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Showing results for tags 'Discovert Operations'.
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Aasfresser posted a topic in Command & Conquer / Covert Operations Maps & ModdingAs I promised, the other part of my old-school missions. I built the maps between end of the 90s and mid 2000. I originally planned two campaigns, one for Nod and one for GDI, but I melted them together. Now you are green, they are red, like in my Red Alert Campaign. I set my focus on building detailed landscapes and detailled scripting (as detailled as possible in TD). There are still some minor bugs I failed to solve, so reinforcements don't arrive proper or AI may not start production/autocreate or his tanks stay at base instead of attacking in some cases. Good luck, Commander! Features: - 17 Singleplayer Missions - 1? Multiplayer Maps - some MP maps come with a skirmish AI having a base and building units Mirrors: See http://cnc-comm.com/community/index.php?topic=3079.0 Screenshots:
Aasfresser posted a topic in Red Alert / Counterstrike / Aftermath Maps & ModdingI created these maps long ago at the beginning of this millenium. Since Iran's 303 update I' m able to play RA1 again, so I collected the best and bunched them together to a full mod/expansion pack. I 've seen there are still people out there playing this old game, so they may enjoy this addon. The Discovert Ops missions are more epic, more complicated, much harder and more detailed (as well landscape and scripting) than the original missions. Originally I built these maps only for me and some friends and did not plan to upload them, so there is no coherent storyline and the sides are not strictly separated in USSR or allies. You are green, the enemy is red, thats everything. Some Features: 13 singleplayer missions 10 multiplayer maps water tiles and ore added to interior terrain reusage of c&c1 civilian structures (which were still hardcoded in RA) more than 20 new units, exclusive major bosses improved AI and ini settings (the skirmish AI now is a little bastard! ) Mirrors: See http://cnc-comm.com/community/index.php?topic=3068.0 Screenshots say more than text: (do not wonder, in some missions you'll hear EVA's "unit lost" at the beginning, I used an improvement containing spies, mines and silver crates to cloak hostile buildings.)