Jump to content


Retired Staff
  • Content count

  • Joined

  • Last visited

Everything posted by AZ-Stalker

  1. AZ-Stalker

    My time here is done for now

    First of all, C&C is not "nearly dead". You might want to rethink that one considering the amount of active community projects and activities. It's only dead if you stop being part of it. Secondly, you don't have to deal with extremes and fully end your time here. If you're going to be focusing on other projects - that's fine and it doesn't mean you can't drop in on the forums here and there. Other than that, if you truly wish to stop showing up around the community (for now?), let us know what's the best way to contact you in the future (for whatever reason). Not everyone uses twitter. You've uploaded a lot of stuff like map collections and mods, so it would be great if you could leave some solid contact info (email? site/blog?) in case the old links die out and someone really needs help with your uploads.
  2. Nmenth's answer to the 4th question is the same one from the 3rd. Possible copy/paste error during the roundtable's initial compilation. The second part of dbjs2009's answer for question 3 is repeated twice in the same place. Another error.
  3. AZ-Stalker

    Cartoon and Conquer #101 - Final Edition

    What an ending! I love it! Thank you again for doing all of this for so long! Also, have you considered giving us some kind of complete collection download? I would love to add all of your comics to my C&C collection, they're just too good to overlook.
  4. AZ-Stalker

    Tiberian Daylight

    Need medical attention? Get it in Episode #9:
  5. AZ-Stalker

    Tiberian Daylight

    If you look up the various definitions of the word "episode" you can see that its use in this case can't exactly be classified as wrong, although I see your point Sonic. Fact is I specifically chose the word "episode" over words like "edition" to signify new releases for a few reasons, actually. The most prominent one being personal preference. For me, these figures are alive in their own sense, it's a three dimensional thing and it happenes on my desk in front of me as I take the pictures. It feels a lot more alive or like a humoristic action video as I'm creating each part of the story and that's something I can't exactly explain correctly for everyone to understand. Bottom line, the word "episode" fits better (in my opinion), but I think the reasoning behind my use of it isn't something a lot of people can fully relate to. Also, since I've already used that word in the previous comics, it'd be a pain to go and reupload everything at this point, plus it would cause a bit of generic confusion.
  6. AZ-Stalker

    Tiberian Daylight

    Next episode will be here soon.
  7. AZ-Stalker

    Time To Play The Game... Again

    Playing anything specific, Sonic? I'm all over Tiberian Sun Reborn at the moment. Can't get enough of it!
  8. AZ-Stalker

    Tiberian Daylight

    Forgot to update that one. There, all good now.
  9. AZ-Stalker

    Tiberian Daylight

    Get some much needed veterancy points in Episode #8!
  10. W3D Hub action explanations excluded, could people please stop looking at the smoke screen arguments about ethics and what is the right/wrong way to start a community and start focusing on the main issue which even ACK pointed out numerous times -> WHY so many developers left BHP even after trying to get issues solved and all of the sent warnings about ongoing problems. Not HOW they left.
  11. I can't see a thing. Its just all gray with a bare bones link structure on the top and bottom of the page. I can scroll through whole threads without seeing a single post - just a gray background.
  12. I chuckled at certain points in the video. Always like this sort of creativity. Good promotion, in any case. By the way, is it just me and my connection or has the CnCNet forum been down for a few days now?
  13. AZ-Stalker

    Tiberian Daylight

    Episode #7 has arrived! Enjoy the introduction to GDI's point of view!
  14. AZ-Stalker

    My Renx Media

    Love the SBH-ish intro sequence, but it's too long for my taste. A faster version would work better due to the fact that most people who follow your videos will eventually get annoyed by the 20 second intro, having seen it many times already. Also, I really lol'd at the MRLS driver video. Love that you're taking the time to capture moments like that - keep it up! It's all just good promotion for RenX as well!
  15. AZ-Stalker

