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  1. Its time for another edition of Throwback Thursday. This week its back to 1995 and the original Command & Conquer. We are taking a look at Greg Burdette, the WWN reporter, who did live reports from various locations during the campaign. All of his reports portrayed the Global Defense Initiative in a negative way, mostly to sway the public opinion and make the Global Defense Initiative look like the bad guys. As it turns out, Greg Burdette was really being manipulated by Brotherhood of Nod. And all of his reports were fabricated and essentially produced and directed by Kane himself. Remember, you can click on the preview above to see a larger and more detailed image. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  2. We are changing things up for Throwback Thursday this week. We are going back to Command & Conquer Generals from 2003 and looking back at the unique secondary late game incomes that can be generated by the likes of the USA Supply Drop Zone, Chinese Hackers and the GLA Black Market. Clever players could use these secondary late game incomes to turn the tide of the battle. Even when primary resources have been depleted. For the players who play as China, it is not uncommon to see hundreds of little Hackers, spread over the map, syphoning money from the internet. No other Command & Conquer game has featured anything similar to these specialised units and structures Definitely one of the more innovative ideas Command & Conquer Generals introduced. Remember, you can click on the preview above to see a larger and more detailed image. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  3. It's a new month and another instalment of Throwback Thursday. Our theme of looking at the famous actors who have been in Command & Conquer games continues this week with Michael Biehn, who played Commander Michael McNeil in Tiberian Sun from 1999. Michael Biehn is another veteran actor who has been in many iconic movies over they years. He was the original Kyle Reese in 1984's The Terminator, other memorable roles include Aliens (1986), The Abyss (1989), Navy Seals (1990) and The Rock (1996). Tiberian Sun was his first foray into video games. In 2013, he returned the video game scene to voice Cpl. Dwayne Hicks, in the disaster that was Aliens: Colonial Marines and then he was the voice of Sgt. Rex 'Power' Colt in the successful Far Cry 3: Blood Dragon. Michael Biehn will always be Commander Michael McNeil to Command & Conquer fans. Especially since he had the best and most corniest line in the game, right in the opening GDI intro, "Chandra you son of a bitch". Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  4. Here we go with Throwback Thursday for this week. Once again continuing with our theme of looking at the famous actors who have appeared in Command & Conquer games. Now there has been many attractive ladies appear in all the Command & Conquer games, and one of the most beautiful has to be Tricia Helfer, who played General Kilian Qatar in Command & Conquer 3: Tiberium Wars in 2007. Tricia Helfer is of course most famous for her role of Number Six, a humanoid Cylon operative, in the television series Battlestar Galactica. This lady is no stranger to sci-fi roles. In 2014 she starred in the miniseries Ascension, this year, in 2015, she appeared in the series finale of Falling Skies as the Espheni Queen, the leader of the alien race that had invaded Earth and devastated humanity. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  5. Its time for Throwback Thursday again. Our theme of looking at the famous actors who have appeared in Command & Conquer games rolls on this week. And its none other than the professional wrestling legend himself, Ric Flair. He played Commander Hill in Red Alert 3: Uprising from 2009. Ric Flair is one of wrestling's greatest living legends. In his 40+ year career, he has been in every major wrestling promotion like WCW, TNA Wrestling and is currently still involved with the WWE. He is officially recognised as a 16 time world champion as well as being a 2 time inductee into the WWE Hall of Fame. The Flair legacy continues today with his daughter, Charlotte, following in her father's footsteps, but not using the Flair name. Ric Flair's character of Commander Hill in Red Alert 3: Uprising was basically there to taunt you as the opposing player, he always has something insulting to say you, going as far to call you a "cocky little bastard". Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  6. Its Throwback Thursday time once again, continuing with our theme of looking at the famous actors who have appeared in Command & Conquer games. This week we go back to Red Alert 3 in 2008 featuring Gina Carano as Natasha Volkova, better known as the Soviet Commando. EA promoted her as one of the stars of the game's cast, but when it was all said and done, her role wasn't that significant. Gina Carano first came to fame as the face of women's MMA, dominating her opponents. She also appeared as "Crush" on the revamped 2008 television series American Gladiators. She has gone on to star in some movies such as Haywire and Fast & Furious 6. In 2016 she will appear in the new Deadpool movie as Angel Dust. She was the right pick to be Natasha Volkova in Red Alert 3, she looked the part, but she was so under-utilised in the story. Perhaps there were too many actors in that game. