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  1. GenTool, a popular add-on for C&C Generals and Zero Hour which enhances the gameplay experience, especially in multiplayer, was recently updated to version 5.7. The fixes and improvements in this release are.... Added event scheduler in main menu Fixed possible crash when MDS was used with replays containing non-ASCII player names Fixed MDS false positive due lock under fog on buildings Fixed MDS false positive due to Workers clearing mines Fixed MDS false positive due to Angry Mobs auto locking units in fog (added warning) You can download version 5.7 from CNCNZ.com using the link below, or head to the official site for the download. GenTool 5.7 (5.60 MB)
  2. GenTool, a popular add-on for C&C Generals and Zero Hour which enhances the gameplay experience, especially in multiplayer, was recenlty updated to version 5.6. The fixes and improvements this release are.... Fixed Error 45, Error 13 and similar on game launch/exit Fixed MDS false positives due attack-move with high range and similar moves Fixed user error with wrong windows clock DST settings by increasing clock adjustment tolerance to 1:05 hours Fixed upload.log not being saved to correct location when storage was changed Added modding support by allowing custom camera height settings from GameData.ini Added popup on game start if game version is not fully supported Changed texts Changed major parts of code You can download version 5.6 from CNCNZ.com using the link below. Or head to the official site for the download. GenTool 5.6 (5.61 MB)
  3. The German fansite CnCHQ will be hosting a 1v1 tournament in Generals: Zero Hour on July 8th at 5 PM GMT (check-in at 3 PM GMT). The only prerequisite for this tournament will be GenTool. Players that end up first, second or third can choose from some really nice prizes as well. Click here for more information. You can also read the announcement in German by clicking here.
  4. You feel like playing a match of Zero Hour again, competing with many different enemies and scrounging some nice prizes? Then sign up for the upcoming Command & Conquer Generals: Zero Hour Tournament on 8 July with either Partikelkanone or me, Conquers. Check in: 04.00 pm CET Start: 06.00 pm CET Rules: 1 vs. 1 10,000$ start-up cash no cheats GenTool The treatment of disconnects and asynchronisations will be decided individually in every case. Prizes: 1. place: Choose from a RA3 Premium Edition, or a C&C 4 T-shirt L, or a RA3 T-shirt M. 2. place: Choose from a Renegade or a C&C3 mouse pad. 3. place: Choose from a C&C3 sticker set (GDI, Nod, Scrin) or a C&C4 pin set (GDI, Nod). See you on the battlefield ... !
  5. More great stuff for the Zero Hour players. Kampy has created another singleplayer mission, this time set during the Vietnam War. You take the role of the USA and the Tet-Offensive has begun, with a military base awaiting enemy attacks. ' rel='lightbox'>http://imagespace.us.to/n-im/3422be7f.jpg ' rel='lightbox'>http://imagespace.us.to/n-im/1b973420.jpg You can download this singleplayer mission from this thread in our C&C Generals & Zero Hour forum.
  6. Earlier this month Planet CNC posted an interview they had with, Xezon who is the developer of GenTool, a popular add-on for C&C Generals and Zero Hour which enhances the gameplay experience, especially in multiplayer. Here's part of the interview. Click here for the rest of the interview. You can learn more of GenTool and download it for yourself from the official site.
  7. A new blog has been posted on the Official C&C Site that covers the basics to get both C&C Generals and its expansion, Zero Hour, running in modern operating systems like Windows 7, you can find it right here. It's reasonably detailed and should help most people. However, the same procedure has been posted on our forums for nearly 3 years. So for those of you reliving Generals and Zero Hour, or playing it for the first time ever, you now have two helpful guides to choose from. Click here for the guide on the Official C&C Site, or check the one posted in our forums.
  8. Kampy, a new member on our forums, has posted a mini campaign for Zero Hour that he has made, called Capture Europe. It features five consecutive missions in one map. You must take the role of the United States to recapture Europe which has been taken over by the GLA. Capture Europe includes lots of custom coding and has a play-time of at least three hours. ' rel='lightbox'>http://imagespace.us.to/n-im/200437d6.jpg ' rel='lightbox'>http://imagespace.us.to/n-im/576553cb.jpg More screen shots and the download link can be found by clicking here.
  9. The team working on the Contra mod for Zero Hour has posted six new units for the 008 release - GLA Armoured Train and Toxin Wagon, USA Seraphim and Lancer battle mechs and Medic and Repair Droids. Here are some samples: ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/GLATrain-render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/USALancer-render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/USASeraphim-render.jpg Click here for more.
  10. Here's a treat for our Zero Hour fans. On Monday, February 27th at 18:00 GMT, the best players of the Zero Hour World Series 2012, SiZe and Ruiz, will fight in a final match for $150. The match will be broadcasted live on Stanislav TV. Maybe you can learn something from their gameplay styles.
  11. The team working on the Generation X mod for Generals: Zero Hour has uploaded the 1.1 patch for the USA Beta released last December. The patch changes the Armoury, leaves only two vehicle drones (Field and Combat Support Drones), fixes USA mismatches, missing terrain textures and some more gameplay-related bugs. You can download the patch right here. Make sure you have the USA Beta v1.0 release before proceeding.
  12. C&C Untitled, a mod for C&C Generals: Zero Hour, has had a few new units unveiled across all three factions in their February 2012 update. Here are 2 samples: ' rel='lightbox'>http://img.photobucket.com/albums/v250/Yayo01/update2-3.jpg ' rel='lightbox'>http://img.photobucket.com/albums/v250/Yayo01/update3-1.jpg You can read the entire update and view all the new units right here.
  13. The team working on the Contra mod for Generals: Zero Hour has released some new renders showing the Saturn Walking Fortress, Nemesis Gunship, Harbinger Cargo Helicopter and Omega Mobile Particle Cannon for the USA, as well as the Chinese Armoured Train and Civilian Bunker. Here are some samples: ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/Saturn-render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/Omega-render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/ChinaTrain-render.jpg Click here for more.
  14. Version 0.3 of the Visual Reality Mod for Zero Hour has been released. For those who are not familiar, this mod only changes the visuals of the units, turning them to their closest real-life counterparts, without touching the balance and gameplay. If you have an earlier version installed, make sure you delete it before downloading this one. ' rel='lightbox'>http://i.imgur.com/FbvuX.jpg Click here to proceed with the download.
  15. The team working on the popular Contra mod for Generals: Zero Hour has created several new vehicles and structures - the Antiradar Missile Launcher for the GLA Stealth General, as well as the Coyote Light Tank, Raven Combat Drone, Leech Droid, Laser Crusader and Communications Center for the USA generals. Here are some samples: ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/aml-render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/Coyote-Render.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/11/10422/Leech-Render.jpg Click here for more.