Alex_Ch 0 Posted February 16, 2009 (edited) Tiberium Concept artist Chris Howe said on his site about Duane Loose as Tiberium Art Direcor. I have checked up Duane Loose's site and have found fantastic materials about design development. Enjoy! Design Page DEEP INDUSTRIAL DESIGN GDI STYLE GUIDE Some Screenshots: Edited February 22, 2009 by Alex_Ch Share this post Link to post
Inferno 22 Posted February 16, 2009 I never really care that much about Tiberium, but seeing the Nod Cleric and that awesome tank, I'm a little sad that it wasn't continued. Share this post Link to post
Gben 20 Posted February 17, 2009 Yeah I like the low profile tank there. Nice find. Share this post Link to post
Nmenth 289 Posted February 17, 2009 I'm sure a Renegade 2 would look just as cool, yet would be deserving of the C&C label. I still don't care that Tiberium is gone. Share this post Link to post
hagren 0 Posted February 17, 2009 Well, it's better it's buried considering how much money it devoured and how dissatisfied they were with it- Some designs are excellent however and therefore hopefully used in the next CnC. Share this post Link to post
Inferno 22 Posted February 18, 2009 link to GDI style guide is supposed to be this one Share this post Link to post
Luk3us 63 Posted February 18, 2009 The tank looks like the Predator too me. Just with a larger cannon and such. EXCELLENT find there! Share this post Link to post
Malevolence 6 Posted February 18, 2009 That tank from TFD package! Miss the tank for sure. I do have a video clip of a beta test video of Tiberium. Awesome tank paradrop into the battlefield. That Nod cleric reminds me of Star Wars Royal Guards... cool design! Share this post Link to post
Inferno 22 Posted February 19, 2009 That tank from TFD package! Miss the tank for sure. I do have a video clip of a beta test video of Tiberium. Awesome tank paradrop into the battlefield. That Nod cleric reminds me of Star Wars Royal Guards... cool design! That wasn't a beta test, just an animated video Share this post Link to post
Mighty BOB! 4 Posted February 20, 2009 Why is it that the concept art for a game might be cooler than the dumbed-down stuff that actually makes it into a game? D: Share this post Link to post
hagren 0 Posted February 22, 2009 Why, Tiberium actually did look that cool? And it's that way with every game. Technical limitations FTL. Share this post Link to post
Luk3us 63 Posted March 6, 2009 Yeah, its "easy" to draw a picture and what it looks like and such, but implementing it is another thing. Besides you can't have things looking to "futuristic" or "fancy" else you'll scare off some consumers, who like things to be clear and simple. Share this post Link to post
Troopzor 5 Posted July 1, 2009 Tiberium's art direction wasn't bad, but from all the images I've been able to dig up (and save into my "lolTiberium" folder) A majority of them didn't have the C&C Tiberium look to them. I actually felt that most of them seemed more like C&C Generals on steroids. And from what I've read and heard about the multiplayer game play, it sounded like it was shaping up to be a train wreck. Aside from the exclusion of C&C_Mode the original concept for it was GDI vs GDI. But after this was revealed they quickly changed it to avoid the backlash. Furthermore the overall gameplay of it was focus around control points, basically Battlefield with a C&C Tiberium skin. As for the single player it sounded like it would be fun to play, but from watching the intro video of the game I believe the story would have been nothing but plot holes. Share this post Link to post
Guest Stevie_K Posted July 1, 2009 C&C Generals on steroids. I get strange, but yet awesome pictures in my head basically Battlefield with a C&C Tiberium skin. Excactly, That's the reason im glad EA decided to call it off. It looked like a Battlefield 2142 mod to me. Some things just doesn't work when being implented in the "Battlefield Engine", That came very clear with "Quake Wars" imo. Share this post Link to post