Sonic 292 Posted June 4, 2012 The C&C Renovatio mod for Command & Conquer 3: Tiberium Wars is back in the news again with a fresh new update. This new update takes a look at the Allied Ore Refinery, Ore Truck, War Factory, and more. ' rel='lightbox'>http://media.moddb.com/images/mods/1/10/9970/Refinery.jpg ' rel='lightbox'>http://media.moddb.com/images/mods/1/10/9970/OreTruck.jpg Click here for the full update that includes many new screen shots. Share this post Link to post
Tore 33 Posted June 4, 2012 C&C Renovatio is simply a beautiful mod. The detail of the units and the sense of scale is simply stunning. 1 Share this post Link to post
Aircraftkiller 9 Posted June 4, 2012 I agree completely. That's very impressive work. It's odd seeing this level of detail put into a C&C mod these days, but refreshing nonetheless. Share this post Link to post
Plok 319 Posted June 5, 2012 Seems rather serious for a Red Alert game, but what the hell. Their textures are pure awesome. Share this post Link to post
Tore 33 Posted June 5, 2012 It's done in the half serious styles of C&C1 and RA1. It's about bridging the gap between RA1 and C&C1. Share this post Link to post
mirza044 4 Posted June 7, 2012 Impressive mod. RA was meant to be "serious" as much as original C&C (TD). All this "cartoony style" business in RA universe started with RA2 and YR. Share this post Link to post
Plok 319 Posted June 7, 2012 Then explain king-size Tesla coils, bad Russian accents and Stalin in RA1. Share this post Link to post
Sonic 292 Posted June 7, 2012 RA was a "what if" story, with a strange twist on science and technology but still in serious tone in the way Westwood told the story, so some exaggerated content has to be accepted here. The campy/cartoony like approach became more noticeable in RA2/YR thanks to the team at Westwood Pacific taking to that level. Share this post Link to post