Jump to content


Lead Administrator
  • Content count

  • Joined

  • Last visited

Everything posted by Plokite_Wolf

  1. In EA's official quarterly earnings call for Q3 of the current fiscal year that was released two days ago, the company touched on the performance of Command & Conquer: Rivals. EA seems to lament every single release as "below expectations" and try to hunt for a scapegoat for that outside the company (e.g. the same earnings call blamed the "poor" performance of Battlefield V on the "competition" of Fortnite and Red Dead Redemption II) instead of their own shortcomings. It would appear that the level of attention given to Rivals from its own separate fanbase, which surprised in size even myself as someone who immediately prepared a casket for it as soon as I heard about it, is not enough for the once overconfident publisher whose stocks have taken an insane dive in the past several months, and which fell even further on the day the earnings call was released alongside the stocks of many other publishers. On a personal note, I'd just like to share my disbelief at the lack of self-reflection executives and select developers within major companies have, taking absolutely no responsibility of their own and blaming everyone and everything else for their own failures. If EA manages to survive the year without major blows, we are looking at an upcoming C&C remaster release which brings hope that at least someone (you know who you are) recognizes that their own customers matter more than shareholders in the long run, but time will tell sooner rather than later whether that will be properly put in deeds and not just words.
  2. True to his apparently monthly reports on the Command & Conquer remasters, EA producer Jim Vessella posted on Reddit just now: The poll is in a separate Reddit thread that you can upvote individual tracks on, but not reply. Get voting for your favourite tracks, Frank is sure to do something super-awesome with them, whatever that something may be.
  3. Plokite_Wolf


    What do you mean by "short"?
  4. Plokite_Wolf

    Forged Battalion

    Petroglyph seems to have joined up with Team17, another company which hasn't developed a proper title in many, many years.
  5. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    Not multiple mistakes in succession.
  6. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    You seem to keep implying and expecting that EA has competent businessmen. If that were the case, they wouldn't have allowed the past ~14 months to occur. I don't say these things just because I hate their guts. I hate Apple's every collective organ too, and I'll always admit that their businessmen are among the best in the world, if not the best, because every step they make is so carefully calculated and based on what they can realistically accomplish. EA just gambles (heyy!) their way through everything and expect to consistently skyrocket in the stock exchange without properly evaluating their own markets.
  7. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    And this is where they fail. Numbers without weight are meaningless. There are more factors in this whole situation that is more than dry earnings. Well, they are oversaturated, especially the PC market. A company needs to be aware of that and try to adapt to that, if anything to maintain a relatively steady revenue from the games they make. If they make a 1:1 copy of something another company made but set in a different IP, they are cretins if they then wonder how the sales are "below expectations". Again, pandering to nameless and worthless shareholders is a very short-term thing. What's currently happening with EA is the purest possible demonstration of that. All they cared about was stock growth at the expense of everything else, and they're now left with an empty upcoming portfolio and a lot of employees to feed with revenues from nothing. Lootboxes were removed from a major title that was supposed to reap their profits like nothing, another sold a million copies less than they anticipated, and the next one has little buzz going around it right before launch. It shows that only dim minds never think long term and discard the whole picture.
  8. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    I think you underestimate how oversaturated that pathetic excuse of a gaming market is.
  9. Plokite_Wolf