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  7. For Throwback Thursday this week its a combination of featuring famous actors in Command & Conquer games, and it ties in with the recent 20th anniversary of Command & Conquer. We are looking back at Joe Kucan as the one and only Kane. From every game Command & Conquer game he has appeared in. Beginning in 1995 through to his last appearance in 2010, a 15 year span. It's easy to see the man has hardly changed at all. Joe Kucan has been inducted into the Guinness World Records Gamer's Edition 2008 as the longest recurring actor in any video game franchise to date for his portrayal of Kane. For many years people have asked Joe how he got the role of Kane and he always gave a humorous reply, as if to dodge the question. But if you want know the real story about how Joe Kucan got the role of Kane, watch this video. Its the one and only time he was serious about it. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  8. Time for this week's Throwback Thursday, and we are continuing with the theme of looking back at famous actors that have appeared in Command & Conquer games. This week its Tim Curry's appearance in 2008's Red Alert 3, he portrayed Premier Cherdenko, leader of the Soviet Union. Tim Curry is veteran British actor with an impressive list of film and television credits to his name. He has very unique and devilish grin that always shines through in Red Alert 3. In recent years, Tim Curry hasn't been doing to well with his health. He suffered a stroke in July 2012, but according to reports, he's recovering now and doing much better. Earlier in 2015 he was awarded the Lifetime Achievement Award from the Actors Fund of America. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  9. This week's Throwback Thursday kicks off a theme of looking back at at famous actors that have appeared in Command & Conquer games. And we start things off by featuring James Earl Jones as General James Solomon in Tiberian Sun from 1999. James Earl Jones is veteran actor with a career spanning more than 60 years. With his signature deep voice he has most notably famous as the voice of Darth Vader in the Star Wars movies and Mufasa in Disney's The Lion King, as well as many other film, stage, and television roles. James Earl Jones can also be heard on CNN, announcing the "This is CNN" promo during breaks in programming. He was a great choice to play General James Solomon, a character that required a strong presence, and if you recall he wasn't all that impressed to see the re-emergence of Kane. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  10. For Throwback Thursday this week we are going all the way back to the original Command & Conquer in 1995. Its the always memorable scene where Kane decides its time for Seth to be eliminated. Up to this point in the Brotherhood of Nod campaign your orders were being given to you by Seth. You are told by Seth that "power shifts quickly in the Brotherhood", and he seeks to have you taken out by sending you on a near impossible mission. This doesn't exactly sit well with Kane, so with one bullet straight to the head, Kane kills Seth, reveals himself to you and grants you a well earned promotion. A true badass moment. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  11. For this week's instalment of Throwback Thursday we are remembering the first ever CommandCOM event that took place during Gamescom 2009 in Cologne, Germany. This was one of the biggest community summit events to have ever taken place. As Command & Conquer fans from across the globe assembled in Cologne to get a inside look at Command & Conquer 4: Tiberian Twilight. Obviously looking back now, the actual game did not live up to the event but a fantastic time was had by all who attended. And like many of the community summits over the years, CNCNZ.com was there! If you would like a detailed trip down memory lane you can read the CommandCOM 2009 Report, plus there are plenty of photos inside our CommandCOM – August 2009 gallery. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  12. Here we go with Throwback Thursday for this week. Most of us don't like ants, but in the case of Counterstrike in 1997, the first add-on for Red Alert from 1996, they were a secret campaign. Similar in style to the hidden dinosaur fun park missions in Command & Conquer. It Came From Red Alert was a bit more detailed. Once Counterstrike is installed with Red Alert the secret ant missions were accessed by holding down the Shift key and left clicking on the speaker graphic in the main menu of the game. The four mission campaign sees you as the Allied Commander fighting off hordes of giant ants. Eventually eliminating the Queen Ant. After the dinosaurs in Command & Conquer and the ants in Red Alert, Westwood abandoned any form of secret stuff like this in future games. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  13. Once again its another edition of Throwback Thursday. This week we go back to the ending of the Soviet campaign in Yuri's Revenge from 2001. And more specially the fate of Yuri. After his defeat, using the time machine, Yuri ends up stranded in time with no way to return and of course upon his arrival in prehistoric times he comes face to face with a Tyrannosaurus Rex. Where he then meets his demise. He did get to deliver a cool bad ass line before time travelling journey to become the T'Rex's next meal though... "The whole world and all of its history is mine to command and conquer!". Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  14. For Throwback Thursday this week I thought it would be interesting to look back at the origins of Renegade X. Back when it was actually called Renegade 2007 and it was only a total conversion mod for Unreal Tournament 3. The Renegade 2007 name never lasted that long of course, by early 2008 the "X" was in and "2007" was out. And through these past 7 or so years, Its amazing to see how far this project has come. To see how it has changed in terms of visuals and sounds, the ever evolving style of gameplay, the innovative features added to make it just as good (perhaps better) as other modern FPS games, the much needed switch to becoming a stand alone game. And don't forget the forget the Black Dawn single player release either. But every game has to start somewhere and when it was Renegade 2007 it wowed the community back then, just as it's still doing today as Renegade X! The true spiritual successor to Westwood Studios' C&C Renegade. