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  1. Hello! I've been trying to find the lyrics of this amazing song and even asked Frank Klepacki himself, but I only got this from him: Does someone else have more info about the lyrics? I'm running out of options :/ You can listen it from here: http://88.208.38.90/tunes/Frank%20Klepacki%20-%20Grinder%20(C&C%20Red%20Alert%202) Is the second one from the list.
  2. It's time for Throwback Thursday again! This week, we remember one of the more bizarre superweapons in Command & Conquer - the Allied Weather Control Device from Red Alert 2. Developed by Albert Einstein (because of course it was), this device was capable of firing a beam into the sky which would move clouds above a designated area in order to unleash powerful lightning storms which could electrocute infantry and demolish lighter and moderately armoured structures. This one shows how the Command & Conquer series, and particularly the Red Alert universe, was no stranger to quirky technologies. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  3. In this week's Music Monday feature, we bring you something special - the hidden early mix of the main theme of Red Alert 2 - Hell March 2. It found its way into the final game within ra2.mix\local.mix\intro.aud, with some differences about halfway through the track and a slightly shorter intro. A new track will be posted next Monday. And as always, don't forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday.
  4. NOTE: This was originally posted on the XWIS forums in September 2015 http://xwis.net/forums/index.php/topic/182360-cc-red-alert-2-windows-8-windows-10-fix/ and http://xwis.net/forums/index.php/topic/182482-cc-yuris-revenge-windows-8-windows-10-fix/ The following should fix the functionality of Red Alert 2 on Windows 8 and Windows 10. Please follow the instructions in this thread. Note that this fix should work with the Origin version of Red Alert 2 as well. Although the ALT+TAB functionality does not work. Red Alert 2 Download the files needed to apply the fix from this link http://cncftw.com/Data/2_Patches/Red_Alert_2-Windows_8_and_10_Fix.zip Install the compatibility database by opening it's folder and double clicking the file called "Double Click Me". Copy the game files from their folder (that is named "game files") into the folder that you installed your game in. Apply the compatibility settings to all of the .exe game files as shown in the image "compatibility settings". Try to run the game (ra2.exe). Yuri's Revenge The following should fix the functionality of Yuri's Revenge on Windows 8 and Windows 10. Please follow the instructions in this thread. Note that this fix should work with the Origin version of Yuri's Revenge as well. Although the ALT+TAB functionality does not work. Download the files needed to apply the fix from this link http://cncftw.com/Data/2_Patches/Yuri%27s_Revenge_Windows_8_and_10_Fix.zip Install the compatibility database by opening it's folder and double clicking the file called "Double Click Me". Copy the game files from their folder (that is named "game files") into the folder that you installed your game in. Apply the compatibility settings to all of the .exe game files as shown in the image "compatibility settings". Try to run the game (ra2md.exe).
  5. Our Music Monday feature is back again, this time with one of the lesser exposed tracks from Red Alert 2 - Tension, an upbeat electronic track from start to finish. A new track will be posted next Monday. And as always, don't forget to share this on social media using the hashtags #CnCMusicMonday and #MusicMonday.
  6. Another Red Alert 2 and Yuri's Revenge server alternative run by fans has emerged recently. NGWOL, much like XWIS, mimicks the old Westwood Online server and utilizes its lobby structure. Ladders for both games are available and functional, and the tool provided can have the games switch back and forth between NGWOL and XWIS. Information on signing up and connecting can be found on their website.
  7. Over a month ago, the team at GVMERS, who had previously covered the fate of the cancelled FPS Tiberium, created a video on the entire C&C franchise. What you are looking at above is the corrected, definitive version - certain facts about things that happened behind the scenes in Westwood Studios, EA Pacific, EA Los Angeles and Victory Games have been proofread, and each game is now presented in higher detail, in order to better describe what made Command & Conquer what it is, in both its good and bad times. The video is now 10 minutes longer in total, so be sure to check it out!
  8. Back in February, GVMERS posted a video that looked at what happened to the cancelled Tiberium FPS. Today, they have new Command & Conquer video that dives into the entire franchise. The Command & Conquer franchise helped shape the identity of RTS games during the 1990's and would influence the designs of countless similar strategy titles in later years. Even though the franchise ended with a whimper instead of a bang, it managed to create an indelible impact on the history of videogames. Join the team from GVMERS as they take a look at the rise and fall of Command & Conquer.
