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Nmenth

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Everything posted by Nmenth

  1. Mobile games currently account for a larger percent of the gaming market than either console or PC games and are expected to reach 50% of gaming revenue by 2020. EA is doubling down because betting on mobile is the smart financial move right now. EA has been floating in a reputation cess pit for a while and have taken several hard hits of more bad publicity over the past year. Their coffers are starting to feel the strain of it all and they are obligated to take it seriously at this time, but they aren't about to blame themselves for it in front of their shareholders who couldn't tell the difference between Pong and C&C: Rivals if their lives depended on it. I am certain the C&C remaster wouldn't have even be considered at this time last year. The remaster was an ideal move at the moment they took it on, it will cost much less to make than a new title, will reduce C&C fans sabotaging their more profitable mobile release, and will grant them a cheap reputation boost if it succeeds and not really hurt too badly if it flops. Every decision they make and everything they say to their shareholders makes complete sense from a business point of view. EA has been snubbing their customers in the past because they know most customers are ignorant and easily manipulated. Previously, it was game journalists and news sites that told customers what to think, but companies figured out how to control them and they are no longer a serious threat as long as the companies give them what they want. But a new monkey wrench was unexpectedly thrown into the gears in the form of influencers on social media, who also have the power to persuade EA's customers. The few squeaky wheels who got offended by the way big publishers were treating the fans didn't use to matter, the majority would keep buying product. But once those squeaky wheels found places like YouTube, where they could complain to audiences of millions, suddenly the minority's voice held sway. They still don't need to play nice with their customers, now they just need to suppress the influencers by giving them what they want too (oh look, a shiny C&C remaster). It may take them some time to refine their tactics to achieve this and have to be careful to avoid transforming the influencers into untrustworthy voices (i.e. shills). Eventually, they will figure out a technique, and their current need to be concerned with their bad reputation will no longer matter once again. People say "vote with your wallet," but unless, by some miracle, even a tiny portion of people actually do so, and by their own conscience rather than being told to do so by someone else, EA does not need to move one toe closer toward what fans want them to be. Since that will never happen, EA wins, and the squeaky minority can suck it.
  2. It is the first Monday of February, so it is time for another Nmenth's Research Lab, this month we will look at special infantry in Command & Conquer, covering Mutants, Cyborgs, and Clones and see how these compare with reality. New technologies will be explored on the first Monday of every month, so return next month on the 4th for more from Nmenth's Research Lab.
  3. Nmenth

    Rivals isn't that bad

    In other news, getting shot in the foot isn't that bad. While you're still in shock, you may not even notice the pain. Shock wears off eventually, and it will start hurting then, but there are always painkillers for that. If the bullet misses your bones, it isn't even that major of a wound. You probably don't need to walk much anyway, and you can win all sorts of sympathy points during recovery. You might even get a wheelchair if you're lucky, and those can be pretty fun to scoot around in. There are problems with having a bullet hole in your foot obviously, but the body heals naturally and a splint can help prevent accidentally reopening the wound. But getting shot in the foot is definitely better than getting shot in the eye.
  4. It is the first Monday of January, so to start off the second year of Nmenth's Research Lab, this month we will examine some of the unusual aircraft in Command & Conquer, including the Kirov, Siege Chopper, and S.H.R.I.N.K. Beam and see how these compare with reality. New technologies will be explored on the first Monday of every month, so return next month on the 4th for more from Nmenth's Research Lab.
  5. Ah... I thought I could help you, but as I started writing a response, I discovered that I haven't modded AI in so long, I completely forgot what I was doing.
  6. Well, real Miniguns are a specific type of Gatling gun, which is already on the list. Weapons held by "Minigunners" in TD and ZH were about the most inconsistent things in the entire series.
  7. It is the first Monday of December, so it is time for another article from Nmenth's Research Lab. This month, we will examine the Nukes in Command & Conquer and see how they compare with real nuclear technology. This article marks the end of this format of Nmenth's Research Lab, which has now run for twelve months. Unfortunately, there are a finite number of concepts that can be considered throughout the series. That said, there are still many of some interest that were not covered, primarily due to insufficient material to stretch out into a full article. So when Nmenth's Research Lab returns in 2019 on the 7th of January, it will cover a range of lesser technologies instead of just one.
  8. Nmenth

    Nmenth's Research Lab: Nukes

    Luckily, that doesn't change anything. It is still a suicidal attack, just robot suicide instead of human.
  9. Nmenth

