Jump to content

MrFlibble

Members
  • Content count

    291
  • Joined

  • Last visited

Everything posted by MrFlibble

  1. MrFlibble

    Forged Battalion

    I guess they don't want to tell you everything right away. You can with certainty tell that in this title: there will be lots of action with various units (ground and air at least) in large numbers, and probably base building, and there's an overall futuristic theme there will be some kind of unit customisation and branching tech/upgrade trees there will be a soundtrack by Frank Klepacki That's quite enough information to give a very preliminary judgement if this may interest further or not IMO.
  2. That's a good point, although I think that there might be legal ways to revoke a freeware license. But have the titles in question been released with the appropriate license files to confirm this status? In the past there have been several temporary freeware releases of very popular commercial games, including Sierra's Red Baron and Caesar (some of them listed here). In many cases these were in connection of a new game in the series being released, and at the time they were not marked as temporary promotional actions. In fact, IIRC the download of Caesar included a readme which stated something along the lines of "no technical support is provided for this game but don't complain - it's free after all", which is a rather typical statement for freeware releases that occurred back in the day (when some companies thought they could not make any more profit with legacy DOS titles), yet the licenses for these games only extended to the downloads that were temporarily available from Sierra's website and were since revoked.
  3. I just found several previews/reviews of the game available via the Wayback Machine with good quality pre-release screenshots (some in the GIF format): Computer Games Online news (16-01-1998) Computer Games Online first look (12-02-1998) Computer Games Online screenshots (16-05-1998) Computer Games Online preview (23-06-1998) Strategy Gaming Online review (15-10-1998)
  4. Eador: Genesis is free for a limited time from GOG.com: https://www.gog.com/game/eador_genesis
  5. MrFlibble

    The Ultimate Free-to-Play PC Games List

    Here's a few more games you might want to add to your list: Amulets & Armor (RPG, open source, liberated) Annex: Conquer the World (RTS, open source) Catacomb Snatch (shooter, open source) Conquest of Elysium II (TBS, liberated) Paranoia 2: Savior (FPS, freeware) Priority: Survive (RTS, freeware) Wyrmsun (RTS/TBS, open source) I also noticed that some of the games in the list are not stand-alone but mods for commercial games (e.g. Barista 2 and Pathways Redux are mods for Doom 3). It would probably be nice to have these marked somehow.
  6. MrFlibble

    Blizzard Announces StarCraft: Remastered

    Hope you guys don't mind going a bit off-topic here. This is something I wanted to discuss for quite a while: do you think that when porting C&C to Mac (which was the first version to use hi-res graphics that later on became C&C Gold), Westwood should have gone the Blizzard way? Before C&C, Blizzard ported Warcraft: Orcs & Humans to Macintosh, and updated all the graphics for the SVGA 640x480 resolution: The graphics are not perfect (the artists did not have a lot of time to redraw everything in double the resolution plus correct aspect ratio) but the result is very similar to Warcraft II. Conversely, Westwood used the same graphics for everything except the GUI, resulting in an increased field of view but reduced size of everything in the game. Additionally no effort was made to correct the aspect ratio other than by the way of stretching the signal on a 4:3 screen, and an option exists to run C&C Gold and RA in 640x480 mode with only a 640x400 portion of the screen being used (and everything except the GUI having incorrect aspect ratio). Personally I think Westwood should've taken the Blizzard route and produced high-res graphics while maintaining the view of the DOS version. I suppose they still had the models from which in-game sprites were pre-rendered by the time RA and C&C Gold were developed to create accurate assets in high resolution. (On a side note, the interview by TeamLiquid suggests that the new StarCraft sprites were redrawn manually)
  7. MrFlibble

    Free alternatives to classic games

    A user in another forum notified me that some links were down/hacked so I replaced them with Wayback Machine links. Some more games were added to the list too.
  8. MrFlibble

    So there will be a Dune reboot after all

    David Lynch's Dune wasn't mediocre, or at least, de gustibus etc. I know some fans were disappointed by the ending and/or such and such details not corresponding to the book, but personally I've always regarded it as Lynch's own interpretation of the source material, to which he is perfectly entitled. Also don't forget that Frank Herbert had a consulting role in the movie's production. The miniseries doesn't follow the book's plot 100% either. I didn't like how they introduced the travelling Irulan subplot. I understand that it was for narrative purposes but that didn't make any sense to me. Also some of the cast were pretty off compared to their characters' descriptions in the book IMO. I liked the miniseries Dr. Kynes though (IIRC the actor's name is Karel Dobry), and did not Max von Sydow in Lynch's version. Ian McNeice did a very good Baron too. Either way, I'm not really excited about the new movie.
  9. MrFlibble

