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Found 36 results

  1. Another rapid-fire batch of recent news from the C&C community: C&C games that are on Steam (Tiberium Wars through Tiberian Twilight) are on sale until November 28th. Individually, they are 75% off, while the entire bundle of 5 games is 81% off. The Generals Evolution mod for Red Alert 3 released a trailer for the upcoming Release Candidate 2. The German C&C Saga had an interview with Slye_Fox on his Red Alert 3 mod Condition Red, which is available for reading in German and English. Dawn of the Tiberium Age, a standalone Tiberian Sun mod, is scheduled to be updated to version 1.16 on December 1st, with a changelog already posted. This was even covered by PC Gamer! The TiberiumRim mod for RimWorld is still being updated, with the latest version being Beta 18. Upcoming tournaments: Kane's Wrath: November R12 Tournament (November 26th) Red Alert 3: For The Win #51 (November 26th)
  2. Here's a quick run-down of recent news from the C&C community: A new graphics renderer for 2D C&C titles (plus Dune 2000), called DDrawCompat, has been released, and is intended to boost the performance of these games compared to the alternatives and remove the Alt-Tab issue on Windows 8.x and 10, as well as slowdowns in larger battles. Be sure to check out the latest experimental release. Kudos to @FunkyFr3sh for linking this! The team behind the Red Alter mod for C&C 3: Tiberium Wars released another source pack, including defense structures and some older unit designs. The Reborn mod for C&C Generals: Zero Hour has resumed production, and new Chinese generals have been displayed. The Red Alert 3 version of the Generals 2 mod has been updated to version 1.65, featuring navies and new unit models. Upcoming tournaments: Zero Hour: October Ladder Wars Tiberium Wars: October Ladder Wars Kane's Wrath: October Ladder Wars, World Cup Season 1 Round 2 OpenRA: Dark Tournament
  3. Several things have been going on in the C&C community in the past few days, so we'll go through them briefly: The Red Alter mod team have started working after a long hiatus, and have released the source models of what they've created so far. Kane's Wrath Reloaded (a Tiberium Wars mod despite the name) has been updated to version 1.91. Rampastring's alternate Tiberian Sun client has been updated to version 5.40 (use 5.30, then update it manually), and now even features the missions that were exclusive to the demo. An unofficial hotfix was released for the Zero Hour mod Shockwave, which resolves the pink Pathfinder texture on snow maps, fixes Kwai in the General's Challenge and makes Tao use his advanced nuclear silo in skirmishes and the General's Challenge. A full install of Shockwave version 1.201 is still required. OpenRA playtest version 20170902 has been released, featuring 40 resolved issues, a balance overhaul and the new "Agenda" map for the Red Alert mod, balance tweaks for the Tiberian Dawn mod, and a new version of the Mod SDK.
  4. We've fallen a bit behind on the news in the C&C community, so it's time to catch up. C&C Communications Center has relaunched on Sunday with a completely new look and a vast archive of data and images from Westwood's RTS titles currently spanning from the venerable Dune II to Tiberian Sun and Firestorm. Much of the material you can see there hasn't been seen publicly in many years, and some of it... ever! Over the past week, the Twisted Insurrection team introduced new tracks for the upcoming version of the mod: Radioactivity (including some lyrics from Kraftwerk's song of the same name), W.I.R.E.S., Tungsten Souls, and The Surveyors. The first three tracks were composed by Swirekster, while The Surveyors is by OmegaBolt. OpenRA was updated to stable version 20170527, which fixes a few graphical issues and adds the "Fast" game speed. The Generals 2 mod for Red Alert 3 is showing further progress with the new APA tank models and textures. Red Alert: A Path Beyond was patched to version 3.1.1.0, introducing lots of balance changes, map tweaks, touched-up graphics for the Mammoth Tank, new Strela-2 model for the Grenadier and more.
