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Found 1 result

  1. I cope the AlienPlanetaryAssaultCarrier specialpower to test,modify five files,Only the name and ID were changed, 1:UnitXML's Behavior <!--Deploy Ion Storm Special Power--> <SpecialPower id="ModuleTag_SpecialPower_ChangeNODPLANE" SpecialPowerTemplate="SpecialPower_NODPLANEHELD" UpdateModuleStartsAttack="true" /> <SpecialAbilityUpdate id="ModuleTag_OCLSpecialPowerSpecialPower_NODPLANEHELD" SpecialPowerTemplate="SpecialPower_NODPLANEHELD" UnpackTime="0.1s" ChainedButton="Command_AlienAssaultCarrierDeployIonStorm" /> <OCLSpecialPower id="ModuleTag_OCLSpecialPowerNODPLANE" SpecialPowerTemplate="SpecialPower_NODPLANE" UpdateModuleStartsAttack="true" OCL="OCLPlanetaryAssaultCarrierIonStorm" CreateLocation="USE_OWNER_OBJECT" /> <OCLMonitorSpecialAbilityUpdate id="ModuleTag_NODPLANE" SpecialPowerTemplate="SpecialPower_NODPLANE" StartRechargeOnExit="true" /> <!--End Deploy Ion Storm Special Power--> 2:LogicCommand <LogicCommand Type="UNIT_BUILD" id="Command_ConstructNODPLANE"> <Object>NODPLANE</Object> </LogicCommand> <LogicCommand Type="SPECIAL_POWER" id="Command_NODPLANEHELD"> <SpecialPower>SpecialPower_NODPLANEHELD</SpecialPower> </LogicCommand> <LogicCommand Type="SPECIAL_POWER" id="Command_NODPLANE"> <SpecialPower>SpecialPower_NODPLANE</SpecialPower> </LogicCommand> 3:LogicCommandSet <LogicCommandSet id="NODPLANECommandSet"> <Cmd>Command_StanceDrillDown</Cmd> <Cmd>Command_NODPLANEHELD</Cmd> <Cmd>Command_AttackMove</Cmd> </LogicCommandSet> 4:SpecialPowerTemplates <SpecialPowerTemplate id="SpecialPower_NODPLANEHELD" TargetType="NONE" ReloadTime="60s" /> <SpecialPowerTemplate id="SpecialPower_NODPLANE" TargetType="NONE" ReloadTime="60s" /> 5:UnitAbilityButtonTemplates <SpecialPowerButton Id="Command_NODPLANEHELD"> <State Image="Button_AbilityIonStorm" Title="NAME:AbilityIonStorm" Description="DESC:AbilityIonStorm" /> </SpecialPowerButton> But i cannot see specialpowerability button in game, Do I need to modify other files
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