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Another official game FAQ for Command & Conquer: Tiberium Alliances from http://forum.alliances.commandandconquer.com/showthread.php?tid=3163 Resources and Buildings Q: How do I get resources? A: You can get resources by building structures that generate resources, by doing battle, by completing missions, or by using supply packages. To get tiberium, build a harvester on a tiberium field (green). To get crystals, build a harvester on a crystal field (blue). To get power, build a power plant. To get credits, build a refinery. There is no building to generate research points. Q: Which resources are available through combat? A: You can obtain tiberium, crystals, credits and research points through combat. Power cannot be obtained through combat directly. (You could get a supply package containing power through combat, see below). The amount of resources you get through combat are scaled with the base level, destroying more difficult outposts, camps and bases awards more resources. Q: Which resources are available using supply packages? A: There are supply packages for tiberium, for crystal, for power and for credits. You can activate any package using the specified number of supply points (which regenerate over time). The resources are added to your currently selected base (except credits, which are shared across bases, see below). You can also click the "+" button adjacent to a resource as a shortcut to activate a supply package in your current base. Research points are not available through supply packages. Q: How do I get Research points? A: Research Points are gained through attacking Forgotten Camps/Outposts and Bases. The higher the enemy´s level, the higher the gain. Q: Are resources shared between bases? A: Tiberium and crystal are not shared between bases, but can be transferred between bases (at the cost of credits). Power is not shared between bases, and cannot be transferred. Credits and research are shared between bases, and can be used anywhere. Q: How do I get supply packages? A: Some Forgotten camps, outposts or bases contain a supply crate. You will receive the supply package by destroying the building marked with the supply crate icon in the base. The type of package you receive is random. Additionally, you can receive supply crates through missions, or by visiting the shop. To see the packages currently in your possession, use the "Inventory" button on the top menu bar. Q: How can I use resources? A: You can use tiberium to build structures in your base, as well as some defensive structures. You can use crystal to build units (both offensive and defensive). Power is required level up buildings and units. Credits can be used to transfer resources between bases, as well as unlock units and structures in conjunction with research points. Q: What is a production bonus? A: Some structures in your base can generate periodic batches of extra resources if they are placed adjacent to other buildings; these are called a production bonus. Q: How do I get a production bonus? A: To get a production bonus on a harvester, build an adjacent silo. To get a production bonus on a power plant, build an adjacent accumulator. To get a production bonus on a refinery, build an adjacent power plant. Q: When do I get a production bonus? A: If you have a building that qualifies for a production bonus (see above), that building will periodically generate a bonus package. The bonus amount depends on the level of the production building. The length of the period depends on the number and level of the adjacent support buildings. When a bonus package is available, you can see its yellow icon in your base. Simply clicking on the package collects the resources, which will be immediately added to your balance. Q: What if I don't pick up bonus package A: Every production building can generate up to two bonus packages. When two packages are ready, the building will stop producing bonus packages until you collect them. Q: What is a production speed boost? A: A production speed boost allows some production buildings to generate resources faster. This is separate from the bonus production system. Q: How do I get a production speed boost? A: You get a 25% speed boost for every crystal field adjacent to a power plant. You get a 25% speed boost for every tiberium field adjacent to a refinery. The maximum speed boost is 100% (thus, 4 fields). The field does not need to have a harvester on it to receive the production speed boost (but that is still allowed) Account Q: I’ve forgotten my password, how do I change it A: All the EA sites use the same login details, if you try using different details on different EA sites then conflicts can occur, the best way to change the password is to go to the central EA site at http://profile.ea.com and change it there. There should be a forgotten password link on the page if you have forgotten your old password that