    EA Believes C&C: Rivals Perfomed Below Expectations

    Numbers aren't everything here. Mobile games derived from things that are fundamentally mobile-unfriendly will fail to bring that same crowd to the fold. After EA, Activision-Blizzard found that the hard way. Guess which demographic they got to shill Rivals for them (for free, which makes it even sadder). And how "well" that turned out. Well, the key turning point was when an entire community (bless you, Battlefront players!!!) gathered to resist EA's shit. Then some governments lent a helping hand. EA doesn't have much time to adapt, their stocks took the largest hit since the 2008 recession and they have a surprising number of studios left to finance while their upcoming game list is barren.
  10. Mere minutes ago, EA producer Jim Vessella posted an update regarding the status of the original C&C source codes and what engine they will be using for C&C Remastered and Red Alert Remastered. This debunks a long-standing belief in the community that the source codes of Westwood-era titles have been lost, which is definitely good news!
  11. After several days of only working by inserting existing Xbox 360 discs, Kane's Wrath for the Xbox One finally has its proper Microsoft Store page! So, to recap all the available Command & Conquer items on the Microsoft Store: Command & Conquer 3: Tiberium Wars (with Map Pack 1 and the Ground Zero map) Command & Conquer 3: Kane's Wrath (with Map Pack) Command & Conquer: Red Alert 3 (with Decimation Map Pack) Command & Conquer: Red Alert 3 - Commander's Challenge Command & Conquer - book by Keith R.A. DeCandido (!)
  12. Our beloved Frank Klepacki was at MAGFest for more than just the historic concert with The Tiberian Sons. At the festival, he also held an hour-long discussion on his career as a music composer and audio director. It's always nice to hear background stories on developers' and artists' work, so be sure to check it out.
  13. The upper image somehow looks worse. The Humvees look borked and apparently the algorithms are confused by the dirt/sand. The lower one looks good.
  14. As of today, Command & Conquer titles that were released on the Xbox 360 back in the 2007-2009 period are officially available for the Xbox One as part of their backwards compatibility program. You can buy these titles from the following links, or just insert your Xbox 360 disc into your Xbox One console: Command & Conquer 3: Tiberium Wars Command & Conquer 3: Kane's Wrath (currently only the Map Pack is purchasable) Command & Conquer: Red Alert 3 (with Decimation Map Pack) Command & Conquer: Red Alert 3 - Commander's Challenge I have inquired with Xbox Support on why C&C 3: Kane's Wrath is not listed as a separate purchase like the others are, and it seems it is still under review with no real ETA on when it will be publicly available, just to keep an eye on updates in the rest of the week. Stay tuned for more info.
  15. https://cncnz.com/features/technical-support-help-guides/ All guides are up to date, please do not skip steps and final touches sections.
  16. Alright, it seems it's only a partial support thing for Kane's Wrath then. I'll still wait a bit to see if they release it for individual purchase.
  17. Happy (belated) New Year, everyone! Now that the holidays have ended and my personal health issues have passed, it's time to review what's recently been going around the Command & Conquer community. The biggest news, as you can see from the image above, is that last night, Frank Klepacki and The Tiberian Sons performed Command & Conquer tracks live at MAGFest. This music spectacle was streamed live on Twitch, and there is a recording available here at around 01:05:14, with a YouTube mirror (hopefully in higher quality) likely to end up on the official MAGFest channel. If you haven't already, watch that concert (don't just listen to it, that's all I'm willing to spoil!), you owe it to yourselves. W3D Hub have revealed their latest project - the Tiberian Dawn: Ground Zero standalone mod for Renegade, which will be properly based on Tiberian Dawn. The highly polished final version 009 of the Contra mod for Zero Hour is now out. GenTool has been updated to version 7.6 with three bugfixes. You can grab it from CNCNZ.com or the official GenTool website. The 2.0 alpha version of the Tiberium Essence mod for Tiberium Wars has been released. The massive 3.78 patch for the C&C Untitled mod for Zero Hour has been released. The Dawn of the Tiberium Age has been updated to version 1.176. The Mental Omega mod for Yuri's Revenge has a screenshot hinting at an ominous and oddly familiar device.
  18. One of the little known but saddening side-effects of Victory Games' closure in 2013 was that a lot of Westwood-era archives were scheduled for disposal, among which were the original tapes holding cutscene footage. We do not know for sure if EA ever digitally archived them beforehand. However, very few people in the community were in on the fact that an unknown person managed to get hold of three of these tapes from Yuri's Revenge before they reached a landfill in the Los Angeles area - one holding selects from days 1-5, one holding selects from day 6, and one holding off-line footage. Ladies and gentlemen, for the first time in history, and thanks to @anderwin for posting this first on Project Perfect Mod, we witness the footage from days 1-5 of the filming of Yuri's Revenge, which was long believed to have been lost. Enjoy!
  19. It'd still need human corrections because it looks watercolour-ey, but definitely interesting results.
  20. Plokite_Wolf

    Rivals isn't that bad

    But why play that when you can play a real game?
  21. That's the thing, we don't know for sure if one even exists.
  22. GenTool, xezon's extension for Generals and Zero Hour, has finally received a new update, 7.5 to be exact. Here's what's new: New Features 7.5 Enabled reveal of random colors and start positions with Random Balance Enabled extra camera height in singleplayer missions Enabled low camera pitch values in singleplayer missions CNC Online: Added 2v2 ladder scoreboard and points preview Added menu display option to disable ticker/event/ladder displays Added support for chain loading other d3d8 files (d3d8x.dll, -proxy custom.dll) Added MDS checks for detecting maphack with buildings during replay playback Added support for custom camera heights in mods and custom maps (singleplayer, online) Fixes/Improvements 7.5 Disabled GenTool initialization in WorldBuilder Changed scroll speed value steps in GenTool menu Changed the ini file validation to accept the modification of a variety of UI related files Improved the screenshot feature to allow taking images without limitations (F11 button) Improved Anti Cheat Improved MDS performance Improved internal memory management and performance Fixed a bug that caused wrong ticker event times for American time zones (UTC-x) Fixed potential crashes Refactored major parts of code You can get it from the official GenTool website, or here from CNCNZ.com.
  23. Plokite_Wolf


    What happens right before the mismatch?
  24. Plokite_Wolf

    A modest CnC proposal

    Aaaaand you're out. Waste someone else's time with your pointless whining.