keithktam 2 Posted September 9, 2012 Hi, just wondering, has anybody questioned why the vfx for stealth tank, vertigo bomber etc are different to that of a stealth harvester, stealth field effect generated by the disruptor, commando and shadow team, etc in TW?? I mean they both serve the same purpose and have the same flaws like stealth detection by enemies?? just chatting Share this post Link to post