will allow you to specify your email address to be able to set up a new one. You should then be able to login to any EA site with the email and password you have set up there. Occasionally it may not update for all the individual sites immediately in which case you should change the password on the individual site to match the one that you have set up at http://profile.ea.com Billing Q: How to purchase Funds A: You may purchase EA Play4Free funds to increase game progress through the Play4Fee Fund Store. The Store is accessible through the Play4Free Navigation bar on top of the Official Tiberium Alliances Homepage, or by clicking the “Add Funds” button located in the left Sidebar to get forwarded to the EA Play4Free Fund Shop. Miscellaneous Q: How to report a Bug in Tiberium Alliances A: All bug reports should be reported through the Official Tiberium Alliance Bug Report Forums. Before reporting a bug, please take a few moments to search through the forums to see if your issue has already been reported. The bug report-forums can be found here: Q: How to report another Player for bad language A: You’re able to report other Players in the game for bad behavior and bad language by opening the User Profile of the specific User select the General Tab and click the “Report player” button. A new Window is showing up with several report options and a customizable text window for more detailed information about the threat. Q: Which Browsers are supported? A: Command and Conquer Tiberium Alliances officially supports: Firefox 4.0+, Internet Explorer 9+ and Google Chrome. Other browsers may work as well, but for a best as possible game experience we recommend to use one of the supported browsers listed above. Q: I am facing low frames and connection issues while playing Tiberium Alliances. A: When facing performance issues while using one of the supported browsers, make sure your graphic card drivers are up to date. You will find further animation and effect settings in the game options to adjust video settings and performance. Q: How to activate WebGL? Open the Game options located in the lower right corner of your browser while in the game. Scroll down on the first Tab “Audio/Video and mark the checkbox at: Use WebGL. Please note, WebGL hardware acceleration is still in an experimental mode and not fully supported by every browser. Q: Which Browser does Support Tiberium Alliances support? A: The game is fully supported by Firefox 4+ and Internet Explorer 9+. Google Chrome is not fully supported yet but it is being worked on. Q: How to redeem a Fund Coupon A: Click on "Add Funds" in the In-game Menu and select the "Fund Coupon" Option. You will be prompted to type in the Code you got on the Coupon Q: How to contact Customer Support ? A: C&C TA does not have its own Support yet. You can contact the Lord of Ultima Support instead which is able to help you with Billing Issues. http://www.lordofultima.com/en/help/inquire Q: Can i play on beta servers after beta? A: The beta servers won´t be wiped after the beta, so it is possible to play on them. Q: Friendship request´s don't work? A: This feature is currently in development and will be implemented soon Q: Will a chat be integrated? A: The Dev-Team is currently working on a chat-feature but there is currently no ETA. Q: How do I get more Command Points? A: There are three ways to get command points : Waiting you get 10 points per hour You can find crates with 12cp. You can pay with funds: 249 funds + 10 Supply Points = 12 Command Points Q: How I do plunder resources? A: After defeating an opponent, you will gain all resources stored in the enemy´s base, be it in PvE or PvP. Q: How can I reach the 2.000.000 RP for the MCV? It is too high! A: The RP´s you earn increase exponentially with a higher level camp/ outpost. Example : From a lvl 8 outpost u get more research points like a lvl 5 outpost. You can after 10 days a second base. Q: Where can I find a forgotten base? A: One of the mission calls "Beat a forgotten base". There are three different types: Camps Outposts Bases Forgotten bases are well defended and hard to destroy. You can find them in the middle of the map. Q: Where is the log out button? A: At the moment, you only need to close your browser/tab to exit the game. Q: Is there a holiday period in the game? A: No. But other players can attack your base just once till your next log-in. Q: What happens when I have been attacked? Is everything lost ? A: You lose tiberium, crystals and energy. Credits, crates and Research Points are saved. After your base is destroyed, you have to relocate it and repair the buildings to start resource production again. Q: Can I play Tiberian alliances on smartphones? A: A mobile version is under development but currently there is no ETA. Q: Can I send my resources to other players? A: This is not intended. Q: Can I join more than one alliance? A: It is not possible to join more than one alliance.
