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Everything posted by Tore

  1. All the games I listed as having CD quality audio are red book audio.
  2. If you really want to extract the music from the games themselves there is XCC Mixer. For music CD's or CD's with CD audio there is Exact Audio Copy. What I was trying to say in the first post is to start with the OST CD's and then piece together the complete soundtrack from game CD's with has CD quality audio and then the rest of the missing tracks are on Frank's site. Game discs with CD quality audio are: - C&C: The Covert Operations - Saturn version of C&C (GDI and Nod discs have different tracks on them) - RA: Counterstrike - RA: Aftermath (CS music in better quality) - C&C: Sole Survivor
  3. A CD quality version of great shot exists on the Saturn version. Did you read my first post on this thread?
  4. The non-vocal versions of C&C1 tracks are only ingame on the PC version. No CD quality or stereo versions of those exist.
  5. Extracting the audio from the games leaves you with mono files at low bitrates. You mean the special blue version of the RA1 soundtrack, not C&C1. The way to get the best quality versions of the soundtracks is to acquire the OST CD's. As the OST CD's miss some tracks and the expansion music you must also acquire some game discs. - The Saturn version of C&C has some missing tracks in CD quality, - The Covert Operations has tracks in CD quality, - The Aftermath has some tracks from Counterstrike in CD quality (CS has those too, but a track has some issues). As for tracks from FS, YR, AM and other missing tracks you can acquire those in stereo mp3 format from Franks site if you are clever. Edit: forgot Sole Survivor which has tracks in CD quality on the disc If I remember correctly RA: Retaliation might have some unique tracks too.
  6. That's weird. I just tested it in DOSBox and it gives me a choice between GDI and Nod.
  7. Let's Encrypt is a wonderful thing.
  8. I'd suggest giving the site a SSL certificate.
  9. If anything similar shows up in the future CnCNet and C&C Comm will be ready to assist!
  10. I have sent you a PM Sonic. It doesn't have to end here.
  11. Yup that's one of the issues with the video. Footage in the wrong aspect ratio and showing Dawn of War 1 when saying Dawn of War 2. I would have mentioned that modding RA1 was fairly easy too. Many people remember messing around in rules.ini changing the stats and weapons of units. Though more proper modding with the ability to add new units to the unit list and such wasn't possible until TS.
  12. While I'm not associated with the mod, I find it a bit strange that nothing has been reported on this. Tiberian Sun: Rising is a total conversion mod for C&C3: Tiberium Wars. It is a "retelling" of Tiberian Sun in the 3D world of C&C3's SAGE engine. Replaces all C&C3 units and factions with Tiberian Sun ones, with some extra units. It is not en exact copy of TS in 3D due to how the engine works and the wishes of the team. The mod started over a decade ago on the Generals Zero Hour engine, but has since moved to C&C3. About 4 years has passed since the last update. The announcement can be found here.
  13. Tore

    Post Your C&C Collections

    heh, I think I was bidding on the LE edition, but when I was told it contained nothing different to the usual Win95 GDI disc I stopped bidding.
  14. That generalization is not entirely true. The Intel X99 platform contains 6, 8 and 10 core CPU's that are great at "doing multiple things at the same time". An 8-core i7-6900k beats a R7 1800X in certain tasks and the R7 1800X beats a i7-6900k in certain other tasks The Ryzen CPU's are great value for money in multi-threaded workloads such as virtual machines, software compiling, servers and video and photo editing while the i7-7700k is a better gaming CPU due to higher instructions per clock and higher frequency as games barely use beyond 4-cores save for a few titles. Ryzen is an entirely new architecture Windows doesn't even know how to use it correctly. This means that the performance of the R7 CPU's will increase in time with UEFI updates and Windows updates. The performance increases will probably be gradual and not massive, but they will be gains nonetheless.
  15. This sounds like a high DPI issue. Go to the C&C95 folder, find "C&C95.exe", right click on it, click on "properties", click on "compatibility" and check "Disable display scaling on high DPI settings"
  16. Tore

    Post Your C&C Collections

    Nice. I find the North American versions more interesting than the European ones though.
  17. I have a new signature. I wonder what that could mean....
  18. Tore

    Post Your C&C Collections

    Nice! You gotta find the different releases of RA PS1 and Retaliation as well. There is one by VIE and one by EA That C&C OST with the metal texture logo and without "not for resale" written on it is pretty rare and was exclusively sold on Westwood.com IIRC, that being said the C&C OST is rare in general.
  19. Tore

    Post Your C&C Collections

    Shovelware addons such as Command Companion, Defcon 3, Command & Craft contains etc. contains stuff for C&C1 and have boxes.
  20. Tore

    Post Your C&C Collections

    Well I guess I'll invade this thread too. Click on images for a closer look I don't include releases I have multiple of All the Windows and Mac OS games until Generals are the "big box" releases C&C1 and related stuff RA1 and related stuff TS and related stuff RA2, YR and Renegade (sorry for blurry photo, I set the focus wrong) Dune and general Westwood stuff with Dune by Cryo sneaking in (discs showing version of the game) Later C&C games by EA. The Kane Edition is signed by Louis Castle and Jason Bender. Random compilations Westwood special editions and Sole Survivor
  21. The SAGE engine might have parts of W3D in it as Westwood used a common library across many games and some of it seems to have stuck with Generals (which they started the initial development on). Emperor Battle for Dune uses a completely different engine with no resemblance to the engines made by Westwood as it was developed by Intelligent Games, it like Dune 2000 does have certain parts of Westwood libraries in them for WOL and playing VQA files for example. Calling an engine aging because it uses some parts of previous engines is a bit of a stretch by that logic engines such as Id Tech 6 are ancient as they may have code from the late 80's in them.
  22. Tore

    Error running Generals and Zero Hour

    Do you have a "Command and Conquer Generals Zero Hour Data" folder in your documents folder and does it contain options.ini?