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Red Alert: A Path Beyond v2.1.2 Released

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Bluehell Productions have released the latest version of Red Alert: A Path Beyond. Its available for download right now. Version 2.1.2 includes the following changes and fixes.

 

 

General Gameplay

  • Destroying an enemy Barracks will still allow the opposing team to purchase tech level 1 infantry
  • Landing flares now show where purchased helicopters will land
  • Concrete Wall HP reduced to 100 from 200
  • Captain health reduced to 80 from 100
  • DragonBreath (shotguns) now deal 0.2x damage vs. InternalMBT (Medium, Heavy Tanks' interior armour), same as their exterior
  • Ore Silo health reduced 20% to put it in line with other building health reductions
  • EVA notifications for buildings now just play "Base is under attack" until buildings hit less than 50% health (and warning will be played again at 25% health)
  • Allied Artillery engine torque increased to 18000 from 13000
  • Soviet Tesla Coil now must charge up before firing
  • Hind damage vs. buildings multiplier decreased to 0.25 from 0.4
  • Hind now deals 15% more damage to helicopters
  • Soviet V2 engine torque increased to 330 from 285
  • Shock Trooper can no longer electrify himself, and takes very low damage from electricity unless his armour is gone

Bug Fixes

  • Game shouldn't memory leak like a sieve any more
  • Reticle aiming jitter problem fixed (vehicles aim easier)
  • Moved the helicopter landing zone on Stormy Valley to not interfere with the Ore Truck path
  • Added missing Allied Refinery deposit area for player Ore Trucks on Complex
  • "Medic Arm" glitch fixed on widescreen resolutions now
  • If you manage to get a Soviet Medic, they can heal fellow Soviets
  • ShieldLightBodyArmor (Technicians) and FiremanSuit (Flamethrower Infantry) now correctly take 0.35x damage from APShell and Shell_NoBuilding, instead of 350x

Map Changes

  • To The Core now has 1 Tesla Coil and 2 Turrets
  • Seamist allows all Soviet vehicles to be purchased save for the MAD Tank
  • Soviet base on Keep off the Grass only has one Tesla Coil now

Visit the Bluehell Productions site for the various download mirrors. You will also find that Red Alert: A Path Beyond v2.1.2 for Mac is available as well.

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Finally! I'm still waiting on those ships (too bad I started playing APB after they were removed) and this thing will be 100% perfect. Not that it isn't 100% awesome :P

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Guest Rabbit

I'm pretty sure there's old versions up for download somewhere if you want to at least test the ships and submarines.

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Yeah, I know. I just prefer not to have multiple versions of something installed at the same time (especially things that are 1 GB in size or more). And I'd really like to see them balanced, for that is the reason why they were removed, right?

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Guest Rabbit

Yeah, possibly, and the fact that it was really glitchy and easy to die when entering or exiting the ships, transports, and submarines.

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