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Plok

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Everything posted by Plok

  1. Wait, by NonsensePatch you mean VK's NPatch?
  2. Just for the fun of it, I replaced the stock Psychic Dominator weapon effects with Sheldon's BAZINGA sound and his pretty portrait instead of Yuri's in the cloud. Here's a link to a video I recorded: All opinions welcome. EDIT: I forgot to post the icon of the weapon. You can see it below. Also, here's the EXE file for the mod. Just extract it anywhere, insert the YR disc, exit the autorun, open the EXE and click "Mod". BAZINGA_mod.rar untitled.bmp
  3. Plok

    Who Remembers Halogen?

    Too bad Halogen was never released... It would give my Generals discs some purpose
  4. This is truly awesome stuff! Me wants more!
  5. Well, I just didn't want to bother making a new one, I wanted do overwrite the one from vanilla YR
  6. I finally fixed it. So, what do you think?
  7. Thanks, the crazy Dropship no longer appears
  8. I was playing the vanilla GDI mission 8 (Destroy Vega's Dam). When I got to the bridge that connects the two regulation stations, the first Dropship granted me two Titans, but the other one just couldn't land! What's worse, it was flying around the nearest units it found, eventually confusing a third Dropship on the other side of the bridge (luckily, Dropship 3 managed to drop units). I'm using the Official TS release from the official C&C Site. Did anyone have this problem?
  9. I always go directly to the dam. I tried to approach to this tunnel, but I can't find a way to reach it. The bridge that leads to it can be repaired only from one side. I was lucky once before, as I got an Engineer from an Orca Transport that was being shot down, but I didn't think of using that hidden passage... Sadly, the Engineer is rarely extracted. Tell me how do you get there
  10. Plok

    A First Look at Red Alter Mod

    It seems you forgot Stalin, the Russian "achhhnowledged" and the total ambiance of the game which is more "relaxed" than Tiberian Dawn.
  11. As I stated before, this is the official TS/FS release from commandandconquer.com. Remember, it's ripped from The First Decade and patched to v2.03
  12. I tried to do what you said. The second Dropship appeared when I got rid of Rocket Soldiers on the bridge, so I sent my units off the bridge. The Dropship managed to land on the bridge instead of the beacon, but didn't unload any units. It is also a bit shaded and can't be selected. I've also noticed that some Dropships are not targeted by SAM-s, including the "crazy" one in question
  13. Plok

    A First Look at Red Alter Mod

    Wait, wasn't RA always more "cartoony" than the main C&C franchise? Wasn't that the point of making a parallel C&C Universe?
  14. Kako je, sugrađanine :)

  15. Now that's cute Hope there'll be some more C&C Lego stuff out there...
  16. Yes, this is constant, as I made a mission restart
  17. Believe it or not, it actually has a meaning Back to the subject, do you perhaps know what's the issue here?
  18. Nice one! Brings up some nostalgia...
  19. What about the general strategic flaw that enabled the GDI player to start with Juggernauts, but the Nod player had no Artillery???
  20. Does it include the cinematics?
  21. Plok

    between ra2 and ra3

    They're both good for me, but RA2 had better characters and is easier to mod
  22. That thing doesn't deserve to be called a cyborg at all... More like a StarCraft Firebat....
  23. If they're doing this to the Avatar, I dare not imagine what they're doing to other designs...
  24. Handy little website, if only it had statistics for Uprising units...
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