    Tiberian Daylight

    New episodes are currently in the works and everyone can expect them sometime soon. Here's a small present for ya to spark up some interest until the next episode arrives! The upcoming episodes will bring you to the Global Defense's viewpoint for a change and will feature some interesting GDI characters! Got a Facebook profile? Tiberian Daylight is regularly uploaded to this page, so that's a great way to keep track and never miss a new episode. Anything you'd like to see in Tiberian Daylight? Any thoughts on how to make it better? Don't keep it to yourself, type away!
  16. Funny how only these kinds of situations liven up whats left of the active C&C community these days. That needs to change. Soon. What needs are not being met to get everyone moving forward again (W3D Hub and BHP situation included)? Except EA trying to kill us all off in their usual corporate ways. From what I've seen, TSR has recieved a productivity boom. Let's apply that to other projects as well!
  17. Sonic, there is so much you probably don't even know about all of this (neither do I, actually). And this news post looks oddly in favour of BHP, indirectly calling out W3D Hub. Go jump over to W3D or get in a real one-on-one discussion with some of the people from over there if you want the full story which often gets kicked aside in favour of talking about the all-so-interesting "shady work" that was done. People should be more interested in why both TSR and AR left, not how they handled it. W3D staff are doing what they can to remedy the situation. Smoke screens should not be seen as something to concentrate on, but rather the situation they hide inside of them. I've seen BHP posts - why are they suddenly so unprofessional in public? The answer could very well be internal drama. I've been speaking to people who know a lot more about all of this and we have no right to accuse W3D Hub and continue to point towards the messy rise of their site. What's done is done. I'm not for dividing the community, but this obviously had to be done. W3D even extended both hands to remedy the situation and are offering options like BHP servers being included on their launcher (more exposure) and everything they can to help the community survive this, for the sake of C&C. Why are we not pointing out things like that in news posts? BHP changelong - unprofessional and probably a frustration vent. (?) One Winged Angel's statements from this discussion are an important factor to note in all of this. That's all I'll say on the matter, since I don't want to jump into something I'm not fully aware of. I hope we can all get over this and continue with keeping C&C alive in our own ways. EDIT: BHP still has a big TSR Titan in the background on their main site among other things. A bit hypocritical? In any case, these things should get sorted out in the near future - nobody wants a modding scene cold war on their hands.
  18. AZ-Stalker

    Tiberian Daylight

    Thank you for the offer! I'm currently fine with having a few threads on various fansites while keeping a Facebook album open on my group's page. If anything changes and I need some additional help, I'll keep you in mind. You may be right, I should change the HD to HQ or something more precise. I'll get on that soon. And yes, Sonic was kind enough to offer up CNCNZ resources to help support the project. I've decided to leave things as they are for the time being. Though, I'll probably explore the possibility of the website/blog option sometime in the future if everything holds up. Also, thanks to everyone for their comments and support! I've also gotten some more technical feedback on how to make the comic more fluid in it's readability. It's currently made to be read Left -> Right, Up -> Down, but as some of you may have noticed, #6 didn't follow this rule due mistakes in picture taking. People read the second dialog lines first and the initial ones second in three of the panels. So that's something I have to work on, I'm still learning everything as I go along and that's why I greatly appreciate any feedback people give me.
  19. AZ-Stalker

    Various Game Fixes

    As we've seen through Open Beta 1-2-3, the introductory videos in Renegade X are a must watch every time you start the game up. It would be great if the devs over at Totem Arts decide to enable introduction skipping by some means (via the options menu or just pressing ESC). Ofcourse, a mandatory intro video viewing on your first game startup is reasonable, but every time? Come on! Until such updates arrive (if the devs decide to address this matter) there have been a few know fixes which were talked about in CNCNZ's chatbox and on the Renegade X official forums, so I would just like to write them down over here so anyone having trouble can easily find them in case the info we stated earlier gets lost (along with any other cool little edits). It's worth mentioning that this thread could very well be used to cover various game edits and fixes that arise and have all of them documented for furthur use at the same time with no extra effort. If anyone has any similar issues or can help enlighten the rest of us to such helpful new options, please don't hesitate to write down helpful info and small edit proceedures. Any more small fixes we should know about? Post helpful information below to keep everyone informed or ask for assistance if you need help with technical issues like the ones mentioned above!
  20. AZ-Stalker

    Tiberian Daylight

    That's an enhancement option I always wanted to try out with this kind of work. Guess it work out pretty well! Oh, almost forgot... Episode #6 is here! Get in on the final episode of the repair mission story arc! I'm going to take a brake from making these for a few days. I hope everyone liked the story arc conclusion! Next up - GDI!
  21. AZ-Stalker

    Tiberian Daylight

    Noted. I've included an episode list in the first post of this thread. I'll update the list whenever a new episode arrives in addition to the usual update posts. You can also keep track of Tiberian Daylight's progress via Facebook - the photo album offers a nice way to move from comic to comic but at the cost of viewing quality, which is why HD links are provided there aswell. I'm using the term "HD" as a quick way to point towards a full resolution high quality image.
  22. AZ-Stalker

    Do you have an IRC Client?

    Haven't used IRC, though I remember some of the guys from W3D Hub were recently using it to send messages into a Tiberian Sun Reborn match from outside the game. So I figured it's still not that uncommon in today's C&C community.
  23. Thanks to CNCNZ.com for promoting the project! As Sonic already pointed out, everyone can feel free to check out Tiberian Daylight and join in on sharing your thoughts about the series! Any feedback is greatly appreciated. Also, Episode #5 was recently released and it's definitely the most action-packed episode yet! The Nod repair mission story arc should be concluded in the next episode (coming soon), and after that it's on to GDI's point of view!
  24. AZ-Stalker

    Tiberian Daylight

    Episode #5! Will Lucky and Chems make it? On to the bridge!
  25. AZ-Stalker

    Tiberian Daylight

    It's Existor's C&C 2013 font, a recreated and modified MiedingerMedium. It was posted some time ago on CNCNZ (this thread), but you can also find it on his Deviant Art profile.