keithktam 2 Posted January 10, 2011 Ok, this i want to get deeper. i just getting used to the game, and found out they have a weapon's class system, so basically stone, paper and scissors. each weapon for a particular group of enemies. but why bother making higher tiers?? i mean, if only one type of weapon effective against one group of enemies while the others basically do nothing, so why increasing the fire power, lets say a tier2 unit with a rocket weapon's class?? it surely does well against Scalpel and alikes, but would have nest to no effect to tanks or infantry, do you see what i mean?? again, would appreciate all your wisdom, i just try to straighten out some fact, so i can enjoy the game a little bit more. thanks!!! Share this post Link to post
Luk3us 63 Posted January 10, 2011 Higher tier units are more effective at doing their job than lower tier units. If all unit types were available at the beginning of hte match a large proportion of units would never be built as there would be little reason to. Share this post Link to post
keithktam 2 Posted January 11, 2011 Higher tier units are more effective at doing their job than lower tier units. If all unit types were available at the beginning of hte match a large proportion of units would never be built as there would be little reason to. so a tier2 unit's laser better than tier 1 unit's laser?? if this is true, it can hardly be noticable, from my experience, if i use laser on a heavy(laser vulerable) unit, that unit hp drop so fast that, i mean, would a better laser make any different?? or see it on the inside; if a tier 1 rocket does little damage to a unit, would a tier 2 or 3 do better?? just trying to understandt the mechanics of this wierd game.... (can be enjoyable sometimes) Share this post Link to post