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Command & Conquer The Rise and Fall of Command & Conquer - Redux
Plok posted a topic in Command & Conquer News
Over a month ago, the team at GVMERS, who had previously covered the fate of the cancelled FPS Tiberium, created a video on the entire C&C franchise. What you are looking at above is the corrected, definitive version - certain facts about things that happened behind the scenes in Westwood Studios, EA Pacific, EA Los Angeles and Victory Games have been proofread, and each game is now presented in higher detail, in order to better describe what made Command & Conquer what it is, in both its good and bad times. The video is now 10 minutes longer in total, so be sure to check it out!- 3 replies
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Tiberium Alliances New Tiberium Alliances Forums Coming Soon
Sonic posted a topic in Command & Conquer News
It has been announced on the Official Tiberium Alliances Site that new community forums will be opened for all fans of the browser based Command & Conquer game. Here is the announcement.... So just as it says you can expect to see these new forums on the 15th of May. -
Tiberium Alliances Tiberium Alliances 16.4 Patch Features Preview
Sonic posted a topic in Command & Conquer News
About a week ago, a quick preview what's in store for the next major update to Tiberium Alliances was posted on the Tiberium Alliances Forums. So for those who are still actively playing this game, here's what you can expect to see in the very near future. You can share feedback about these impending changes in this topic on the Tiberium Alliances Forums. -
Tiberium Alliances Tiberium Alliances SpeedWorld Announced
Sonic posted a topic in Command & Conquer News
Looks like more content is on the way for Tiberium Alliances players, as the first official SpeedWorld has been announced. This new type of world is focused on bringing the advanced endgame mechanics, to you a lot earlier and faster. The timers and the world size have all been adjusted to make this world as much fun and fast as possible. The world size is a limit to 1000 players only and the slots are given on a first come first serve basis. The world has a player limit of 1.000 start slots. World size massively reduced and much more compact, guaranteeing a lot more conflict zones. All timers and cool-downs have been reduced and adjusted to reflect a fast and fun gameplay. E.g Noob Protection, Move, and recovery timers etc. Forgotten Fortress Level is reduced according to the world size. Only the very first Alliance per SpeedWorld will obtain a new and special Endgame badge / achievement. World Pre-Signup will start this week Friday, 29th of April at 2pm UTC. Click here for the original announcement. -
Tiberium Alliances Tiberium Alliances 16.3 Patch Notes
Sonic posted a topic in Command & Conquer News
Here's the summary of important changes, fixes and addition in the next big update for Tiberium Alliances. One the best new features is the 16.3 patch is adding some great performance improvements to the game, which you can see demonstrated here. Check out the full announcement topic right here. -
In a new article the Wayward Strategist has taken a retrospective look at the Brotherhood of Nod from an artistic and visual point of view. Take a nostalgic look back through origins of Nod in Command & Conquer, how they evolved in Tiberian Sun, a return to a more classic look in Tiberium Wars and well their complete departure to wacky designs in Tiberian Twilight. There is even a part devoted to how Nod appears in Tiberium Alliances. Here's a small sample. Check out the rest of the article right here.
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Tiberium Alliances - Christmas Gift & New Global Challenge
Sonic posted a topic in Command & Conquer News
Christmas comes early for Tiberium Alliances players in the form of a "Christmas Gift" and the new Global Challenge. The Forgotten are attacking! Capturing both small units and bigger bases from GDI and Nod all over the world by means yet unknown, they are turning these Infected Forces against you! You need to take the fight back to the Forgotten. To help you with this, EA are giving away a big Christmas pack for everyone. Log into Tiberium Alliances now, claim your free Christmas Gift of free capacity increases and join the Infected Challenge for a chance for even more free rewards. -
It would appear that the official forums for Tiberium Alliances are currently off-line. And from reports we have received, they have been inaccessible since this past weekend. There is no error message from the forums when you attempt to visit them, just a blank page. The Tiberium Alliances official site is up and running though. We have not heard anything from EA or Envision Entertainment about the out of action forums. Back in January this year, the Tiberium Alliances forums basically became the official forums for everything Command & Conquer when EA made changes to the Official Command & Conquer Site. As it stands now, there are no official forums. An update will be posted if and when they return.