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  15. Way later than normal, its Throwback Thursday time again. A little different this week, as we aren't focusing on any particular Command & Conquer game. Lets go back to the debut of Battlecast Primetime back in August 2007. Battlecast Primetime was EALA's version of ESPN's SportsCenter, a show to bring the fans all the latest Command & Conquer news every month. During its original run the show was hosted by EALA developers, David Silverman and Raj Joshi. Along with special guest hosts like the one and only Joe Kucan who would appear occasionally. The then community manager, Aaron "APOC" Kaufman, fronted his own segment called "APOC's Community Corner". Other regular and semi-regular segments in each episode were the "Battlecast 10", the "Main Event", and "Ask a Developer". Battlecast Primetime even had a couple of spin-off shows called Command School and BattleCast Primetime - Aftermath. Command School enjoyed a solid run but Aftermath didn't last too long. By March 2010 Battlecast Primetime had come to an end. A big grand finale show was planned, but due to technical issues (or so we were told at the time) it was not delivered. Instead all we got was an extended Battlecast 10. So its ending was a bit of a let down. But we still consider Battlecast Primetime to be a major part of Command & Conquer history. Check out our Command & Conquer TV archive if you would like watch any episodes again or if you have never seen them before, we have them all. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  16. For Throwback Thursday this week we are looking back as some of the chaos that CABAL caused in Tiberian Sun: Firestorm in 2000. As CABAL became more self aware, more powerful in the events of Firestorm he decided he needed something to defend his base of operations and the CABAL Core. So he designed and built the appropriately named Core Defender. A large bipedal walker armed with an extremely powerful laser it was capable of plenty destruction. As devastating and intimidating the Core Defender was it was easy to battle and destroy in a variety of ways. Simply over powering him with swarms of heavy units, vulnerable to air attacks so take the fight to skies. As we look back at the Core Defender can we consider it the first "Epic Unit"? Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  17. Its time for Throwback Thursday once again. This week we go back to days of Tiberian Sun in 1999. Because its the first time we got to see a new form of Blue Tiberium. While the Green Tiberium was always important, the appearance of Blue Tiberium was interesting and a somewhat of a game changer. It was worth more, once collected and harvested but it was a more dangerous form of Tiberium compared to it's green predecessor. Blue Tiberium was extremely volatile. A Harvester loaded with it was a potential bomb for your enemy to shoot at. It was also lethal in fields, as it was just explosive. Go head and shoot at it and watch your enemies Harvesters blow up with it. On the flip side, it opened up many new tactics for players to utilise. Part of me thinks one reason why Westwood added Blue Tiberium was because Gems were added along side Ore in Red Alert. But since Blue Tiberium had so many advantages or disadvantages, depending your on use of it, and seemed a like natural progression, we can all agree it was welcome addition to the Tiberium universe. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  18. Throwback Thursday is back this week after skipping last week while we made a server move. Today we are going back to the development days of Red Alert 2 from 2000. Taking a look at some the rejected box art concepts that Westwood went through before settling on what we all see today. Each concept featured the traditional soldiers head, except for for one that used the Tesla Trooper. A series of them used a female soldier so that's some interesting stuff there. Also worth mentioning, they all used the first Red Alert 2 logo that got changed in the final design to match the logo for the original Red Alert. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  19. Here we go with another edition of Throwback Thursday. This week we are looking back one the most unusual looking and way over powered units from Red Alert 3: Uprising in 2009, the almighty Giga-Fortress. It can be said that all of the new units introduced in Uprising were way so over powered but that was ok because since Uprising had no multiplayer modes so it was never case of worrying about the balance of the game. I always felt the Empire of the Rising Sun's Giga-Fortress was one the most unique units added to the game. Starting off as simple floating battle platform, the Giga-Fortress has the ability to transform into a giant flying head. Perhaps they were inspired by Michael Bay for this one. Anyway, once the Giga-Fortress begins flying around as a menacing giant head, it uses the "God's Breath" weapon to destroy all enemies that stand in it's path. And yes the weapon literately spews from it's mouth! The Giga-Fortress was definitely uniquely cool! Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  20. It's early June and another Thursday is here, so that means it's Throwback Thursday time. We are looking back at the final evolution of the CommandStick 2.0 interface in Red Alert 3: Ultimate Edition from 2009 for this edition. The CommandStick interface first appeared in Kane’s Wrath on Xbox 360, designed to bridge the gap between the PC and console gamers. Because as we all know, controlling an RTS game on a console can be somewhat clunky and slow. During the development of Kane’s Wrath on Xbox 360, EALA spent extra time trying to improve this aspect, hence the arrival of CommandStick 2.0. By the time we got to Red Alert 3 on Xbox 360 it actually worked really well and sped things up. A year later CommandStick 2.0 saw it's final evolution, and the last Command & Conquer console game, with Red Alert 3: Ultimate Edition for the PlayStation 3. It wasn't really that different to the Xbox 360 version of Red Alert 3, but it translated to the PlayStation 3 seamlessly. Despite these improvements, RTS games are still best played on a PC with the mouse and keyboard. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  21. Another week has gone by, its Thursday again, so that means its time for another edition of Throwback Thursday. This week we go back to the early days of Command & Conquer Renegade from 2002. Technically we are going further back than that, back to a time when C&C Renegade was called C&C Commando. And Havoc didn't look like Havoc. Westwood's first design for Havoc was outrageously different to what ended up being in the game. The first Havoc was more punk rock looking, with his spiky hair, dark face paint around his eyes, and his tattoos. Because tattoos equal toughness I guess. I'm glad Westwood came up with a better looking Havoc. But the original Havoc design was not lost. He was basically recycled and became another character called Logan. His only role in entire game was to take you through the training course at the start of the Renegade single player campaign. And then he's never heard from again. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  22. Just a bit late in posting this weeks edition of Throwback Thursday. This week we look back at Red Alert from 1996 and the interesting design of the Power Plant. For those who haven't noticed the Power Plant in the original Red Alert bares a striking resemblance to the real life Battersea Power Station located on the south bank of the River Thames, in Battersea, an inner-city district of South West London, England. I guess its safe to assume that Westwood used this building as inspiration for their Power Plant design. The Battersea Power Station has become an iconic structure, being featured in or used as a shooting location for many films, television programmes, music videos and video games. And its cool how we can tie in some Command & Conquer nostalgia to it these days. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  23. We are really rolling back the clock for Throwback Thursday this week, back to the beginning of it all. In the original Command & Conquer there was always this mysterious and strange looking object that could been seen on the maps during the single player campaigns. For years fans debated, speculated and theorised about what this object was. It basically became known as the "crashed UFO". Years later many people believed it was an actual UFO or a Scrin ship. Turns out it wasn't either of these, Westwood didn't think up the Scrin idea until a few years later anyway. The mystery was solved as far back 2007 by a former Westwood artist, he confirmed that it was simply a canopy of a wrecked helicopter. It was also said to be "a crappy piece of art and doesn't even fit in with the art style". More info about this can be found here (English Translation). So in the end it wasn't much of mystery, no conspiracy about it or fore-shadowing the storyline of later Command & Conquer games in the Tiberium universe. It just some out of place art. But we still consider it part of the Command & Conquer nostalgia. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  24. It's Thursday once again so it's time for another Throwback Thursday. Today we remember one of the critical scenes from Tiberian Sun. We had seen some dark and twisted themes appear in Command & Conquer games before, but nothing like this. Remember this was 1999 and times were changing in games and entertainment, as they were starting to push the boundaries in terms of what they could show, in the effort of story telling of course. The execution of the traitor Hassan by Anton Salvik was certainly an eye opening moment. The impact of it is made more memorable as a "resurrected" Kane watches from above, almost from a god like position. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
  25. Another week, means its time for another edition of Throwback Thursday. With the new that was released to much praise last week, I thought we should go back at look actors from Star Wars movies that have appeared in Command & Conquer games. And from the looks of it there has been only two. First there is James Earl Jones, the voice of Darth Vader, he appeared in Tiberian Sun. But the today's Throwback Thursday looks back at Billy Dee Williams, who was Lando Calrissian in Star Wars. In Command & Conquer 3: Tiberium Wars from 2007 he portrayed GDI Director Redmond Boyle. A pivotal character in the Tiberium Wars storyline but I can't say it was memorable performance from Mr Williams. Although he always did seem ! Maybe it was because or was it because he was . Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We encourage you to share this on social media using the hash tags #CnCTBT and #CNCNZTBT.
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