    Blizzard Announces StarCraft: Remastered

    So guys... the free version of StarCraft has been launched: https://starcraft.com/en-us/articles/20674424
  10. Shadow Warrior Classic Complete is free on GOG.com: https://www.gog.com/game/shadow_warrior_complete Not sure if this is permanent or a temporary giveaway though.
  11. For some time I used to think that total conversions of video games that eventually became separate, stand-alone titles are few and far between, as I knew only of a couple examples, like NAM and Gunman Chronicles. Eventually though I started to discover more and more of such games, and decided to make a list of them. Probably not very surprisingly, what I managed to find so far are mostly FPS games based on popular engines (id Tech, GoldSrc, and the more recent UDK), with but a few titles from other genres. No idea if this is because of the general level of popularity of the FPS genre or some other factors have played a role as well. The criteria for picking games were as follows: 1) initially there has been a requirement that another title, of which the game in question is a TC or mod, needed to be present in order to run the game, and 2) eventually said requirement was dropped, making the game in question stand-alone. In some cases below, however, a fully stand-alone game was preceded by a mod/TC with a similar theme or storyline. Command & Conquer: Renegade Red Alert: A Path Beyond (originally Renegade Alert) Tiberian Sun Reborn (originally C&C Reborn) Crysis WarsWreckage Doom Action Doom 2: Urban Brawl (a prequel to the Action Doom TC) Doom II HacX [requires an engine port] Doom IIIThe Dark Mod Duke Nukem 3D NAM (created after the Platoon TC) Die Hard: Nakatomi Plaza (went over to GoldSrc and then to LithTech) FreeSpace 2Wings of Dawn Half-Life Counter-Strike Cry of Fear Day of Defeat Gunman Chronicles (initially a Quake TC that first moved over to Quake II and then to GoldSrc) Sven Co-op Team Fortress Classic (based on the Team Fortress TC for Quake) Half-Life 2 Black Mesa (started as two separate mod projects) Garry's Mod No More Room in Hell Nuclear Dawn The Stanley Parable Synergy Underhell Mount & Blade Mount & Blade: With Fire & Sword (originally a commercial TC/add-on Mount & Blade. Ogniem i Mieczem) Mount & Blade: Warband Vikingr (does not require Warband to be installed but asks for a license key) Quake Alteria (originally Omen) [download] Battle Mech X-Men: The Ravages of Apocalypse [requires an engine port] Quake II CodeRED: Battle for Earth (originally CodeRed) DDay: Normandy Digital Paint: Paintball 2 LTKTBM (based on the Action Quake 2 TC) Quake III: Arena Bid for Power Dark Salvation Smokin' Guns Tremulous Urban Terror World of Padman Unreal TournamentTactical Ops: Assault on Terror Unreal Tournament 2004 Alien Swarm Damnation (evolved into an Unreal Engine 3 game) Killing Floor Red Orchestra: Ostfront 41-45 Unreal Tournament 3 Angels Fall First: Planetstorm Antichamber (originally Hazard: The Journey of Life) Renegade X The Ball The Haunted: Hell's Reach (originally The Haunted) Warcraft III League of Legends (evolved from Defence of the Ancients)Now I also know that some Tiberian Sun mods/TCs have become stand-alone (like Twisted Insurrection), however it's often hard to find out if there had been non-standalone releases of them, or they were conceived as standalone games from the very start. I would very much appreciate information on Tiberian Sun TCs that fit into the criteria of the aobve list, as well as on other games that I probably missed as well.
  12. Actually I don't think that the game tries to look 8-bit. The original C&C has an 8-bit palette and it's not blocky or anything. I think 8-bit here is just used as a catchy moniker for "retro", possibly popularised by recent games like 8-bit Killer and the like. And "retro" itself is defined not as a copy of the mid-90s graphics but as some sort of unique style with blocky stuff.
  13. Looks very cute! Also what's the talk about "bad" graphics? It's certainly better than this whole "realistic" blandness that seems to be the thing lately.
  14. A while ago I read about a game called Wings of Dawn which runs on the FreeSpace 2 engine. It turns out that this game was originally a total conversion for FreeSpace 2 that was released in 2010, but last year the author started reworking it into a stand-alone game using the open source engine of FreeSpace 2, which is released in an episodic manner. However, as I am completely unfamiliar with the original FreeSpace 2, I cannot tell if this new stand-alone version uses anything from it apart from the engine. For some reason, the most comprehensive source of information about this game that I have found so far is TV Tropes.
  15. MrFlibble

