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Found 104 results

  1. The Twisted Insurrection mod for Tiberian Sun: Firestorm has been updated with four new maps: Outlying Locality (2-6), GloboTech Mutated Arena (2-4), GloboTech Desert Arena (2-4) and GloboTech Water Arena (2-4). Here are some of them: ' rel='lightbox'>http://ti.ppmsite.com/Public/Maps/localitymega.jpg ' rel='lightbox'>http://cl.ppmsite.com/Public/Arena_M%20mega.png ' rel='lightbox'>http://ti.ppmsite.com/Public/Maps/gtarewmega.jpg Click here for more.
  2. The latest development blog for TIberian Sun Reborn has been posted at BlueHell Productions. This update focuses on vehicle veterancy upgrades for both GDI and Nod. Plus, there is an early look at the GDI Upgrade Centre and GDI Service Depot. ' rel='lightbox'>http://i.imgur.com/YoeXr.png ' rel='lightbox'>http://i.imgur.com/kj5ZG.jpg Click here for the full dev blog.
  3. The team working on the Tiberian Sun Redux mod for Zero Hour have posted some screen shots depicting the Forgotten Mammoth Tank, which could only be seen in the original Tiberian Sun campaign. The difference from the Mammoth used in the First Tiberium War and this one is that the Forgotten variant doesn't have missile launchers, so that stronger rockets can be given to Rocket Soldiers. ' rel='lightbox'>http://media.moddb.com/images/mods/1/13/12811/screenshots.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/13/12811/screenshots3.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/13/12811/screenshots1.jpg For more Tiberian Sun Redux images, click here.
  4. CCHyper has released v0.2 of his HyperPatch for Tiberian Sun. This is a special kind of patch that increases the number of moddable features for Tiberian Sun and Firestorm. This version doesn't make modding easier, but improves the game in few ways. Check out the readme below that explains the features of this first version. More info can be found in this thread on the Project Perfect Mod forums.
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