement. I see some puffs of dust ahead of the shockwave for some reason, and if the fireball is already this big while still bright white, it might be a bit oversized for the low-yield tactical nuke they should be using in a battlefield setting. A nuke of that scale will certainly reach the cannon that fired it. That lump on the right side looks like the beginning of a secondary fireball, which is common in animated mushroom clouds, but very rare in real ones. I don't really have a problem with that though, as double fireball nukes look more impressive and a realistic depiction of a low-yield tactical nuclear explosion would probably be underwhelming. -
Nmenth's Research Lab isn't being written anymore, but disc grenades were covered in the Grenades article.
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What is meant by Divination in Tiberian Sun?
Nmenth replied to ApornasPlanet's topic in Command & Conquer: General Discussion
But tiberium isn't an element... -
Be aware of last post dates and try not to necropost two-year old topics.
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You necroposted this from 2008. Don't do that.
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Does anyone feel that 2020 is the end of the world as we know it?
Nmenth replied to PurpleGaga27's topic in Off-Topic Discussion
Abraham Lincoln's administration saw the largest number of American deaths, mainly due to the civilwarovirus epidemic. -
Interesting you would say that...
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He returns every four years to proclaim his love for C&C and that he is a GAYLORD. 2007 2011 2015
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How to remove hunter seekers
Nmenth replied to Sombrero123's topic in Command & Conquer: General Discussion
You could mod them out. -
Too bad they weren't able to get a hold of the raw footage. The upscaling isn't horrific, though it does get a bit wonky in some spots, like the truck driving up the hill.
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Custom maps - AI doesn't build
Nmenth replied to viinez's topic in The Ultimate Collection / The First Decade
Which game? -
Need help about link
Nmenth replied to sznk1337's topic in The Ultimate Collection / The First Decade
We had to take down the content we were hosting at his insistence. There may be an alternative soon. -
How to "transfer" units and buildings from Yuri Revenge to RA2?
Nmenth replied to Serron's topic in Red Alert 2 / Yuri's Revenge
They will be found in various locations. I've never attempted to transfer a unit backwards, so I'm not sure what all the challenges in doing so may be, but I do know that not every unit will be compatible. -
First letter is faction (C=civilian), second letter is palette (A=arctic), next two are location (WA=Washington DC), the rest indicate the specific structure. In this case, the PrerequisiteOverride is pointing to the pieces of the Pentagon. If this comes from the unmodded rules, then this is for the SEAL being craftable if you own any piece of the Pentagon.
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Superweapons icon on right side of screen missing
Nmenth replied to Jebus_Cries's topic in Generals / Zero Hour
Default Generals doesn't have icons. Zero Hour does. -
FinalAlert Map Editor broke
Nmenth replied to Reaperius-17's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
That... is a weird bug. I have never seen anything like it. -
We can't keep the site alive by ourselves. This forum requires an active community too.
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Disable MONEY CRATE
Nmenth replied to Prophetly's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
Be patient, these forums do not see extremely high traffic. -
need with my .Mix files
Nmenth replied to salvion's topic in Red Alert 2 / Yuri's Revenge Maps & Modding
If you aren't planning on publishing the mod, you don't even need a .mix, you can just leave the files loose in your directory. A .mix would only make it cleaner. -
I am me. I wasn't here yet in 2003, but I have been here long enough to remember you. I told you that your cowbell quote was wrong and gave you the transcript so you could correct it. I am not really that familiar with most of the current mod projects, but if you join our Discord, I think many of the modders are present there, even if there isn't a huge amount of discussion regarding them.
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Alright, see you 2023 then, Ragweed.
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There are still plenty of mods being worked on. I don't know how many people from 2003 are still around though.
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Sometimes the anti-piracy got a little trigger happy, even with legit copies. I'm not sure what specifically causes it, maybe someone else does, but sometimes just reinstalling it works.
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Nmenth's Research Lab: Particle Cannon, Orbital Strike, Vacuum Imploder
Nmenth posted a topic in Command & Conquer News
It is the first Monday of April, so it is time for one last Nmenth's Research Lab. This month we will look at some of the more powerful weapons in Command & Conquer, including the Particle Cannon, Orbital Strike, and Vacuum Imploder to see how these compare with reality. This will be the final edition of Nmenth's Research Lab as, unfortunately, there are a finite number of technologies to explore in Command & Conquer, and it is preferable to quit while they are still interesting. -
Free giveaway on promotional game(s) -- post them here
Nmenth replied to PurpleGaga27's topic in Gaming Discussion
They extended it because they screwed up and the code didn't work until the day was nearly over.