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Tiberium Alliances World Championship 2015 Starts on September 15
Sonic posted a topic in Command & Conquer News
The Tiberium Alliances World Championship returns for 20 Years of Command & Conquer. To celebrate the 20th Anniversary of the original Command & Conquer’s release, Tiberium Alliances is bringing back the World Championship. It is time to challenge the reigning World Champion "nVidia" and see if they have still got it! Rally your alliance and allies and prepare to conquer the new World Championship World on September 15. The World Championship World is open only to Players that have conquered the Forgotten Fortress at least once. Be among the 5000 strong elite to battle for the title of World Champion of Command & Conquer Tiberium Alliances and reserve your spot in the Pre-Signup (starting September 8). Click here for more details. -
Some interesting news here for those who are still active playing Tiberium Alliances. It would appear that the long running browser based Command & Conquer is seeing a change of developer. Envision Entertainment, made up of many of the team who were at Phenomic, the original developer of Tiberium Alliances, will be taking control and guiding it into the future. This is announcement made on the Official Tiberium Alliances Forums. Click here for the original announcement. There is also news about it posted on the Envision Entertainment site.
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It would appear that Tiberium Alliances is going back to where it all began with the announcement of new classic worlds for Tiberium Alliances recently, this is the original game mode that the game launched with. Here's the full announcement explaining what's happening. Any questions, feedback or comments can be posted in this topic on the Official Tiberium Alliances Forums.
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Used up all your TA-Funds over the holiday period? Well, good news for Tiberium Alliances fans out there. A new 24 Hour 30% Bonus TA-Fund Sale has just kicked off. The sale starts today and will last until Tuesday January 27th @ 09:00 UTC (your local time can be seen here). 4000 TA Funds – 30% Bonus – Total 5200 TA Funds 5000 TA Funds – 30% Bonus – Total 6500 TA Funds 11000 TA Funds – 30% Bonus – Total 14300 TA Funds 16500 TA Funds – 30% Bonus – Total 21450 TA Funds 22000 TA Funds – 30% Bonus – Total 28600 TA Funds 50000 TA Funds – 30% Bonus – Total 65000 TA Funds Grab your funds right here and take advantage of this offer today!
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Legacy C&C Subforum Opened on Official Tiberium Alliances Forums
Plok posted a topic in Command & Conquer News
While the future of the official C&C forums is still uncertain, new events have taken place. Those of you who have bookmarks that used to lead to the forums may have noticed that the link currently redirects to the Tiberium Alliances forums. The Tiberium Alliances community manager, EA_Fixnow, has created a special subforum there, called simply "Command & Conquer Franchise", with 4 boards: one for general chat and one for each series. You can read his statement below: You can check the subforum out by clicking here. -
For all the Tiberium Alliances players out there. A short duration TA Funds sale has been announced, just in time for Halloween. On this spooky occasion they have managed to secure a massive 30% bonus across all Fund price points giving you the chance to make some huge top-ups for your future endeavours against the ghosts of The Forgotten. The sale starts today and will last until Friday October 31st @ 09:00 UTC. (Your local time) 4000 TA Funds – 30% Bonus – Total 5200 TA Funds 5000 TA Funds – 30% Bonus – Total 6500 TA Funds 11000 TA Funds – 30% Bonus – Total 14300 TA Funds 16500 TA Funds – 30% Bonus – Total 21450 TA Funds 22000 TA Funds – 30% Bonus – Total 28600 TA Funds 50000 TA Funds – 30% Bonus – Total 65000 TA Funds Get your TA-Funds right here.
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Another important update for Tiberium Alliances is on the way. On Tuesday the 21st of October and Thursday the 23rd of October selected Tiberium Alliances Worlds will be down for approximately 30-60 minutes each to apply the updates. The patch will be deployed according to the following schedule: Tuesday 21st October 08.00 – 09.30 UTC (Click here for your local time) Closed BETA Worlds 1, 2 and 3 World 95 (Europe) World 96 (US West Coast) Thursday 23rd October 08.00 – 15.30 UTC (Click here for your local time) All English speaking worlds (including the ones mentioned above) Below is a list of what will be included in this update. Changes Various internal fixes and improvements to increase the overall stability of the game. Bugfixes The problem with shortened texts on Chrome 37+ for Windows and Firefox and Chrome for MacOS has been resolved. (Safari related fixes may be applied in future releases) You can now correctly relocate while having a base standing on a hub. Fixed a UI issue where resources lost would be shown too high in the tooltip when selling a damaged Silo or Accumulator. The true amount of lost resources are not changed and have been correct all along. Fixed an issue preventing correctly reporting a player who has not logged into the game for a very long time. The tooltip explaining the Plunder loot mechanics has been corrected for worlds where the Plunder fixes are not enabled (e.g. Old Economy worlds). Various small text glitch fixes. The original announcement can be found here.
