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About Plokite_Wolf

  • Rank
    C&C encyclopedia wannabe
  • Birthday 05/05/1995

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Profile Information

  • Location
    Split, Croatia
  • Interests
    Gaming, modding, drawing, being lazy as hell

Command & Conquer Profile

  • C&C:Online
  • CnCNet
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  • Renegade-X
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  • Favourite C&C
    Kanes Wrath

Recent Profile Visitors

82,809 profile views
  1. https://cncnz.com/features/technical-support-help-guides/installing-command-conquer-red-alert-2/ https://cncnz.com/features/technical-support-help-guides/installing-command-conquer-red-alert-2-yuris-revenge/
  2. Plokite_Wolf

    Forged Battalion

    https://steamcommunity.com/games/686260/announcements/detail/1719699119618206509 Oh joy, it's just the EArly Access version with a few voiceovers and 5 new campaign missions. Woo.
  3. There is no way you can read it and see his disagreement on that. He said it in an official capacity, so that was his official standpoint. I mean it's logical, firing is more expensive than convincing someone to quit on their own.
  4. https://www.gamesindustry.biz/articles/2018-06-25-people-make-the-mistake-of-saying-this-is-what-you-really-want
  5. Plokite_Wolf

    Fixing RA2 and YR errors

    https://cncnz.com/features/technical-support-help-guides/fully-updating-the-first-decade/ Make sure you read the sections on the bottom too.
  6. That says a thing or two about you then.
  7. We would like to inform you that we will be changing our hosting again, since our current option was a rather transitional one. We do not know how long this will take, and there might be disruptions in access to the site. What we can tell you is that you can follow any and all related messages on our Facebook page, Twitter profile, and our Discord server.
  8. Saints Row: Gat Out of Hell is the closest thing to that description for me. However, it's only a 3-hour game tops, and I was in it just for the storyline, then started appreciating the rest of the series even more.
  9. Then why do you consider yourself worthy of boasting?
  10. You apparently never heard of banks, oil companies, weapon and tobacco lobbyists, companies which use resources gathered by literal modern-day slaves...
  11. As we all know, EA loves its lootboxes. While they are not the ones who first envisioned them, nor popularized them, they are taking the hardest backlash for them due to the way they monetize their games, even high-tier ones like Star Wars: Battlefront II (2017). And yes, if you already didn't find out by now, they could simply not resist putting them into Command & Conquer: Rivals. A few days ago, gamesindustry.biz interviewed EA vice-president of strategic growth Matt Bilbey on matters such as game streaming, VR, game-licensed movies, but what stood out was the last subject - lootboxes. Bilbey states that EA is working with entities such as the Belgian Gaming Commission, which lobbies for legal restrictions on such practices: Additionally, he says that they have an internal "moral compass" that would supposedly ensure "fairness": PC Gamer's brief analysis pointed out EA's self-contradiction. In May 2018, not even a full month after EA chief designer Patrick Söderlund claimed they wanted to avoid another Star Wars: Battlefront II (2017) scenario, EA CEO Andrew Wilson stated in an earnings call that the company would "push forward" with lootboxes. With EA refusing to take the hint from players and even some countries' governments, the future of their games seems bleak indeed.
  12. Some hours ago, Redwood Studios announced some fair play features that will be added to Command & Conquer: Rivals before its worldwide launch. Players will be split to leagues (Bronze, Silver, Gold, etc.), and within those leagues, unit levels will be capped, so even if a player has a unit that is over the league's level cap, that unit will be brought down for the durations of the matches in the said league. Once players enter a higher league, they will not be relegated to the lower one again. Win streaks will be awarded in a way that after the third consecutive win, the player will receive twice as many medals until the first loss. If, or rather, when the matchmaker does pair two players who are not of a similar level, these matches will be marked as "challenge battles", in which lower-level players will not lose medals upon defeat but will gain double the medals if they win, while higher-level players in such matchups will gain and lose medals as normal. Finally, although it wasn't mentioned in the article, commanders will apparently have a change in art style, including the much-criticized design of Kane. Redwood Studios also stated that they will activate premium currencies before the game launches worldwide, and likely even before these fair play changes. Before this, they announced that the progress achieved by currently active players (still only Android users from the USA and Canada) will not be wiped when the game launches, which even had some of the game's supporters up in arms. The priority choices are "interesting" to say the least.
  13. Earlier today, Red Alert: A Path Beyond received the patch. While you might mistake it for a balance patch when looking at the changelog, it is a major thing - a new unit, the Allied Chrono Tank from Red Alert: The Aftermath from 1997, is now a purchasable unit, complete with the chronoshift ability! This is a version you do not want to miss, so update the game or download it fully from the W3D Hub launcher!
  14. Plokite_Wolf

    Command & Conquer Wiki Will Move to Gamepedia

    There are links above. Be bothered to read.