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Plokite_Wolf

Lead Administrator
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About Plokite_Wolf

  • Rank
    C&C encyclopedia wannabe
  • Birthday 05/05/1995

Profile Information

  • Location
    Split, Croatia
  • Interests
    Gaming, modding, drawing, being lazy as hell

Command & Conquer Profile

  • C&C:Online
    PlokiteWolf
  • CnCNet
    PlokiteWolf
  • XWIS
    plokite95
  • Renegade-X
    PlokiteWolf-CNCNZ
  • W3D Hub
    TeslaWolf
  • Favourite C&C
    Kanes Wrath

Recent Profile Visitors

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  1. Another month, another update from Jim Vessella regarding the Command & Conquer remasters, this time focusing on the campaign screens in Tiberian Dawn, and how they will now be available for selection individually like in some of the later titles. Here's the full update from the C&C subreddit:
  2. Plokite_Wolf

    FinalAlert Map Editor broke

    Worst-case scenario, run it in a virtual machine with an older OS.
  3. About an hour ago, EA producer Jim Vessella posted a new update on the C&C and Red Alert remasters, along with the above shown render of the Aftermath Tesla Tank. Here is what he had to say: The original post is here. Relatedly, the old official Command & Conquer Facebook page has been resurrected the other day and will now also post about remaster updates.
  4. Plokite_Wolf

    C&C Remastered Update: Sidebar and Full Production

    This answer explains everything, doesn't it? The games of the tryhards.
  5. Plokite_Wolf

    C&C Remastered Update: Sidebar and Full Production

    What isn't "cartoony" to today's generation?
  6. After a period of silence, EA producer Jim Vessella posted a new update on Command & Conquer: Remastered, this time concerning the sidebar, and entering full production. He had this to say: The post was originally made on the C&C subreddit.
  7. The C&C 3: The Forgotten mod for Tiberium Wars, over 9 years after its previous update, just had a new release. Version 1.2.0 rebalances the Forgotten units, adds a new Fissure Tank projectile model by Egozi44, and fixes a typo in the Veinhole Monster superweapon's description. It's always nice to see old mods resume development!
  8. That last batch looks pretty neat.
  9. For many years now, Red Alert 2 and Yuri's Revenge required elaborate procedures to run smoothly on newer systems. Earlier today, CnCNet released an update for their Yuri's Revenge client, version 4.27, which incorporates compatibility fixes (black screen, Alt+Tab), a wider range of screen resolutions in the ingame menus, LAN capabilities and campaign speed sliders for the singleplayer installations of both Red Alert 2 and Yuri's Revenge. This means that you can just install the latest version of the client and run RA2/YR outside that client as you normally would for playing campaigns. It is, however, primarily meant for The First Decade and The Ultimate Collection versions of the games. You owe it to yourselves to get this update. Simply run your existing version of the YR client and let it download the latest update automatically, or if you don't already have it, get it from CnCNet's website.
  10. We've neglected the community side of the news in recent times, so here is a run-down of what's been happening in April: W3D Hub has included full C&C Renegade support to their launcher, updated their 3DS Max 2017 tool, and released Red Alert: A Path Beyond version 3.4.0.0. The site Arcade Attack has posted an interview with ex-Westwood and current Petroglyph programmer Mike Legg, talking about his work on Dune, Command & Conquer, Legend of Kyrandia and more. The Second Tiberium War, a standalone Tiberian Sun mod, was updated to version 2.1, including a full-length singleplayer campaign! The Ares DLL for Yuri's Revenge was updated to version 2.0p1, basing itself on the publicly unknown 2.0 from last September. It is now possible for units to deploy to different unit types than their original one.
  11. Plokite_Wolf

    First C&C Remastered Renders Published

    I will never understand people who see "cartoony" designs in everything. Stylized and in certain aspects simplified even, sure. But cartoony? Wut?
  12. Less than an hour ago, EA producer Jim Vessella posted this first piece of art that will be used in Command & Conquer: Remastered - a faithfully recreated Construction Yard in GDI gold colours, along with a development update. He had this to say on the C&C subreddit:
  13. A YouTube mirror is now live:
  14. Even though GDC 2019 ended just over two weeks ago, the Command & Conquer Post-Mortem with Louis Castle, Erik Yeo, Steve Wetherill and Frank Klepacki has just now been made publicly viewable on the GDC Vault website. Have a look at how the original C&C was made!
  15. Plokite_Wolf

    RA2 In-Game Problem

    I think it's due to an error with permissions for writing into the system registry while installing the game. The game itself may install fine but if it doesn't have permissions to write necessary registry files (including the serial key), the DRM system triggers and the result is well-known. Installation with admin privileges is a must.
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