Jump to content
Sign in to follow this  
PurpleGaga27

Kane's Wrath Art and Sound packs released

Recommended Posts

Here is the second and last compilation set for the Kane's Wrath Art and Sound Packs, for those of you have been wanting a KW Art Pack for so long. Although this is a part of the KW Mod SDK, there are no xml source codes for the game objects, weapons and global data themselves. Most of the KW units and structures don't contain ".max" files since those are extracted using Bibber's C&C Asset Extractor tool. These packs are for the C&C3 Mod SDK, not KW.

 

It took me weeks to extract and modify the w3x files for all KW units and structures and determining which textures should go to either weapon, unit or structure. All of the segmented w3x files belonging to that main segment have been merged. Unit, structure and weapon model textures as well as portrait icons are also included in the pack. I have tested most of the KW units and some structures working into C&C3. So far I have not tested the Mechapede, the epic units, the Tiberium Suits upgrade (for Riflemen Squad, Missile Squad and Grenadier Squad), the GDI special structures and the Scrin special structures ingame despite those animation and texture files have been extracted and modified. This package is final, despite that it does not contain all of the other structure and weapon art assets and sounds to use. All texture files (except portrait icons) are in "dds" format.

 

Download

KW art pack: http://www.gamefront.com/files/20837678/KW+Art+Pack.rar

KW sound pack: http://www.gamefront.com/files/20034929/KW_Sound_Pack_rar

OR

KW Art and Sound Pack: http://www.gamefront.com/files/20269231/KW...ndSoundPack.rar

 

Also:

W3X Importer (modified by Lauren and Bibber): http://bibber.bplaced.net/index.php?action...nload&id=22

W3X Scaler (modified by Bibber): http://bibber.bplaced.net/index.php?action...nload&id=21

 

Special thanks to Stygs (through Apoc) for releasing the Slingshot, Confessor Cabal and Tiberium Suit art files.

Also special thanks to Bibber for releasing one of the best C&C tools ever, the C&C Asset Extractor.

Edited by zocom7

Share this post


Link to post

Tell me, in what format are the sounds in that soundpack?

Share this post


Link to post
Tell me, in what format are the sounds in that soundpack?

 

In ".wav" format. These sounds are all uncompressed.

 

Share this post


Link to post

Besides the rarring, then ;)

Share this post


Link to post

Broken link

 

EDIT: The link seems to work, but when I click Download now, and then unblock the download (IE8), it returns me to the Download now section in an infinite loop!

Edited by Plokite_Wolf

Share this post


Link to post

Try using Firefox, Google Chrome or RockMelt (my personal preference). Much more reliable than IE8.

Share this post


Link to post

I managed to download it in the meanwhile (the immediate click here option).

I would gladly use Firefox, but I have some sort of IE bug that I think will affect the Fox. No matter.

Share this post


Link to post

Chrome to go then. Chrome is definitely more stable.

 

Or you could try using Free Rapid Downloader. An excellent piece of Java-based freeware, it turns long queues of .rar downloads into Swiss cheese. You can Google it, but if you're feeling lazy, well, I can drop a download link here (I'm the one feeling lazy now).

Share this post


Link to post

No need, I'm not that big of a Filefront downloader.

Share this post


Link to post

Is there way I use any of the audio in YR? I'm creating a custom unit and I want to use the Redeemer's "I LIVE!" creation audio.

Share this post


Link to post

Yes, the .wav format, in which these sounds are encoded in, is used in Red Alert 2, so you shouldn't have problems importing it with XCC Mixer and Mix Editor. (AFAIK, TibEd doesn't support that sort of action, so do you need a tutorial?)

Share this post


Link to post
AFAIK, TibEd doesn't support that sort of action, so do you need a tutorial?

That be awesome if you could make one.

 

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×