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michu85

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About michu85

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  1. again i have some time to work on cnc mod;) i have a strange problem - i cant make helipad buildable for nod! i used tibed and uge, no effect. is it possible to make it buildable from nod construction yard?
  2. nice icons, thanx:) i've found hospital and bio-lab icons in chuck's CC in RA mod : http://ra.afraid.org:90/archive/mods/ccra.zip but i have a problem with palettes. these icons are in one RA1 palette. i converted them with Paint Shop to temperate palette from CC and they look good, but they look awful in desert palette. and when i convert them to desert, they look awful in temperate. im trying to make a mod in which nod will be able to build bio-lab, and that will allow them to build chem-warriors and visceroids. is it possible to make bio-lab a visceroid factory? it would look awful when they arrive at the front of hand of nod or when the plane would transport visceroids to the airstrip. if making bio-lab a factory will be impossible, i will try to make chem-tank. a nod vehicile, with single 120mmAP cannon and chem spray. but it may cause some problems, because these weapons have different ranges.
  3. Very nice tool But there is still one thing i want to change - missing sidebar graphics, Hospital, Bio Lab, Mobile HQ (nice avatar, its exactly that what i mean;)
  4. I've just installed TibEd and there is no possibility to change the settings of Bio-Research, Hospital or Tech Center. How can I do that? And second question: how can I change the prerequisites? For example, I want to add the Bio-Research sidebar icon and make it a prerequisite to train Chem Warrior.
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