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PurpleGaga27

EA Is Facing Lawsuit over Securom DRM

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I don't think any of this will directly affect RA3 at all.

 

And if necessary I like this topic thread be put in the front page of cncnz as official news.

Its an EA/Spore matter, nothing to do with RA3.

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People are overreacting. SecuROM causes little problems, if any. This is a case where the people were better off not knowing.

From what I understand, EA does not state that SecuROM is a SEPARATE application and it installs itself on your computer and you CANNOT install the game without it. It's also hard a bitch to uninstall.

 

No, it isn't overreacting. DRM will solve NOTHING. Boycotting does little as companies will rally the "Pirates evil!" line, but a lawsuit... Oh yes. That does something.

 

Moving to Open Discussion by the way...

 

--

 

Also this will not affect RA3 in the slightest imo, but it might future releases that they were considering using DRM.

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I doubt this will effect RA3. It won't be resolved till long after RA3's release. And even then, who knows...

 

Though I suppose its nice someone is standing up and saying something about all this DRM nonsense.

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heh - I never thought about suing EA over this, but then again I'm not America. I'm sure suing people is a course in high school over there!

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I'm sure suing people is a course in high school over there!

Actually I think it just comes naturally.

Probably a result of a secret government test virus gone wild, genetically altered lawyers to promote greed and corruption... oh wait, no... THAT just comes naturally.

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heh - I never thought about suing EA over this, but then again I'm not America. I'm sure suing people is a course in high school over there!

Thing is, this lawsuit is just and not bull****.

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Ooo, now that's gotta hurt. I'm sure it won't affect RA3. Probably EA might get rid of it before releasing it in late October.

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too lazy to read up on the stories (and i'm having deja vu from posting in the other topic) but from what i gather it's nothing major and it won't affect RA3...i say go ahead with the lawsuit - EA has insane amounts of money and one lil lawsuit won't be anything, but it'll make some of us very rich o-o;

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The only way this will affect RA3 is that it'll probably be the 2nd biggest illegally downloaded title... right behind spore! :P

 

In fact that's a little harsh. Given the popularity of the Franchise... I mean 1st, ahead of Spore! :haha:

 

EA's so incensed over the whole Spore DRM uproar that they're now threatening to ban EA Community and Spore CD Key accounts for talking about the copy protection ****-up:

 

The issue of Digital Rights Management Dominant Retarded Media is being censored at official boards now eh? Whatever happened to free speech? If EA ever try to make us impose a DRM rule in these forums, I'd tell them where to shove it! Free speech is a part of democracy. That's EA's problem if their precious Spore got illegally downloaded more times than purchased!

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so wait... does this securorom thing actually -do- anything if it's still so easy to get illegally? i mean i saw full copies of the game going on torrents the day it came out xD; so surely their anti-piracy device can't be -that- sucky and bug filled. surely...

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so wait... does this securorom thing actually -do- anything if it's still so easy to get illegally?

 

Oh it does. EA have not changed the fundamentals of the system. Their "concession" is just more proof of the problems with DRM -- the ability of EA to arbitrarily decide how a user can use software on their own computer, and to make a part of their own computer off-limits so that it can spy on them in order to make sure that people abide by their restrictions. Requiring online activation on installation at all means that once the activation servers are shut down (as has been threatened all too often lately with music services like MSN and Yahoo), users are out of luck. Activation also doesn't mean what you might think -- the Amazon reviews of Spore are full of horror stories about failed activations after adding new components like video cards and disk drives to an existing computer.

 

The system is a farce.

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On the subject of SecuROM/DRM issue. This video kind of says it all. The guy in the video has a valid argument but he kind of over reacts just a bit.

 

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Heh, I've seen that video, and it's quite entertaining Sonic :)

 

And as to your signature problem, you could always torrent an illegal signature Saracen :P

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ah. now it all makes sense o.o; and at least now i know what to do should something like that happen >_> i can understand his pain. that guy is freaking awesome o_o

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As one Developer of Stardock put in a blog of his:

 

I remember hearing at a conference that when an executive at a big publisher heard that Galactic Civilizations II shipped with no CD copy protection that they quipped “I hope bankruptcy treats them well.”