  9. C&C Music Monday returns after a week off with something different. Over the coming weeks we are going to be featuring awesome remixes and covers of classic Command & Conquer songs. This week we kick things off with "Hell March to the Apocalypse" by The Tiberian Sons. This is one super heavy cover of Frank Klepacki's original work. Don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  10. The modding community for Tiberian Sun and Red Alert 2 is alive and kicking, and now another tool for all the map creators has been released by Starkku. MapTool is a small open-source tool designed to apply changes to tile, overlay and object data of map files of Tiberian Sun and Red Alert 2 based on predefined conversion profiles. It is capable of performing operations such as converting maps from one terrain theater or another. You can learn more about this new tool by checking out this topic.
  11. Long time visitors know that Mondays around here are C&C Music Mondays. And this week our pick comes from the Red Alert 2 soundtrack. It's "Power". Part techno, part rock. And one of my favourites. It's clear that Frank Klepacki did some amazing work on the Red Alert 2 soundtrack. As always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  12. Here we go with this week's pick for C&C Music Monday. And it's back to the Red Alert 2 soundtrack for this one with "Motorized". Part techno, part rock, mixed in with a deep base sound. Another classic Red Alert 2 track from Frank Klepacki. And as always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  13. It's Monday, so that means it's time for this week's C&C Music Monday post. This week, it's "C&C In The House" from the Red Alert 2 soundtrack. A fast techno track from Frank Klepacki. It also features an awesome heavy rock riff from the 1:05 mark. Remember, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  14. While a bit late, the new Throwback Thursday has finally arrived! This week, we remember the Soviet Crazy Ivan, which first appeared in C&C: Red Alert 2 from 2000. These infantrymen were literally so drunk that they were keen on placing timed explosives on every unit or structure within their reach, even friendly ones. The resulting explosions were large, violent and even had a brief appearance of a skull. The only units they wouldn't like to blow up were transport vehicles. One Crazy Ivan assassinated General Carville prior to Operation: Mirage in the original Red Alert 2 time line. The unit was likely named after a Soviet submarine manoeuvre from the Cold War, which included a hard turn in order to clear the submarine's baffles (blind area in the rear) and quickly engage potential followers. Interestingly, the original concept art showed a Crazy Ivan wielding knives instead of explosives. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  15. Christmas is just around the corner, so in this week's Throwback Thursday, we look back at a special 2-player map: Happy Trails. It was originally released as a downloadable map in the Red Alert 2 map pack #2, and was included in the main maps .mix file of the Yuri's Revenge expansion pack. In the center of the map, scattered ore and gem fields formed a Christmas tree, on which several bonus crates are found and serve as ornaments. The mentioned map pack was released on 22nd December 2000, just in time for the holiday. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  16. For Throwback Thursday this week, we remember the tunnel logic introduced in Tiberian Sun from 1999. Units could traverse a tunnel between two ends as if it were a normal path, only protected from above. The logic was quite well-integrated, as the units could do everything they could outside of the tunnel, including attacking enemies in range. They would also make use of tunnels when being ordered to move to a place they could only access by going through it, instead of being given special orders for it, which shows how well they were "fused" into the game's code. They also appeared fully coded and with art in Red Alert 2, but were not used in any map for some reason. Still, they can be added in the FinalAlert map editor. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  17. In early November, we got to see a proof-of-concept build of Red Alert 2 in Unreal Engine 4 and in VR, which was cool. Today we can share with you another way. How about playing Red Alert 2 on your Android phone? ZeUbermensch posted this on our forums earlier today. He has managed to get the game running his Nexus 5 using ExaGear. He has shared some video of it in action, which you can watch above. There is a rather lengthy process to getting it working, but it's all there. Check out this post here on forums for more. Further information can be found in this post on Imgur.
  18. Decided to give RA2 a try with ExaGear (You can get it here: https://play.google.com/store/apps/details?id=com.eltechs.es), and the results are quite impressive! Here's an imgur post with my instructions to get it going: http://imgur.com/QPMMeGE You can also read them here if you want: And here's a gameplay video, filmed with a potato (Sorry for that, but I don't have anything else other than an old phone to record): This is my first post in this forum, so hi everyone!
