

Matthias
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3 NeutralAbout Matthias
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Rank
Private
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Profile Information
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Location
Germany
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Interests
Hacking Open Source RTS game engines by night.
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CNCNZ.com New Article: Totally Not Angry Response To Stupid Community Comments
Matthias replied to Plok's topic in Command & Conquer News
Yeah, that is not really implied by that short quote from the EA CEO with the catchy title. The section at https://en.wikipedia.org/wiki/Electronic_Arts#Studio_acquisition_and_management_practices already references it and gives a more varied view. Big companies have big company problems. Nothing new there. -
CNCNZ.com New Article: Totally Not Angry Response To Stupid Community Comments
Matthias replied to Plok's topic in Command & Conquer News
Tried to fix things up, but the German Wikipedia articles are way better as it has more high quality and recent sources. There is an interview http://www.gamestar.de/artikel/wie-schlimm-ist-electronic-arts-wirklich-im-reich-des-boesen,3059248,seite2.html (sadly only in German) where Louis Castle described how the creative freedom and unlimited budgets EA granted them, actually let to hiring too much inexperienced staff as well as feature creep and waste of developer resources in their games as all ideas, even the mediocre ones, were implemented. I always thought the opposite was the case: reducing workforce and cutting budgets. I am not sure if he ever made such statements in an English language article. -
CNCNZ.com New Article: Totally Not Angry Response To Stupid Community Comments
Matthias replied to Plok's topic in Command & Conquer News
I agree that this seems to be a common misconception. However many publicly available sources with high impact all repeat that claim. For example https://en.wikipedia.org/wiki/Westwood_Studios#Acquisition_by_EA_and_liquidation is full of gaps, very one sided in that regard and contains a lot of unverified claims Also these community run social media sites like https://www.facebook.com/westwoodstudios and https://twitter.com/westwoodstudios spread a one sided view making people only remember the positive elements. This nostalgic "what if" dream also reinforces the perception that something fully functional was taken from the community by evil corporate overlords. -
Tiberium RTS + FPS? - Investigating Tiberium
Matthias replied to Sonic's topic in Command & Conquer News
Yep, I have to agree on this. It reminds me of this terrible XCOM 3rd person shooter where you can "control" your AI combatants and blow up a lot of generic alien enemies. It might sound great, but become really trashy. -
Throwback Thursday Throwback Thursday for 20th October
Matthias replied to Plok's topic in Command & Conquer News
I have no idea why they started C&C: Arena in the first place after Sole Survivor was so unsuccessful. Good marketing as they pretty much marketed those quick uninformed turn-ups into brave new design decisions in their "game designer interview" clips. -
Throwback Thursday Throwback Thursday for 6th October
Matthias replied to Plok's topic in Command & Conquer News
I am not a lawyer, but it could also be a copyright thing. http://artlawjournal.com/night-photos-eiffel-tower-violate-copyright/ -
Yuris Revenge Mental Omega Speed Mapping Video
Matthias replied to Sonic's topic in Command & Conquer News
Weird that the radar displays a green background on a desert map. -
EA Let the Speculation Begin - New Command & Conquer in Early Development?
Matthias replied to Sonic's topic in Command & Conquer News
"Would you like to spend 42 pink Tiberium crystals to finish construction instantly?" -
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But the Brotherhood of Nod only had the technology and budget of a 90s video game producer so no one believed them.
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A leak of unreleased developer material with extensive uncontrolled press coverage. Looks like we are becoming more and more professional.
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Red Alert Map Editor Updates & High Resolution Patch
Matthias replied to Sonic's topic in Command & Conquer News
Cool. Especially the UI improvements are impressive as there is no direct access to the source code. The great RA95 map editor was also a huge inspiration for https://github.com/OpenRA/OpenRA/issues/3377 -
CommandAndConquer.com Turned Into Placeholder Site
Matthias replied to Plok's topic in Command & Conquer News
They should at least disable http://www.commandandconquer.com/en/beta-registration Those people get paid to maintain the franchise and the community is actually doing a far better job in their free time. *shaking head* -
Too few people giving the playtests a try and reporting bugs is indeed a problem and delayed this stable release significantly.
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I think this hobbyist service is more professional than Westwood Online ever was. Great work!