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Something called the World 100 for Tiberium Alliances has been teased via their official social media pages. There is no extra information, only the date of 02/09/2014. Looks like we will have to wait until September to find out what this is.
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Tiberium Alliances: 24 Hour 30% Off Bonus TA-Funds Sale
Sonic posted a topic in Command & Conquer News
All Tiberium Alliances players can take advantage of this short duration TA-Funds sale. You can get a massive 30% bonus across all Fund price points giving you the chance to make some huge top-ups for your future endeavours against The Forgotten and any enemy daring enough to cross your path. The sale is already live and will last until Tuesday July 29th @ 08:00 UTC. 4000 TA Funds – 30% Bonus – Total 5200 TA Funds 5000 TA Funds – 30% Bonus – Total 6500 TA Funds 11000 TA Funds – 30% Bonus – Total 14300 TA Funds 16500 TA Funds – 30% Bonus – Total 21450 TA Funds 22000 TA Funds – 30% Bonus – Total 28600 TA Funds 50000 TA Funds – 30% Bonus – Total 65000 TA Funds Grab your funds here and take advantage of this offer today! -
Here is a summary of the planned changes coming up in Tiberium Alliances for the month of June. This release focuses on mitigating several exploitative behaviours as well as adding gameplay connections to the alliance system. These patch notes are preliminary and things may change without further notice. You can read the original announcement thread here on the Tiberium Alliances forums.
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The Tiberium Alliances team are looking to start a new weekly feature and the input from the Tiberium Alliances' fans is required for this. Its time to share your Tiberium Alliances playing tips, get them featured in the game and win some TA Funds! So if you have some tips to share, post them in this topic on the Tiberium Alliances forums.
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Its already the 2nd anniversary of the Command & Conquer browser based strategy game, Tiberium Alliances. To mark the milestone EA are giving you 2000 TA Funds for free. Just redeem the code in the image below. It appears that there is no redemption limit on this code.
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The last poll stayed opened longer than it should have, so its time for new one. The new poll question is Are you still actively playing Tiberium Alliances? Does the browser based C&C game still hold your interest? There are a few voting options for you to consider. To vote in this poll you need to be on the main page of our site, and cast your vote in the poll box on the right side bar. You can also check the the current results in the Poll Archives. And, as always, don't forget to share any feedback or comments about this poll as well. Here's a quick look at our previous poll, Will you be participating the Renegade X public beta? A whopping 76% said they took part in public beta testing. Full results can be found in the Poll Archives. The poll on The Future of the Command & Conquer Franchise article that I wrote last month is still open as well.
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Looks like The Forgotten in Tiberium Alliances are about to get some reinforcements. As new units are being added to the game, such as the Forgotten Commando and the Forgotten Dreadnought. Keep checking this thread on the Tiberium Alliances forums over the next few days for more updates on the new units for The Forgotten.
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Tiberium Alliances World Championship Server Progress Status
Sonic posted a topic in Command & Conquer News
The race to the Forgotten Fortress in the Tiberium Alliances World Championship continues. Just a few days ago a report on the current status of the the World Championship server was posted. The image below features a list showing the progress of the top alliances present on the server. This was originally posted on the Official Tiberium Alliances Site. There is also a topic in the Official Tiberium Alliances Forums about it. -
Possible Tiberium Alliances Promotions & Giveaways
Sonic posted a topic in Site / Forum News & Discussion
Just doing a bit of quick research here. If CNCNZ.com had some sort Tiberium Alliances related promotions and giveaways would you be interested in these? A new promotion every 2 weeks perhaps?