    The Ultimate Free-to-Play PC Games List

    There has been some misunderstanding with Bio Menace, because GOG.com published it exactly 10 years after Apogee released this game as freeware. Some people thought that Bio Menace had not been available as freeware before the GOG.com release.
  16. MrFlibble

    Black Mesa (HL remake) full download links

    Does it require a Steam account and/or a separate installation of the Source engine, or is it completely stand-alone, no strings attached?
  17. A very neat looking game!
  18. MrFlibble

    Free alternatives to classic games

    Dark Konflict seemed like a very promising game, it's a pity the development was abandoned.
  19. MrFlibble

    Free alternatives to classic games

    Freedoom v0.10 is out, with lots of improvements. More monsters and almost all weapons have been replaced with higher quality art. Maps have been updated as well. Wyrmsun v1.8.0 adds the custom hero option and inventories for heroes and high-level units.
  20. Just found these articles with some nice analysis of mission design in Command & Conquer: http://www.ultimaratioregum.co.uk/game/2013/09/07/real-time-strategy-level-design/ http://www.ultimaratioregum.co.uk/game/2014/04/27/real-time-strategy-level-design-ii/
  21. MrFlibble

    Free alternatives to classic games

    Feudal Wars is a project of a free browser-based medieval RTS inspired by Age of Empires II. The list of features can be found here, and the project messageboard showcases the graphics and other stuff already done. According to the FAQ, there will be a kickstarter for the game at some point. There seem to be no plans for a non-browser versions for now, but perhaps the authors will agree to release their assets into public domain and those could be combined with the OpenAge engine recreation of AoE2.
  22. MrFlibble

    Free alternatives to classic games

    Added the free/prototype version of Sublevel Zero as a game inspired by Descent. Essentially, it's a 6DoF corridor flyer/shooter with randomly generated levels: This free prototype version was made in 72 hours and submitted to Ludum Dare. The game was then further developed into a commercial version which is very different from the initial free release.
  23. MrFlibble

    Free alternatives to classic games

    Wyrmsun is a free, open source real-time strategy game that runs on the Stratagus engine (an engine recreation of Warcraft II). Its art style is remarkable close to that of Blizzard's famous game, however Wyrmsun is an original title with its own unique features like individual unit names, traits and experience points, a turn-based grand strategy mode, and a setting that blends fantasy and mythology with real historical background. Wyrmsun is free and open source, but those who would like to support its development can buy copies from Steam and Desura. Annex: Conquer the World is a free, open source real-time strategy game based on the MegaGlest engine, which is apparently inspired by the Command & Conquer series of games, as well as Earth 2140 and sequels, Warzone 2100 and StarCraft. There are four playable factions, several terrain tilesets, customizable tech trees, campaign scenarios, skirmish and mutliplayer modes. The same developer is working on another RTS with a space sci-fi setting, called Terra Centauri: Last Stand. A beta is available here. openKB is an engine recreation project for New World Computing's King's Bounty, with planned support for the original game's files as well as a free open source data set. The development is in its early stages, so no downloads yet. Free Mars is a free, open source turn-based strategy game inspired by Sid Meier's Civilization, Colonization and Alpha Centauri. Rescue! Max is a remake of Rescue!, a Mac shareware game. CATharsis is a project to create an open source clone of Duke Nukem: Manhattan Project in Blender. It's not an engine recreation, but rather a stand-alone game similar to DNMP but with its own protagonist, art, levels etc. Rather early stages of development. OpenGGS is an open source remake of The Great Giana Sisters (a Super Mario Bros. clone). The author has permission to use original graphics from the Commodore 64 version, but there's also a free tile set as well. In other news, recently a Windows binary executable was made available for LordsAWar!, a free open source clone of SSG's Warlords II. The version is 0.3.0, which features a two single-player scenarios, random map mode, and network multiplayer.
×