 

Millions of dollars in sales later as one of the top selling PC strategy games at retail (according to NPD) over the past couple of years let’s me say “Ha!” in response. And this is on a game that made most of its money on digital sales.

 

I don’t like piracy. I don’t like people using stuff my friends and I worked very hard on for years without compensating us. But I also can make the distinction between piracy and lost sales. That’s a distinction that most DRM and copy protection schemes ignore.

 

The bottom line on copy protection is that if you create a greater incentive for someone to buy your game than to steal it, those who might possibly buy your game will make the choice to buy it.

 

With Galactic Civilizations II, we put no copy protection on the CD. But to get updates, users had to use their unique serial # in the box. That’s because our system is backed by TotalGaming.net’s unique SSD service (secure software delivery) which forgoes DRM and copy protection as we know it to take a more common sense (I think so anyway as a gamer) approach of just making sure you are delivering your game to the actual customer.

 

Any system out there will get cracked and distributed. But if you provide reasonable after-release support in the form of free updates that add new content and features that are painless for customers to get, you create a real incentive to be a customer.

 

As I mentioned earlier, Galactic Civilizations II was success in terms of actual sales, critical reception, and most importantly, satisfaction by strategy gamers.

 

Sins of a Solar Empire is taking the same route. In fact, we hope to have a free update available the first week of availability with new maps, new options, and new features. We consider ourselves lucky. We get to make a game and play it and then get to update it based on talking to our customers. It’s a great system.

 

And I think most gamers will agree that a system that rewards people for buying your product is preferable to one that treats them like potential criminals.

 

Proof really... Sins Of A Solar Empire has been one of the biggest selling PC games this year, and also one of the least Pirated... Then look at Spore.... Enough said! :P

 

The great thing is though, the system does work... not perfectly because people will still put those patches, maps etc on torrents. But the freedom is there, and so is the incentives. It's consumer respect in the end that matters.

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Yes this way would be so much better, one time I went to the beach (wich is a while from here) and buyed the game: Microsoft Flight Simulator. After I got home and installed it, I found out there was NO serial in it! So I agree that you must make sure the product is being delivered at the customer.

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You make an interesting argument, Saracen. However, it is my personal belief that to justify all these horrors, the Copy Protection should be effective. Quit using it until it works then start using it again. I like the idea of DRM. Make it work.

 

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Well then, will EA change their ways? And I wonder did Apoc catch that blog entry, Saracen. Hope you show it to him. ;)

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I don't think anyone wanted this except EA executives and I hope they regret the day they decided they wanted to do this. I don't think APOC seeing this would do anything. Suing them will though. :)

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No one at EALA on the dev team has anything to do with SecuROM being included in RA3, it comes from higher up.

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it's always something to screw the gamer over :\ personally that other system sounds excellent... updates with serials (though if it has a zillion updates and you have to manually type it everytime it's gonna get a tad annoying o.o) nice, simple and would pretty much stop the pirates until they manage to make a keygen o.O but nooooo EA has to use some fancypants system that just messes with stuff :\ go figure

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Hmm, speaking of that, with the beta closed and it's going to be less than a month till its release. Will EA do something about it?

 

After I read the lawsuit PDF file regarding Spore, DRM alone is not only responsible for the installation limitations, it also crashes computers, mostly the PCs, Macs I don't know. Having the DRM in the installation even we already knew it may cause anxieties among us. If RA3 released and if we buy original copies, will we install the game? Part of me says yes because of the game and the other part says no because of the DRM's dangerous side effects to our computers.

 

So then, illegal RA3 torrenting before installing the game, anyone? Me, still yes & no at the same time, I don't want to waste my hard disk space for torrented files of the game, but I rather install the game as normal WITHOUT the DRM crashing problems. I wish EA would GET RID of the DRM method, it won't stop piracy, and moreover, it's just wasting their time & money over such a stupid software. DRM or no DRM, piracy continues.

Edited by Silverthorn

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