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Kane's Wrath Unofficial Big Bang Patch 1.04 (0.4) is live!
Egozi44 posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
Kane's Wrath Unofficial Big Bang Patch 1.04 Open Beta Kane's Wrath Unofficial big bang Patch 1.04 0.4 is out! Check the announcement here~ Kane's Wrath Unofficial big bang Patch 1.04 is actually a mod that runs with bibber's and asuka's mod lancher. It started with the aim of just balance changes and bugs fixes, Making stuff that people rarely used more noticeable, useful, And adding more options for team play like RA3 and BFME had. However since a lot of people requested me to add a few stuff that in their opinions were supposed to be in the original KW I eventually ended up changing course and adding some new content (but I had red line and didn't add ton of useless stuff to the mixer just for the sake of adding things as the mod didn't aim to add too many new units to the point the factions would be unbalanced and the units would be useless). So this "Unofficial Patch" is now a big bang patch that rather than just focusing on balance and bug fixes also adds new stuff in order to make the decade old plus KW to feel more refreshing. I had many ideas how to add new stuff to KW's gameplay, some worked and some didn't (and were removed), you can see this project as a small expansion pack at this point honestly. This project is up on moddb since 2014 and is still WIP. One of the main ideas of this project was to work with the community in order to create the mod for the community, however as I mentioned before the mod have red lines, The project can be changed by your comments however I can't promise that I will change anything you want. Please note that this mod aims to make things more balanced while also trying to add uniqueness. Uniqueness + balance in RTS is really hard to achieve but if they are combined in the right way they can keep the most import ingredient at bay: the "Fun". Here short list of what been changed so far: *More bugs had been fixed (many many many bugs fixes) *The mod have few new units *New features (More Upgrades/Abilities/Special Powers) *Some minor gameplay changes*More features for team work *Improved Balance (many things like support powers, units, abilities, upgrades, are more useful) *Improved map pack (Optional) *Improved AI *Edited campaign *Economic system moved back to how it was in ver 1.00 You can see more info about the project here: https://www.moddb.com/mods/kanes-wrath-unofficial-patch-104 and here https://www.nexusmods.com/commandandconquer3kaneswrath/mods/3 Gamereplays.org Don't forgot that a lot of stuff will be depend on the player's commits, if you have ideas please say them here! If it will be in my ability and I will see that many players are happy with it, I may add it Discord server's link You can download the mod from here: https://www.moddb.com/mods/kanes-wrath-unofficial-patch-104/downloads https://www.nexusmods.com/commandandconquer3kaneswrath/mods/3?tab=files https://kane-v104.vercel.app/downloads Changelog- 6 replies
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