  5. The Generals Gentlemen have posted a new video podcast featuring some of the well-known Command & Conquer game casters in the community. Joining GGTheMachine are IISpartacus, Monolithic Bacon and Five Aces, discussing a wide range of topics, covering many of the Command & Conquer games and other RTS games. It's a lengthy discussion, though, at just over 2 hours.
  6. There's been a lot of news in the Command & Conquer community to cover, so here's a quick overview of what's going on: The first release of the Red Alert 3 version of the Generals 2 mod has been published. Nyerguds' 1.06c patch for Command & Conquer: Gold received a hotfix (labeled update 4) that resolves a compatibility problem with CnCNet. The updated version of Kane's Wrath 1.02+ map packs, R12b, has been made available. These maps have many issues fixed, and are played by mid- and high-level players. On Saturday, February 18th, the third annual Free-For-All tournament in Kane's Wrath took place, lasting a total of six hours. Recorded live commentary by IISpartacus (joined in finals by Masterleaf) is available . Yesterday, CnCSaga.com found 7 more pieces of concept art from the cancelled Red Alert Alliances, which show that the Empire of the Rising Sun was also to appear. The CnCNet spawner code for Tiberian Sun has been made open to the public on GitHub, with the languages being C and x86 Assembler. Check out more news in our C&C Community News forum. If you have any community news of your own you want to share, feel free to send us a news tip.
  7. Both CnCNet and C&C:Online have launched their Discord servers recently. For those who don't know, Discord is a VoIP/chat service designed for gaming communities, and was intended to combine the best aspects of Skype and TeamSpeak, and you can even see a bit of IRC influence. It can be run through an application on your computer or smartphone, or through your web browser. So check out the CnCNet Discord server here, and the C&C:Online server.
  8. There's been a lot of news in the Command & Conquer community to cover, so here's a quick overview of what's going on: CnCNet has reached a new milestone, with over 720 players connected at the same time Techraptor has posted an article giving a nice retrospective view on the Red Alert games The Tiberian Dawn Redux mod for Zero Hour has received patch 1.43, with eight new missions and some edited ones, as well as balancing and bugfixes Twisted Insurrection received two hotfix patches following its latest major release, 0.61 and 0.62 W3D Hub published a new update on Red Alert 2: Apocalypse Rising, showing off the Ore Purifier, the Tank Destroyer and Tanya's Sig Sauer pistol. Check out more news in our C&C Community News forum. If you have any community news of your own you want to share, feel free to send us a news tip.
  9. A very active weekend is coming up for C&C tournaments. There is a Zero Hour tournament on Friday at 14:00 GMT which will take place in Dubai and is organized by Que Club, a prominent gaming, café and billiard club in the United Arab Emirates, and the total prize pool is approximately 870 USD! The livestream will be shown here. Next up, GameReplays.org will be hosting three tournaments: Tiberium Wars - The Battle of the Titans 2 (1v1) - Saturday, 13:00 GMT, total prize pool of 150 USD Red Alert 3 (1.12.5) - FTW #39 (1v1) - Saturday, 14:00 GMT, total prize pool of 75 USD Kane's Wrath (1.02+) - Pair of Steel (2v2) - Sunday, 12:00 GMT, total prize pool of 300 USD There's still time to sign up for the latter three. It's great to see people still enjoy C&C multiplayer.
  10. Just a few community news items to mention that have happened in the past couple of days. CnCNet have announced their Yuri's Revenge client has received some important updates. Such as general bug fixes, including the lock game/kick issue, modern UI improvements, font sizes on game listing and player listing fixes and more. In other CnCNet news, the CnCNet 4 and Renegade Master Server legacy services have been discontinued with immediate effect. BlueHell Productions will be closing down their forums at the end of June. If you require any data from them please contact a member of the staff team. Check out more news in our C&C Community News forum. If you have any community news of your own you want to share feel free to send us a news tip.
  11. The Generals Gentlemen posted another video in their "What Makes RTS Games Fun" series just a few days ago. This one discusses micro and unit differentiation, featuring Tiberium Wars, Red Alert 3, C&C Generals and other RTS games. Watch the video above.
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