    Nmenth's Research Lab: Nukes

    To be honest, I'm not sure, which is why I didn't actually include them in the article. I think it might be possible, but as far as I know, no such device has ever been developed. And I suspect the reason for that is that it is unlikely such a weapon would be very efficient. It would probably require a lot of power to operate, have pretty bad range (since radiation is absorbed by the air, which is why the sun isn't currently killing us all right now and also why neutron bombs are so small - their blast area has to be smaller than the distance their radiation can reach), and probably would not be able to guarantee death as too many factors (such as exposure time, distance, and material between weapon and target) could interfere with it. "Living" through it would almost certainly be a horrible experience with possible later death due to radiation poisoning, or even later death due to cancer, which I'm sure would very quickly lead to it being banned as a war crime.
  10. Biblical genealogies span a ridiculous number of generations. Why stop at Cain's son when there is a whole family tree? I think the Biblical inspirations were kept pretty minor, and it may be better that way. It left C&C fans guessing as to Kane's true origins. While a son figure may have offered some interesting alternative stories, I think it would have drastically changed C&C as we know it. And since Kane is perfect as he is, any change from that is bound to have been worse.
  11. Nobody can say if a pirated version would work or not, since it isn't official, anything could be broken on it. There are also anti-piracy countermeasures intentionally put into the game that I am not very familiar with since I've never stolen the game. If you are currently using a pirated copy, then I would suggest getting a legitimate one first. It might not fix the problem, but it would be a waste of time trying to figure out the issue if it could just be down to that fact.
  12. Did you change the lines that are mentioned above? No, the game is not freeware.
  13. It is the first Monday of November, so it is time for another article from Nmenth's Research Lab. This month, we will examine the Drones in Command & Conquer and see how they compare with real unpiloted combat robots. A new technology will be explored in Nmenth's Research Lab on the first Monday of every month. Return next month on the 3rd when I take a closer look at Nukes.
  14. Don't worry, they will add all of that content at a later date that you can buy individually, each at the price of a complete, newly released AAA title.
  15. Nmenth

    Dev Detector: Eric Gooch

    Must be down again, it doesn't load for me...
  16. It is Tiberian Twilight, not Tiberium Twilight.
  17. A Tiberian Twilight remaster retconned remake would be ideal.
  18. Nmenth

    Nmenth's Research Lab: Mechs

    That doesn't even make sense... None of it matters though, a normal vehicle will always be more cost efficient and less vulnerable. You are just throwing insanely expensive technology at it in an attempt to get it merely on par with a tank. An Abrams tank costs about $9 million. With a bit of rough calculating, I estimate (with a high error margin, since some of those technologies haven't been developed yet) your proposed walker at about the same weight would cost well over one billion. Additionally, it would be slower (if it could move at all, since its joints are literally liquid), easier to spot, weaker, and have extremely high operational costs.
  19. It is the first Monday of October, so it is time for another article from Nmenth's Research Lab. This month, we will examine the Mechs in Command & Conquer and see how they compare with reality. A new technology will be explored in Nmenth's Research Lab on the first Monday of every month. Return next month on the 5th when I take a closer look at Drones.
  20. Nmenth

    Nmenth's Research Lab: Mechs

    Carbon nanotubes have extremely high tensile strength, but because the tubes are hollow, they will buckle under torsional stress. Because of this, the joint itself would not be able to be made from CNTs, but If the joint was surrounded by CNT "muscles," they may absorb some of the torsional stress from the joint into the CNTs as tensile stress, where they would be more effective. However, this system would assume the joint is unpowered and just has to survive the stress. Just enclosing the joint in CNTs for additional strength alone would interfere with whatever system is actually supposed to drive the joint. Making functional synthetic muscle from CNTs would be an interesting idea, but I'm not sure how possible it would be. Even assuming it was possible, it would be ludicrously expensive. Also, the CNT "muscle" would require a very complicated system to cause it to contract and expand, which would likely be very delicate and vulnerable in a combat scenario. I imagine a damaged CNT-based limb would be very difficult to repair too, so field maintenance would almost certainly be unthinkable and at the price they would demand, just replacing damaged limbs would be far too costly. Even if you had infinite funds though, CNTs are not magical unbreakable materials and will still have their own limitations. If the size, weight, or speed of the mech is too great, the limbs will still rip themselves apart.
  21. Nmenth

    Dev Detector: David Silverman

    The prevalence of that idea is probably why C&C went on a steep downward trend and we're now left with Rivals. Only seeing positive responses seems to indicate a limited sampling... Also, all of the negative testers have probably long stopped playing the game. I really hate this theory. If we support Rivals, we won't get more C&C, we'll get more Rivals.
  22. It is the first Monday of September, so it is time for another article from Nmenth's Research Lab. This month, we will examine the weapons employing Magnetism in Command & Conquer and see how it compares with reality. A new technology will be explored in Nmenth's Research Lab on the first Monday of every month. Return next month on the 1st when I take a closer look at Mechs.
  23. Nmenth

    Which canceled game do you wish got released?

    Games over all? Who knows. Within the C&C series, I'd go for Renegade 2. Tiberium and Generals 2 got exactly what they deserved, if only Tiberian Twilight had met the same fate...
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