  19. Ádám Horváth, an Unreal Engine programmer who has previously used motion technology for some interesting projects, has taken a few steps further and made a proof-of-concept build of a remade Red Alert 2 in Unreal Engine 4 in VR! Of course, it's not a complete copy, as build times aren't there, and the gameplay is based on the unfinished RA2 mod for OpenRA, but the work he has done is nothing short of amazing. Many of the assets were contributed by Slye_Fox, author of the Condition Red mod for Red Alert 3.
  20. In this week's edition of Throwback Thursday, we look back at a very rare feature in video games, but a much favoured one among C&C fans. In C&C games up to and including Yuri's Revenge, as well as in Dune 2000, Westwood would put track lists in the sound control menus. Basically, we got C&C's own little media players, where you could listen to Frank Klepacki's then-to-be classics in any order and any time you wanted! This is also how many of us memorized all those track names before having YouTube and personal composers' websites to check them. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  21. Hello There, I'm NitroTech and I am in the process of trying to make a Doctor Who themed Mod for RA2 YR Ever Since I saw Mental Omega, I wanted to make a mod for RA2 YR, and I feel like now is the time. I don't have much skill in coding, modeling or much of other things.. but I do want to make my dream a reality, I have come here for help. I do have a few things done I have made a few C&C Remixes to possibly use for the project. "https://soundcloud.com/nitro-tech/full-speed" https://clyp.it/unzlbeh0" I also have a plan for the Units and The Factions. Allies - UNIT Soviets - Cybermen Yuri - Daleks Possible Forth Faction = Timelords Possible Fifth Faction - Zygons Possible Sixth Faction = Sontarans Unit Replacements for Each Faction UNIT G.I = UNIT Operative - http://orig08.deviantart.net/8566/f/2009/183/5/0/unit_soldier_coloured_by_darkangeldtb.jpg Guardian G.I = Rocket Operative - http://orig08.deviantart.net/8566/f/2009/183/5/0/unit_soldier_coloured_by_darkangeldtb.jpg (just give him a rocket launcher) Engineer = Engineer (obviously) - http://pre11.deviantart.net/b5f6/th/pre/f/2009/187/2/f/unit_artillery_engineer_done__by_darkangeldtb.jpg Attack Dog = Attack Dog (overused Joke) Navy S.E.A.L = Elite Operative - http://vignette1.wikia.nocookie.net/dwlegacy/images/f/f1/UNIT_soldier.jpg/revision/latest?cb=20140423002907 Harvester = Harvester - Modified version of this https://upload.wikimedia.org/wikipedia/commons/thumb/a/a5/Fuchs_Armoued_Vehicle_2014.jpg/1280px-Fuchs_Armoued_Vehicle_2014.jpg Grizzly Tank = Challenger II - https://upload.wikimedia.org/wikipedia/commons/3/30/Challenger_2_Main_Battle_Tank_patrolling_outside_Basra,_Iraq_MOD_45148325.jpg IFV = Stormer - https://upload.wikimedia.org/wikipedia/commons/thumb/4/40/Stormer_HVM_Starstreak_Launcher_vehicle_pic5.JPG/1280px-Stormer_HVM_Starstreak_Launcher_vehicle_pic5.JPG Prism Tank = Prism Tank (lol) MCV = MCV - Modified Version of this -https://upload.wikimedia.org/wikipedia/commons/3/3e/The_new_Vector_vehicle_on_display_on_Salisbury_Plain._MOD_45147350.jpg Nighthawk Transport = Merlin Transport Helicopter -http://wallpapershome.com/images/pages/pic_hs/7021.jpg Harrier = Tornado -https://d.ibtimes.co.uk/en/full/1395055/tornado-fighter-jet.jpg Amphibious Transport = Hovercraft -http://www.hightech-edge.com/wp-content/uploads/griffon-hoverwork-2400td-hovercraft-2.jpg Destroyer = Albion Class -https://upload.wikimedia.org/wikipedia/commons/f/fe/HMS_Albion_MOD_45151288.jpg Aegis Cruiser = Duke Class Frigate -http://www.globalsecurity.org/military/world/europe/images/Type23-IronDuke-989584276f.jpg Aircraft Carrier = Carrier -http://www.anticsonline.co.uk/l.aspx?k=105323613 Cybermen Conscript = Cyberman -http://img14.deviantart.net/508f/i/2009/285/4/d/cyberman_by_darkangeldtb.jpg Engineer = CyberTechnician -http://img14.deviantart.net/508f/i/2009/285/4/d/cyberman_by_darkangeldtb.jpg (just give them Yellow Markings and handlebars) Attack Dog = Cybershade - http://vignette3.wikia.nocookie.net/tardis/images/d/de/Cybershade_800.jpg/revision/latest?cb=20081208144030 Flak Trooper = CyberMissile -http://pre00.deviantart.net/f112/th/pre/i/2009/285/b/e/cybercannon_by_darkangeldtb.jpg (make the shoulder cannon into a RPG looking weapon) Crazy Ivan = CyberDemolitions -http://img14.deviantart.net/508f/i/2009/285/4/d/cyberman_by_darkangeldtb.jpg (just give them Red Markings and handlebars) Tesla Trooper = CyberDeletor -http://pre00.deviantart.net/f112/th/pre/i/2009/285/b/e/cybercannon_by_darkangeldtb.jpg (change the Cannon into a Tesla Weapon Desolator = CyberDesolator -http://pre00.deviantart.net/f112/th/pre/i/2009/285/b/e/cybercannon_by_darkangeldtb.jpg (just change the cannon into a Chemical Cannon Rhino Tank = CyberTread -https://s-media-cache-ak0.pinimg.com/originals/48/c5/a5/48c5a5c6b45b066f2b1f75a10a9cb0ea.jpg FlakTrack = TeslaTrack -http://vignette1.wikia.nocookie.net/cnc/images/1/1f/RA2_Flak_Cannon_concept.jpg/revision/latest?cb=20110107203852 (change it into a hovering vehicle and give it a tesla weapon) V3 Rocket Launcher = CyberCannon -https://s-media-cache-ak0.pinimg.com/originals/b0/0e/fc/b00efc49e3255a2c8f4b36120f553292.jpg (hovering) Terror Drone = Cybermat -https://ichef.bbci.co.uk/images/ic/976x549_b/p00pn8m0.jpg War Miner = CyberHarvester -http://images.akamai.steamusercontent.com/ugc/454085742679335162/564C3EDDD5D6292D0B29E88124BCD6CFCC7F827B/ (hovering) Apocalypse Tank = Cyberking - http://merchandise.thedoctorwhosite.co.uk/wp-content/uploads/cyberking.jpg MCV = MCV - Tesla Tank = Deletion Cannon -https://s-media-cache-ak0.pinimg.com/originals/1a/d7/90/1ad7901dcd6b33c022ad685f0388a58d.jpg Kirov Airship = CyberFloater -https://transcendentalmusings.files.wordpress.com/2012/04/79dc3-cybership_pmart.jpeg Siege Chopper = CyberChopper -https://s-media-cache-ak0.pinimg.com/736x/08/92/a0/0892a05189aeeecd2b3157a39a02ffa9.jpg MIG = CyberHawk -http://3.bp.blogspot.com/-MHAPnDPO_Ng/VUaqz3QrV4I/AAAAAAAAQDc/OYsFxhiQcIE/s1600/ship12.jpg Spy Plane = CyberShadow -http://i.kinja-img.com/gawker-media/image/upload/t_original/jxhywl8scptbyytw6bl8.jpg Typhoon Attack Sub = CyberSub -http://www.ourstarblazers.com/vault-images/apr13/76011.JPG (modifiy a bit) Amphibious Transport = CyberTrig (it's a triangular shaped Ship) -https://s-media-cache-ak0.pinimg.com/236x/b2/10/65/b210655318b1663b634d568b5056be9d.jpg (general idea but make more Triangular) Dreadnought = CyberDreadnought -http://vignette3.wikia.nocookie.net/conworld/images/3/3e/Southern_Class_Battleship.png/revision/latest?cb=20120427215127 Sea Scorpion = CyberScorp -http://i58.tinypic.com/14smmx3.jpg Giant Squid = CyberSquid -http://kunstsmed.no/wp-content/uploads/2013/05/IMG_7934.jpg DALEKS Dalek -http://cache.lego.com/media/nxtlog/ffd90807-0076-47bb-ab6f-d2e06192419e/800x479/DalekPixel1.png Engineer = Dalek Engineer -http://orig13.deviantart.net/17d8/f/2012/327/1/b/turner_soldier_dalek_by_librarian_bot-d5lxum8.jpg Brute = Special Weapons Dalek -http://vignette1.wikia.nocookie.net/dwexpanded/images/a/a7/NDP_Special_Weapons_Dalek_by_Librarian_bot.jpg/revision/latest?cb=20121214022653 Yuri Clone = NanoCloud Dalek -http://3.bp.blogspot.com/-R28tvf8JK3I/UYbdotDbYFI/AAAAAAAAC98/cmHlDIt0-4c/s1600/m6-hwd_04.jpg (just remove the cannon) Yuri Prime = Supreme Dalek -http://orig00.deviantart.net/8fef/f/2012/302/6/1/post_time_war_supreme_dalek_by_librarian_bot-d5iqoqw.jpg Lasher Tank = Dalek Vaporizer Tank - http://orig09.deviantart.net/757b/f/2008/358/4/4/hover_tank_mesh_by_hausmann.jpg Gattling Tank = Dalek Aerial Exterminator -https://bw-1651cf0d2f737d7adeab84d339dbabd3-gallery.s3.amazonaws.com/images/image_988059/file_988059.jpg Chaos Drone = Dalek Drone -http://pre08.deviantart.net/e809/th/pre/i/2009/286/7/7/dalek_recon_scout_by_darkangeldtb.jpg">http://pre08.deviantart.net/e809/th/pre/i/2009/286/7/7/dalek_recon_scout_by_darkangeldtb.jpg MCV = MCV Magnetron = Dalek Magnet Manipulator Slave Miner = Slave Mine - Mastermind = Dalek Nanocloud Tank -https://s3-us-west-2.amazonaws.com/mul-images/Vehicles/Prototypes/Fulcrum Heavy Hover Tank Floating Disc = Dalek War Saucer -http://3.bp.blogspot.com/-cN4ie9T86kI/U3jZIdjpVgI/AAAAAAAAOC8/pD-K_mAY01w/s1600/ship+11.jpg Amphibious Transport = Transport Hoverbout - http://storage.googleapis.com/wzukusers/user-21602746/images/56f7b60d5fde48Q9z7zV/Hoverbouts-Over-A-Strange-Sea-1-1440x900_d800.jpg Boomer Sub = Marine Dalek - http://orig04.deviantart.net/30c9/f/2010/174/9/9/marine_daleks_by_ratbullets.jpg So I have big plans for this, but I need help. That is why I have come here. Thanks.
  22. In this week's edition of Throwback Thursday, we remember the appearance of the Eiffel Tower in Red Alert 2. In the alpha screenshot from April 2000, we can see it as we know it well, but with a hint at its usage in the campaign as a giant Tesla coil. However, the final version has three legs instead of four, the model was remade completely and the ingame string reads "Paris Tower" instead of Eiffel Tower. The Tesla coil usage was retained, though, and was used in Operation: City of Lights in the final version. It isn't certain why the Tower was changed, some speculate it was due to censorship. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  23. In this week's edition of Throwback Thursday, we take a look at a unit design which took three concept stages to reach a final game, and was even featured in a mod in the meanwhile. The Centurion Siege Walker was first imagined during the development of Red Alert 2 as a Soviet unit, but apart from two concepts in two camo versions, it never appeared in the game and was apparently not considered for Yuri's Revenge. In the Premier Edition DVD of Red Alert 3, a slightly redesigned version can be seen, but it was again omitted from the game itself, and in 2009, it finally managed to "crawl" to the fans as the Reaper unit in Red Alert 3: Uprising. It has also been prominently featured in the Mental Omega mod for many years, even in the 2.0 days! Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  24. Just a bit late in posting this news. Spotted it via Frank Klepacki's Facebook page. Just a couple of weeks ago, PC Gamer did an interesting write up about Red Alert 2. Revisiting the game some 16 years later, PC Gamer feel that Red Alert 2 still holds up today, it's still fresh. Here's a sample of the article.... Arguably Red Alert 2 is the most popular of all the Command & Conquer games. And thanks to the likes of CnCNet, the online multiplayer action lives on. You can read the full article right here.
  25. For Music Monday this week we dip back into the Red Alert 2 soundtrack. It's "Burn". Another hard pumping heavy track from Frank Klepacki. The intro to this one is really good. A new track will be posted next Monday. Don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
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